AzerothCore 3.3.5a
OpenSource WoW Emulator
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SmartAIMgr Class Reference

#include "SmartScriptMgr.h"

Public Member Functions

 ~SmartAIMgr ()
 
void LoadSmartAIFromDB ()
 
SmartAIEventList GetScript (int32 entry, SmartScriptType type)
 

Static Public Member Functions

static SmartAIMgrinstance ()
 

Private Member Functions

 SmartAIMgr ()
 
bool IsEventValid (SmartScriptHolder &e)
 
bool IsTargetValid (SmartScriptHolder const &e)
 
bool IsMinMaxValid (SmartScriptHolder const &e, uint32 min, uint32 max)
 
bool NotNULL (SmartScriptHolder const &e, uint32 data)
 
bool IsCreatureValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsQuestValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsGameObjectValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSpellValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsItemValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsTextEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsAreaTriggerValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSoundValid (SmartScriptHolder const &e, uint32 entry)
 

Static Private Member Functions

static bool EventHasInvoker (SMART_EVENT event)
 
static bool IsTextValid (SmartScriptHolder const &e, uint32 id)
 
static bool CheckUnusedEventParams (SmartScriptHolder const &e)
 
static bool CheckUnusedActionParams (SmartScriptHolder const &e)
 
static bool CheckUnusedTargetParams (SmartScriptHolder const &e)
 

Private Attributes

SmartAIEventMap mEventMap [SMART_SCRIPT_TYPE_MAX]
 

Detailed Description

Constructor & Destructor Documentation

◆ SmartAIMgr()

SmartAIMgr::SmartAIMgr ( )
inlineprivate
1982{};

◆ ~SmartAIMgr()

SmartAIMgr::~SmartAIMgr ( )
inline
1984{};

Member Function Documentation

◆ CheckUnusedActionParams()

bool SmartAIMgr::CheckUnusedActionParams ( SmartScriptHolder const &  e)
staticprivate
600{
601 size_t paramsStructSize = [&]() -> size_t
602 {
603 constexpr size_t NO_PARAMS = size_t(0);
604 switch (e.action.type)
605 {
606 case SMART_ACTION_NONE: return NO_PARAMS;
607 case SMART_ACTION_TALK: return sizeof(SmartAction::talk);
610 case SMART_ACTION_SOUND: return sizeof(SmartAction::sound);
611 case SMART_ACTION_PLAY_EMOTE: return sizeof(SmartAction::emote);
612 case SMART_ACTION_FAIL_QUEST: return sizeof(SmartAction::quest);
615 case SMART_ACTION_ACTIVATE_GOBJECT: return NO_PARAMS;
617 case SMART_ACTION_CAST: return sizeof(SmartAction::cast);
622 case SMART_ACTION_RESERVED_16: return sizeof(SmartAction::raw);
630 case SMART_ACTION_EVADE: return NO_PARAMS;
633 case SMART_ACTION_COMBAT_STOP: return NO_PARAMS;
635 case SMART_ACTION_FOLLOW: return sizeof(SmartAction::follow);
638 case SMART_ACTION_RESET_GOBJECT: return NO_PARAMS;
643 case SMART_ACTION_DIE: return sizeof(SmartAction::die);
644 case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: return NO_PARAMS;
651 case SMART_ACTION_SET_DATA: return sizeof(SmartAction::setData);
653 case SMART_ACTION_ATTACK_STOP: return NO_PARAMS;
656 case SMART_ACTION_ATTACK_START: return NO_PARAMS;
658 case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
660 case SMART_ACTION_WP_START: return sizeof(SmartAction::wpStart);
661 case SMART_ACTION_WP_PAUSE: return sizeof(SmartAction::wpPause);
662 case SMART_ACTION_WP_STOP: return sizeof(SmartAction::wpStop);
663 case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
664 case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
666 case SMART_ACTION_SET_RUN: return sizeof(SmartAction::setRun);
667 case SMART_ACTION_SET_FLY: return sizeof(SmartAction::setFly);
668 case SMART_ACTION_SET_SWIM: return sizeof(SmartAction::setSwim);
669 case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
672 case SMART_ACTION_WP_RESUME: return NO_PARAMS;
675 case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
678 case SMART_ACTION_EQUIP: return sizeof(SmartAction::equip);
679 case SMART_ACTION_CLOSE_GOSSIP: return NO_PARAMS;
682 case SMART_ACTION_ADD_AURA: return sizeof(SmartAction::addAura);
683 case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: return NO_PARAMS;
684 case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: return NO_PARAMS;
685 case SMART_ACTION_CALL_SCRIPT_RESET: return NO_PARAMS;
688 case SMART_ACTION_SET_NPC_FLAG: return sizeof(SmartAction::flag);
689 case SMART_ACTION_ADD_NPC_FLAG: return sizeof(SmartAction::flag);
692 case SMART_ACTION_SELF_CAST: return sizeof(SmartAction::cast);
693 case SMART_ACTION_INVOKER_CAST: return sizeof(SmartAction::cast);
705 case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
711 case SMART_ACTION_SET_ROOT: return sizeof(SmartAction::setRoot);
716 case SMART_ACTION_SET_POWER: return sizeof(SmartAction::power);
717 case SMART_ACTION_ADD_POWER: return sizeof(SmartAction::power);
727 // case SMART_ACTION_SET_CAN_FLY: return sizeof(SmartAction::setFly);
728 // case SMART_ACTION_REMOVE_AURAS_BY_TYPE: return sizeof(SmartAction::auraType);
730 case SMART_ACTION_FLEE: return sizeof(SmartAction::flee);
731 case SMART_ACTION_ADD_THREAT: return sizeof(SmartAction::threat);
734 case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: return NO_PARAMS;
735 // case SMART_ACTION_PAUSE_MOVEMENT: return sizeof(SmartAction::pauseMovement);
736 case SMART_ACTION_PLAY_ANIMKIT: return sizeof(SmartAction::raw);
737 case SMART_ACTION_SCENE_PLAY: return sizeof(SmartAction::raw);
738 case SMART_ACTION_SCENE_CANCEL: return sizeof(SmartAction::raw);
739 // case SMART_ACTION_SPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
740 // case SMART_ACTION_DESPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
741 // case SMART_ACTION_RESPAWN_BY_SPAWNID: return sizeof(SmartAction::respawnData);
744 // case SMART_ACTION_PLAY_SPELL_VISUAL_KIT: return sizeof(SmartAction::raw);
745 // case SMART_ACTION_OVERRIDE_LIGHT: return sizeof(SmartAction::overrideLight);
746 // case SMART_ACTION_OVERRIDE_WEATHER: return sizeof(SmartAction::overrideWeather);
747 // case SMART_ACTION_SET_AI_ANIM_KIT: return sizeof(SmartAction::raw);
750 // case SMART_ACTION_CREATE_CONVERSATION: return sizeof(SmartAction::raw);
752 case SMART_ACTION_EXIT_VEHICLE: return NO_PARAMS;
756 case SMART_ACTION_FALL: return NO_PARAMS;
759 case SMART_ACTION_NO_ENVIRONMENT_UPDATE: return NO_PARAMS;
760 case SMART_ACTION_ZONE_UNDER_ATTACK: return NO_PARAMS;
761 case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
762 case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
763 case SMART_ACTION_SET_GUID: return sizeof(SmartAction::setGuid);
764 case SMART_ACTION_DISABLE: return sizeof(SmartAction::disable);
770 default:
771 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
772 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
773 return sizeof(SmartAction::raw);
774 }
775 }();
776
777 static size_t rawCount = sizeof(SmartAction::raw) / sizeof(uint32);
778 size_t paramsCount = paramsStructSize / sizeof(uint32);
779
780 bool valid = true;
781 for (size_t index = paramsCount; index < rawCount; index++)
782 {
783 uint32 value = ((uint32*)&e.action.raw)[index];
784 if (value != 0)
785 {
786 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused action_param{} with value {}, it must be 0, skipped.",
787 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
788 valid = false;
789 }
790 }
791
792 return valid;
793}
std::uint32_t uint32
Definition: Define.h:108
#define LOG_ERROR(filterType__,...)
Definition: Log.h:157
#define LOG_WARN(filterType__,...)
Definition: Log.h:161
@ SMART_ACTION_REMOVE_TIMED_EVENT
Definition: SmartScriptMgr.h:612
@ SMART_ACTION_NONE
Definition: SmartScriptMgr.h:538
@ SMART_ACTION_SET_GO_FLAG
Definition: SmartScriptMgr.h:642
@ SMART_ACTION_WP_RESUME
Definition: SmartScriptMgr.h:603
@ SMART_ACTION_UPDATE_TEMPLATE
Definition: SmartScriptMgr.h:574
@ SMART_ACTION_STORE_TARGET_LIST
Definition: SmartScriptMgr.h:602
@ SMART_ACTION_SET_HEALTH_REGEN
Definition: SmartScriptMgr.h:640
@ SMART_ACTION_ACTIVATE_GOBJECT
Definition: SmartScriptMgr.h:547
@ SMART_ACTION_FORCE_DESPAWN
Definition: SmartScriptMgr.h:579
@ SMART_ACTION_GAME_EVENT_START
Definition: SmartScriptMgr.h:650
@ SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:626
@ SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1
Definition: SmartScriptMgr.h:629
@ SMART_ACTION_SET_INST_DATA64
Definition: SmartScriptMgr.h:573
@ SMART_ACTION_SET_FACTION
Definition: SmartScriptMgr.h:540
@ SMART_ACTION_THREAT_SINGLE_PCT
Definition: SmartScriptMgr.h:551
@ SMART_ACTION_OFFER_QUEST
Definition: SmartScriptMgr.h:545
@ SMART_ACTION_REMOVE_ALL_GAMEOBJECTS
Definition: SmartScriptMgr.h:664
@ SMART_ACTION_RISE_UP
Definition: SmartScriptMgr.h:652
@ SMART_ACTION_SET_INGAME_PHASE_MASK
Definition: SmartScriptMgr.h:582
@ SMART_ACTION_SET_UNIT_FIELD_BYTES_1
Definition: SmartScriptMgr.h:628
@ SMART_ACTION_CLOSE_GOSSIP
Definition: SmartScriptMgr.h:610
@ SMART_ACTION_RESERVED_16
Definition: SmartScriptMgr.h:554
@ SMART_ACTION_DISABLE_EVADE
Definition: SmartScriptMgr.h:655
@ SMART_ACTION_ADD_GO_FLAG
Definition: SmartScriptMgr.h:643
@ SMART_ACTION_ADD_DYNAMIC_FLAG
Definition: SmartScriptMgr.h:633
@ SMART_ACTION_KILL_UNIT
Definition: SmartScriptMgr.h:589
@ SMART_ACTION_LOAD_EQUIPMENT
Definition: SmartScriptMgr.h:662
@ SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS
Definition: SmartScriptMgr.h:553
@ SMART_ACTION_ATTACK_START
Definition: SmartScriptMgr.h:587
@ SMART_ACTION_SET_UNIT_FLAG
Definition: SmartScriptMgr.h:556
@ SMART_ACTION_NO_ENVIRONMENT_UPDATE
Definition: SmartScriptMgr.h:695
@ SMART_ACTION_CALL_GROUPEVENTHAPPENS
Definition: SmartScriptMgr.h:564
@ SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL
Definition: SmartScriptMgr.h:581
@ SMART_ACTION_INVOKER_CAST
Definition: SmartScriptMgr.h:672
@ SMART_ACTION_SCENE_PLAY
Definition: SmartScriptMgr.h:667
@ SMART_ACTION_SET_SCALE
Definition: SmartScriptMgr.h:710
@ SMART_ACTION_JUMP_TO_POS
Definition: SmartScriptMgr.h:635
@ SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:625
@ SMART_ACTION_SEND_GOSSIP_MENU
Definition: SmartScriptMgr.h:636
@ SMART_ACTION_SET_COUNTER
Definition: SmartScriptMgr.h:601
@ SMART_ACTION_FLEE_FOR_ASSIST
Definition: SmartScriptMgr.h:563
@ SMART_ACTION_EQUIP
Definition: SmartScriptMgr.h:609
@ SMART_ACTION_SET_ROOT
Definition: SmartScriptMgr.h:641
@ SMART_ACTION_ATTACK_STOP
Definition: SmartScriptMgr.h:707
@ SMART_ACTION_SUMMON_GO
Definition: SmartScriptMgr.h:588
@ SMART_ACTION_SET_HOVER
Definition: SmartScriptMgr.h:689
@ SMART_ACTION_WP_PAUSE
Definition: SmartScriptMgr.h:592
@ SMART_ACTION_SIMPLE_TALK
Definition: SmartScriptMgr.h:622
@ SMART_ACTION_STOP_MOTION
Definition: SmartScriptMgr.h:694
@ SMART_ACTION_CAST
Definition: SmartScriptMgr.h:549
@ SMART_ACTION_MUSIC
Definition: SmartScriptMgr.h:698
@ SMART_ACTION_SET_ORIENTATION_TARGET
Definition: SmartScriptMgr.h:714
@ SMART_ACTION_ALLOW_COMBAT_MOVEMENT
Definition: SmartScriptMgr.h:559
@ SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS
Definition: SmartScriptMgr.h:686
@ SMART_ACTION_ADD_AURA
Definition: SmartScriptMgr.h:613
@ SMART_ACTION_THREAT_ALL_PCT
Definition: SmartScriptMgr.h:552
@ SMART_ACTION_RESPAWN_TARGET
Definition: SmartScriptMgr.h:608
@ SMART_ACTION_FOLLOW_GROUP
Definition: SmartScriptMgr.h:713
@ SMART_ACTION_SOUND
Definition: SmartScriptMgr.h:542
@ SMART_ACTION_MOVE_TO_POS_TARGET
Definition: SmartScriptMgr.h:683
@ SMART_ACTION_SET_MOVEMENT_SPEED
Definition: SmartScriptMgr.h:674
@ SMART_ACTION_PLAY_CINEMATIC
Definition: SmartScriptMgr.h:673
@ SMART_ACTION_ADD_NPC_FLAG
Definition: SmartScriptMgr.h:620
@ SMART_ACTION_EVADE
Definition: SmartScriptMgr.h:562
@ SMART_ACTION_FAIL_QUEST
Definition: SmartScriptMgr.h:544
@ SMART_ACTION_INTERRUPT_SPELL
Definition: SmartScriptMgr.h:630
@ SMART_ACTION_ADD_POWER
Definition: SmartScriptMgr.h:647
@ SMART_ACTION_REMOVE_DYNAMIC_FLAG
Definition: SmartScriptMgr.h:634
@ SMART_ACTION_RANDOM_SOUND
Definition: SmartScriptMgr.h:653
@ SMART_ACTION_SET_COMBAT_DISTANCE
Definition: SmartScriptMgr.h:687
@ SMART_ACTION_SCENE_CANCEL
Definition: SmartScriptMgr.h:668
@ SMART_ACTION_SET_POWER
Definition: SmartScriptMgr.h:646
@ SMART_ACTION_MOVE_FORWARD
Definition: SmartScriptMgr.h:584
@ SMART_ACTION_SEND_TARGET_TO_TARGET
Definition: SmartScriptMgr.h:638
@ SMART_ACTION_REMOVE_POWER
Definition: SmartScriptMgr.h:648
@ SMART_ACTION_SET_DYNAMIC_FLAG
Definition: SmartScriptMgr.h:632
@ SMART_ACTION_FALL
Definition: SmartScriptMgr.h:692
@ SMART_ACTION_GO_SET_GO_STATE
Definition: SmartScriptMgr.h:656
@ SMART_ACTION_REMOVE_ITEM
Definition: SmartScriptMgr.h:595
@ SMART_ACTION_SEND_GO_CUSTOM_ANIM
Definition: SmartScriptMgr.h:631
@ SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL
Definition: SmartScriptMgr.h:541
@ SMART_ACTION_REMOVE_UNIT_FLAG
Definition: SmartScriptMgr.h:557
@ SMART_ACTION_RANDOM_PHASE
Definition: SmartScriptMgr.h:568
@ SMART_ACTION_SET_EMOTE_STATE
Definition: SmartScriptMgr.h:555
@ SMART_ACTION_CROSS_CAST
Definition: SmartScriptMgr.h:624
@ SMART_ACTION_WP_STOP
Definition: SmartScriptMgr.h:593
@ SMART_ACTION_GAME_EVENT_STOP
Definition: SmartScriptMgr.h:649
@ SMART_ACTION_CALL_KILLEDMONSTER
Definition: SmartScriptMgr.h:571
@ SMART_ACTION_TALK
Definition: SmartScriptMgr.h:539
@ SMART_ACTION_CALL_SCRIPT_RESET
Definition: SmartScriptMgr.h:616
@ SMART_ACTION_SET_DATA
Definition: SmartScriptMgr.h:583
@ SMART_ACTION_WP_START
Definition: SmartScriptMgr.h:591
@ SMART_ACTION_COMBAT_STOP
Definition: SmartScriptMgr.h:565
@ SMART_ACTION_EXIT_VEHICLE
Definition: SmartScriptMgr.h:685
@ SMART_ACTION_SET_RUN
Definition: SmartScriptMgr.h:597
@ SMART_ACTION_SET_HEALTH_PCT
Definition: SmartScriptMgr.h:676
@ SMART_ACTION_AUTO_ATTACK
Definition: SmartScriptMgr.h:558
@ SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
Definition: SmartScriptMgr.h:580
@ SMART_ACTION_SET_VISIBILITY
Definition: SmartScriptMgr.h:585
@ SMART_ACTION_RANDOM_PHASE_RANGE
Definition: SmartScriptMgr.h:569
@ SMART_ACTION_GO_SET_LOOT_STATE
Definition: SmartScriptMgr.h:637
@ SMART_ACTION_SELF_CAST
Definition: SmartScriptMgr.h:623
@ SMART_ACTION_SET_SWIM
Definition: SmartScriptMgr.h:599
@ SMART_ACTION_SET_SIGHT_DIST
Definition: SmartScriptMgr.h:659
@ SMART_ACTION_SET_INST_DATA
Definition: SmartScriptMgr.h:572
@ SMART_ACTION_PLAY_ANIMKIT
Definition: SmartScriptMgr.h:666
@ SMART_ACTION_REMOVE_GO_FLAG
Definition: SmartScriptMgr.h:644
@ SMART_ACTION_LOAD_GRID
Definition: SmartScriptMgr.h:697
@ SMART_ACTION_CALL_FOR_HELP
Definition: SmartScriptMgr.h:577
@ SMART_ACTION_SUMMON_RADIAL
Definition: SmartScriptMgr.h:711
@ SMART_ACTION_ADD_THREAT
Definition: SmartScriptMgr.h:661
@ SMART_ACTION_TELEPORT
Definition: SmartScriptMgr.h:600
@ SMART_ACTION_PLAYMOVIE
Definition: SmartScriptMgr.h:606
@ SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT
Definition: SmartScriptMgr.h:663
@ SMART_ACTION_FOLLOW
Definition: SmartScriptMgr.h:567
@ SMART_ACTION_PLAY_EMOTE
Definition: SmartScriptMgr.h:543
@ SMART_ACTION_SET_EVENT_PHASE
Definition: SmartScriptMgr.h:560
@ SMART_ACTION_SET_CORPSE_DELAY
Definition: SmartScriptMgr.h:654
@ SMART_ACTION_SET_GUID
Definition: SmartScriptMgr.h:708
@ SMART_ACTION_SET_SHEATH
Definition: SmartScriptMgr.h:578
@ SMART_ACTION_SET_ORIENTATION
Definition: SmartScriptMgr.h:604
@ SMART_ACTION_SET_NPC_FLAG
Definition: SmartScriptMgr.h:619
@ SMART_ACTION_MOVE_TO_POS
Definition: SmartScriptMgr.h:607
@ SMART_ACTION_RANDOM_EMOTE
Definition: SmartScriptMgr.h:548
@ SMART_ACTION_INC_EVENT_PHASE
Definition: SmartScriptMgr.h:561
@ SMART_ACTION_CREATE_TIMED_EVENT
Definition: SmartScriptMgr.h:605
@ SMART_ACTION_SET_EVENT_FLAG_RESET
Definition: SmartScriptMgr.h:693
@ SMART_ACTION_DIE
Definition: SmartScriptMgr.h:575
@ SMART_ACTION_RESET_SCRIPT_BASE_OBJECT
Definition: SmartScriptMgr.h:615
@ SMART_ACTION_REMOVE_NPC_FLAG
Definition: SmartScriptMgr.h:621
@ SMART_ACTION_SET_FLY
Definition: SmartScriptMgr.h:598
@ SMART_ACTION_INSTALL_AI_TEMPLATE
Definition: SmartScriptMgr.h:596
@ SMART_ACTION_SUMMON_CREATURE
Definition: SmartScriptMgr.h:550
@ SMART_ACTION_RESET_GOBJECT
Definition: SmartScriptMgr.h:570
@ SMART_ACTION_CALL_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:618
@ SMART_ACTION_SET_IN_COMBAT_WITH_ZONE
Definition: SmartScriptMgr.h:576
@ SMART_ACTION_SET_HOME_POS
Definition: SmartScriptMgr.h:639
@ SMART_ACTION_ADD_ITEM
Definition: SmartScriptMgr.h:594
@ SMART_ACTION_SET_ACTIVE
Definition: SmartScriptMgr.h:586
@ SMART_ACTION_SET_RANGED_MOVEMENT
Definition: SmartScriptMgr.h:617
@ SMART_ACTION_ACTIVATE_TAXI
Definition: SmartScriptMgr.h:590
@ SMART_ACTION_DISABLE
Definition: SmartScriptMgr.h:709
@ SMART_ACTION_START_CLOSEST_WAYPOINT
Definition: SmartScriptMgr.h:651
@ SMART_ACTION_SET_CASTER_COMBAT_DIST
Definition: SmartScriptMgr.h:688
@ SMART_ACTION_SUMMON_CREATURE_GROUP
Definition: SmartScriptMgr.h:645
@ SMART_ACTION_PLAY_SPELL_VISUAL
Definition: SmartScriptMgr.h:712
@ SMART_ACTION_SET_REACT_STATE
Definition: SmartScriptMgr.h:546
@ SMART_ACTION_RANDOM_MOVE
Definition: SmartScriptMgr.h:627
@ SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT
Definition: SmartScriptMgr.h:614
@ SMART_ACTION_TRIGGER_TIMED_EVENT
Definition: SmartScriptMgr.h:611
@ SMART_ACTION_REMOVEAURASFROMSPELL
Definition: SmartScriptMgr.h:566
@ SMART_ACTION_FLEE
Definition: SmartScriptMgr.h:660
@ SMART_ACTION_ZONE_UNDER_ATTACK
Definition: SmartScriptMgr.h:696
struct SmartAction::@73::@147 moveToPos
struct SmartAction::@73::@131 timeEvent
struct SmartAction::@73::@133 equip
struct SmartAction::@73::@124 installTtemplate
struct SmartAction::@73::@92 summonCreature
struct SmartAction::@73::@163 casterDistance
struct SmartAction::@73::@153 setRoot
struct SmartAction::@73::@99 addAura
struct SmartAction::@73::@151 setRangedMovement
struct SmartAction::@73::@164 setHomePos
struct SmartAction::@73::@127 setSwim
struct SmartAction::@73::@120 wpStart
struct SmartAction::@73::@178 movementSpeed
struct SmartAction::@73::@122 wpStop
struct SmartAction::@73::@100 removeAura
SAIBool disable
Definition: SmartScriptMgr.h:1363
struct SmartAction::@73::@180 cinematic
struct SmartAction::@73::@170 stopMotion
struct SmartAction::@73::@94 threat
struct SmartAction::@73::@185 spellVisual
uint32 quest
Definition: SmartScriptMgr.h:801
struct SmartAction::@73::@126 setFly
struct SmartAction::@73::@137 delunitByte
struct SmartAction::@73::@102 randomPhase
struct SmartAction::@73::@104 killedMonster
struct SmartAction::@73::@150 sendTargetToTarget
struct SmartAction::@73::@89 crossCast
struct SmartAction::@73::@111 forceDespawn
struct SmartAction::@73::@114 setData
struct SmartAction::@73::@134 unitFlag
struct SmartAction::@73::@128 teleport
struct SmartAction::@73::@181 setGuid
struct SmartAction::@73::@103 randomPhaseRange
struct SmartAction::@73::@177 corpseDelay
struct SmartAction::@73::@98 incEventPhase
struct SmartAction::@73::@183 setScale
struct SmartAction::@73::@152 setHealthRegen
struct SmartAction::@73::@141 interruptSpellCasting
struct SmartAction::@73::@159 gameEventStart
struct SmartAction::@73::@142 sendGoCustomAnim
struct SmartAction::@73::@106 setInstanceData64
struct SmartAction::@73::@179 setHealthPct
struct SmartAction::@73::@165 loadEquipment
struct SmartAction::@73::@176 disableEvade
struct SmartAction::@73::@109 callHelp
struct SmartAction::@73::@97 setEventPhase
struct SmartAction::@73::@86 react
struct SmartAction::@73::@188 raw
uint32 flag
Definition: SmartScriptMgr.h:1110
struct SmartAction::@73::@96 combatMove
struct SmartAction::@73::@145 flee
struct SmartAction::@73::@156 creatureGroup
struct SmartAction::@73::@148 sendGossipMenu
struct SmartAction::@73::@125 setRun
struct SmartAction::@73::@154 goFlag
struct SmartAction::@73::@140 randRangeTimedActionList
struct SmartAction::@73::@167 setHover
struct SmartAction::@73::@80 randomSound
struct SmartAction::@73::@112 invincHP
struct SmartAction::@73::@118 summonGO
struct SmartAction::@73::@121 wpPause
struct SmartAction::@73::@123 item
struct SmartAction::@73::@88 cast
struct SmartAction::@73::@149 setGoLootState
struct SmartAction::@73::@160 closestWaypointFromList
struct SmartAction::@73::@101 follow
struct SmartAction::@73::@143 jump
struct SmartAction::@73::@139 randTimedActionList
struct SmartAction::@73::@75 talk
struct SmartAction::@73::@186 followGroup
struct SmartAction::@73::@169 orientation
struct SmartAction::@73::@110 setSheath
struct SmartAction::@73::@95 autoAttack
struct SmartAction::@73::@130 storeTargets
struct SmartAction::@73::@78 morphOrMount
struct SmartAction::@73::@85 questOffer
uint32 sound
Definition: SmartScriptMgr.h:762
struct SmartAction::@73::@162 sightDistance
struct SmartAction::@73::@129 setCounter
struct SmartAction::@73::@136 setunitByte
struct SmartAction::@73::@117 setActive
struct SmartAction::@73::@113 ingamePhaseMask
struct SmartAction::@73::@87 randomEmote
struct SmartAction::@73::@93 threatPCT
struct SmartAction::@73::@157 power
struct SmartAction::@73::@144 movementFlag
struct SmartAction::@73::@105 setInstanceData
struct SmartAction::@73::@115 moveRandom
struct SmartAction::@73::@146 RespawnTarget
struct SmartAction::@73::@155 goState
struct SmartAction::@73::@158 gameEventStop
struct SmartAction::@73::@77 faction
struct SmartAction::@73::@107 updateTemplate
struct SmartAction::@73::@119 taxi
struct SmartAction::@73::@138 timedActionList
struct SmartAction::@73::@108 die
struct SmartAction::@73::@132 movie
uint32 emote
Definition: SmartScriptMgr.h:796
struct SmartAction::@73::@76 simpleTalk
struct SmartAction::@73::@161 combatDistance
struct SmartAction::@73::@81 music
struct SmartAction::@73::@187 orientationTarget
struct SmartAction::@73::@116 visibility
struct SmartAction::@73::@184 radialSummon
struct SmartAction::@73::@166 randomTimedEvent

References SmartScriptHolder::action, SmartAction::addAura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::cast, SmartAction::casterDistance, SmartAction::cinematic, SmartAction::closestWaypointFromList, SmartAction::combatDistance, SmartAction::combatMove, SmartAction::corpseDelay, SmartAction::creatureGroup, SmartAction::crossCast, SmartAction::delunitByte, SmartAction::die, SmartAction::disable, SmartAction::disableEvade, SmartAction::emote, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event_id, SmartAction::faction, SmartAction::flag, SmartAction::flee, SmartAction::follow, SmartAction::followGroup, SmartAction::forceDespawn, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartAction::goFlag, SmartAction::goState, SmartAction::incEventPhase, SmartAction::ingamePhaseMask, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, SmartAction::invincHP, SmartAction::item, SmartAction::jump, SmartAction::killedMonster, SmartAction::loadEquipment, LOG_ERROR, LOG_WARN, SmartAction::morphOrMount, SmartAction::movementFlag, SmartAction::movementSpeed, SmartAction::moveRandom, SmartAction::moveToPos, SmartAction::movie, SmartAction::music, SmartAction::orientation, SmartAction::orientationTarget, SmartAction::power, SmartAction::quest, SmartAction::questOffer, SmartAction::radialSummon, SmartAction::randomEmote, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randomTimedEvent, SmartAction::randRangeTimedActionList, SmartAction::randTimedActionList, SmartAction::raw, SmartAction::react, SmartAction::removeAura, SmartAction::RespawnTarget, SmartAction::sendGoCustomAnim, SmartAction::sendGossipMenu, SmartAction::sendTargetToTarget, SmartAction::setActive, SmartAction::setCounter, SmartAction::setData, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setGoLootState, SmartAction::setGuid, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setHomePos, SmartAction::setHover, SmartAction::setInstanceData, SmartAction::setInstanceData64, SmartAction::setRangedMovement, SmartAction::setRoot, SmartAction::setRun, SmartAction::setScale, SmartAction::setSheath, SmartAction::setSwim, SmartAction::setunitByte, SmartAction::sightDistance, SmartAction::simpleTalk, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_DIE, SMART_ACTION_DISABLE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_NONE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SELF_CAST, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_CASTER_COMBAT_DIST, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SmartAction::sound, SmartAction::spellVisual, SmartAction::stopMotion, SmartAction::storeTargets, SmartAction::summonCreature, SmartAction::summonGO, SmartAction::talk, SmartAction::taxi, SmartAction::teleport, SmartAction::threat, SmartAction::threatPCT, SmartAction::timedActionList, SmartAction::timeEvent, SmartAction::type, SmartAction::unitFlag, SmartAction::updateTemplate, SmartAction::visibility, SmartAction::wpPause, SmartAction::wpStart, and SmartAction::wpStop.

Referenced by IsEventValid().

◆ CheckUnusedEventParams()

bool SmartAIMgr::CheckUnusedEventParams ( SmartScriptHolder const &  e)
staticprivate
479{
480 size_t paramsStructSize = [&]() -> size_t
481 {
482 constexpr size_t NO_PARAMS = size_t(0);
483 switch (e.event.type)
484 {
489 case SMART_EVENT_AGGRO: return NO_PARAMS;
490 case SMART_EVENT_KILL: return sizeof(SmartEvent::kill);
491 case SMART_EVENT_DEATH: return NO_PARAMS;
492 case SMART_EVENT_EVADE: return NO_PARAMS;
493 case SMART_EVENT_SPELLHIT: return sizeof(SmartEvent::spellHit);
494 case SMART_EVENT_RANGE: return sizeof(SmartEvent::minMaxRepeat);
495 case SMART_EVENT_OOC_LOS: return sizeof(SmartEvent::los);
496 case SMART_EVENT_RESPAWN: return sizeof(SmartEvent::respawn);
505 case SMART_EVENT_REWARD_QUEST: return sizeof(SmartEvent::quest);
506 case SMART_EVENT_REACHED_HOME: return NO_PARAMS;
507 case SMART_EVENT_RECEIVE_EMOTE: return sizeof(SmartEvent::emote);
508 case SMART_EVENT_HAS_AURA: return sizeof(SmartEvent::aura);
509 case SMART_EVENT_TARGET_BUFFED: return sizeof(SmartEvent::aura);
510 case SMART_EVENT_RESET: return NO_PARAMS;
511 case SMART_EVENT_IC_LOS: return sizeof(SmartEvent::los);
514 case SMART_EVENT_CHARMED: return sizeof(SmartEvent::charm);
515 case SMART_EVENT_CHARMED_TARGET: return NO_PARAMS;
521 case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
522 case SMART_EVENT_AI_INIT: return NO_PARAMS;
523 case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
526 case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
528 case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
532 case SMART_EVENT_QUEST_ACCEPTED: return NO_PARAMS;
533 case SMART_EVENT_QUEST_OBJ_COMPLETION: return NO_PARAMS;
534 case SMART_EVENT_QUEST_COMPLETION: return NO_PARAMS;
535 case SMART_EVENT_QUEST_REWARDED: return NO_PARAMS;
536 case SMART_EVENT_QUEST_FAIL: return NO_PARAMS;
537 case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
539 case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
545 case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
546 case SMART_EVENT_LINK: return NO_PARAMS;
548 case SMART_EVENT_JUST_CREATED: return NO_PARAMS;
550 case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
558 case SMART_EVENT_ON_SPELLCLICK: return NO_PARAMS;
562 case SMART_EVENT_COUNTER_SET: return sizeof(SmartEvent::counter);
563 //case SMART_EVENT_SCENE_START: return sizeof(SmartEvent::raw);
564 //case SMART_EVENT_SCENE_TRIGGER: return sizeof(SmartEvent::raw);
565 //case SMART_EVENT_SCENE_CANCEL: return sizeof(SmartEvent::raw);
566 //case SMART_EVENT_SCENE_COMPLETE: return sizeof(SmartEvent::raw);
570 case SMART_EVENT_NEAR_UNIT: return sizeof(SmartEvent::nearUnit);
574 default:
575 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
576 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
577 return sizeof(SmartEvent::raw);
578 }
579 }();
580
581 static size_t rawCount = sizeof(SmartEvent::raw) / sizeof(uint32);
582 size_t paramsCount = paramsStructSize / sizeof(uint32);
583
584 bool valid = true;
585 for (size_t index = paramsCount; index < rawCount; index++)
586 {
587 uint32 value = ((uint32*)&e.event.raw)[index];
588 if (value != 0)
589 {
590 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused event_param{} with value {}, it must be 0, skipped.",
591 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
592 valid = false;
593 }
594 }
595
596 return valid;
597}
@ SMART_EVENT_IC_LOS
Definition: SmartScriptMgr.h:144
@ SMART_EVENT_EVADE
Definition: SmartScriptMgr.h:125
@ SMART_EVENT_ACTION_DONE
Definition: SmartScriptMgr.h:190
@ SMART_EVENT_SUMMON_DESPAWNED
Definition: SmartScriptMgr.h:153
@ SMART_EVENT_SPELLHIT
Definition: SmartScriptMgr.h:126
@ SMART_EVENT_RECEIVE_EMOTE
Definition: SmartScriptMgr.h:140
@ SMART_EVENT_FRIENDLY_HEALTH_PCT
Definition: SmartScriptMgr.h:192
@ SMART_EVENT_QUEST_FAIL
Definition: SmartScriptMgr.h:169
@ SMART_EVENT_DATA_SET
Definition: SmartScriptMgr.h:156
@ SMART_EVENT_RECEIVE_HEAL
Definition: SmartScriptMgr.h:171
@ SMART_EVENT_TIMED_EVENT_TRIGGERED
Definition: SmartScriptMgr.h:177
@ SMART_EVENT_CHARMED_TARGET
Definition: SmartScriptMgr.h:148
@ SMART_EVENT_NEAR_PLAYERS_NEGATION
Definition: SmartScriptMgr.h:210
@ SMART_EVENT_TARGET_MANA_PCT
Definition: SmartScriptMgr.h:136
@ SMART_EVENT_QUEST_COMPLETION
Definition: SmartScriptMgr.h:167
@ SMART_EVENT_JUST_CREATED
Definition: SmartScriptMgr.h:181
@ SMART_EVENT_HEALTH_PCT
Definition: SmartScriptMgr.h:120
@ SMART_EVENT_EVENT_PHASE_CHANGE
Definition: SmartScriptMgr.h:184
@ SMART_EVENT_AREA_CASTING
Definition: SmartScriptMgr.h:213
@ SMART_EVENT_AREATRIGGER_ONTRIGGER
Definition: SmartScriptMgr.h:164
@ SMART_EVENT_DISTANCE_GAMEOBJECT
Definition: SmartScriptMgr.h:194
@ SMART_EVENT_ON_SPELLCLICK
Definition: SmartScriptMgr.h:191
@ SMART_EVENT_MOVEMENTINFORM
Definition: SmartScriptMgr.h:152
@ SMART_EVENT_RANGE
Definition: SmartScriptMgr.h:127
@ SMART_EVENT_MANA_PCT
Definition: SmartScriptMgr.h:121
@ SMART_EVENT_NEAR_UNIT_NEGATION
Definition: SmartScriptMgr.h:212
@ SMART_EVENT_PASSENGER_REMOVED
Definition: SmartScriptMgr.h:146
@ SMART_EVENT_INSTANCE_PLAYER_ENTER
Definition: SmartScriptMgr.h:163
@ SMART_EVENT_LINK
Definition: SmartScriptMgr.h:179
@ SMART_EVENT_WAYPOINT_PAUSED
Definition: SmartScriptMgr.h:173
@ SMART_EVENT_REACHED_HOME
Definition: SmartScriptMgr.h:139
@ SMART_EVENT_TRANSPORT_ADDCREATURE
Definition: SmartScriptMgr.h:160
@ SMART_EVENT_REWARD_QUEST
Definition: SmartScriptMgr.h:138
@ SMART_EVENT_GO_EVENT_INFORM
Definition: SmartScriptMgr.h:189
@ SMART_EVENT_UPDATE_IC
Definition: SmartScriptMgr.h:118
@ SMART_EVENT_RESET
Definition: SmartScriptMgr.h:143
@ SMART_EVENT_JUST_SUMMONED
Definition: SmartScriptMgr.h:172
@ SMART_EVENT_CHARMED
Definition: SmartScriptMgr.h:147
@ SMART_EVENT_AI_INIT
Definition: SmartScriptMgr.h:155
@ SMART_EVENT_WAYPOINT_START
Definition: SmartScriptMgr.h:157
@ SMART_EVENT_AREA_RANGE
Definition: SmartScriptMgr.h:214
@ SMART_EVENT_SPELLHIT_TARGET
Definition: SmartScriptMgr.h:149
@ SMART_EVENT_GAME_EVENT_START
Definition: SmartScriptMgr.h:186
@ SMART_EVENT_KILL
Definition: SmartScriptMgr.h:123
@ SMART_EVENT_TRANSPORT_REMOVE_PLAYER
Definition: SmartScriptMgr.h:161
@ SMART_EVENT_GOSSIP_HELLO
Definition: SmartScriptMgr.h:182
@ SMART_EVENT_GOSSIP_SELECT
Definition: SmartScriptMgr.h:180
@ SMART_EVENT_CORPSE_REMOVED
Definition: SmartScriptMgr.h:154
@ SMART_EVENT_PASSENGER_BOARDED
Definition: SmartScriptMgr.h:145
@ SMART_EVENT_UPDATE
Definition: SmartScriptMgr.h:178
@ SMART_EVENT_TRANSPORT_ADDPLAYER
Definition: SmartScriptMgr.h:159
@ SMART_EVENT_WAYPOINT_ENDED
Definition: SmartScriptMgr.h:176
@ SMART_EVENT_IS_BEHIND_TARGET
Definition: SmartScriptMgr.h:185
@ SMART_EVENT_UPDATE_OOC
Definition: SmartScriptMgr.h:119
@ SMART_EVENT_ACCEPTED_QUEST
Definition: SmartScriptMgr.h:137
@ SMART_EVENT_COUNTER_SET
Definition: SmartScriptMgr.h:195
@ SMART_EVENT_FRIENDLY_MISSING_BUFF
Definition: SmartScriptMgr.h:134
@ SMART_EVENT_WAYPOINT_RESUMED
Definition: SmartScriptMgr.h:174
@ SMART_EVENT_WAYPOINT_REACHED
Definition: SmartScriptMgr.h:158
@ SMART_EVENT_TARGET_BUFFED
Definition: SmartScriptMgr.h:142
@ SMART_EVENT_RESPAWN
Definition: SmartScriptMgr.h:129
@ SMART_EVENT_QUEST_ACCEPTED
Definition: SmartScriptMgr.h:165
@ SMART_EVENT_FRIENDLY_HEALTH
Definition: SmartScriptMgr.h:132
@ SMART_EVENT_NEAR_UNIT
Definition: SmartScriptMgr.h:211
@ SMART_EVENT_QUEST_REWARDED
Definition: SmartScriptMgr.h:168
@ SMART_EVENT_TEXT_OVER
Definition: SmartScriptMgr.h:170
@ SMART_EVENT_DEATH
Definition: SmartScriptMgr.h:124
@ SMART_EVENT_TRANSPORT_RELOCATE
Definition: SmartScriptMgr.h:162
@ SMART_EVENT_GAME_EVENT_END
Definition: SmartScriptMgr.h:187
@ SMART_EVENT_DAMAGED
Definition: SmartScriptMgr.h:150
@ SMART_EVENT_FOLLOW_COMPLETED
Definition: SmartScriptMgr.h:183
@ SMART_EVENT_QUEST_OBJ_COMPLETION
Definition: SmartScriptMgr.h:166
@ SMART_EVENT_DISTANCE_CREATURE
Definition: SmartScriptMgr.h:193
@ SMART_EVENT_WAYPOINT_STOPPED
Definition: SmartScriptMgr.h:175
@ SMART_EVENT_SUMMONED_UNIT_DIES
Definition: SmartScriptMgr.h:202
@ SMART_EVENT_FRIENDLY_IS_CC
Definition: SmartScriptMgr.h:133
@ SMART_EVENT_GO_STATE_CHANGED
Definition: SmartScriptMgr.h:188
@ SMART_EVENT_OOC_LOS
Definition: SmartScriptMgr.h:128
@ SMART_EVENT_AGGRO
Definition: SmartScriptMgr.h:122
@ SMART_EVENT_NEAR_PLAYERS
Definition: SmartScriptMgr.h:209
@ SMART_EVENT_TARGET_HEALTH_PCT
Definition: SmartScriptMgr.h:130
@ SMART_EVENT_VICTIM_CASTING
Definition: SmartScriptMgr.h:131
@ SMART_EVENT_DAMAGED_TARGET
Definition: SmartScriptMgr.h:151
@ SMART_EVENT_HAS_AURA
Definition: SmartScriptMgr.h:141
@ SMART_EVENT_SUMMONED_UNIT
Definition: SmartScriptMgr.h:135
struct SmartEvent::@30::@69 nearPlayerNegation
struct SmartEvent::@30::@68 nearPlayer
struct SmartEvent::@30::@32 minMaxRepeat
struct SmartEvent::@30::@71 nearUnitNegation
struct SmartEvent::@30::@61 gameEvent
struct SmartEvent::@30::@70 nearUnit
struct SmartEvent::@30::@53 instancePlayerEnter
struct SmartEvent::@30::@51 transportAddCreature
struct SmartEvent::@30::@45 aura
struct SmartEvent::@30::@72 raw
struct SmartEvent::@30::@57 gossipHello
struct SmartEvent::@30::@34 spellHit
struct SmartEvent::@30::@35 los
struct SmartEvent::@30::@49 dataSet
struct SmartEvent::@30::@48 movementInform
uint32 emote
Definition: SmartScriptMgr.h:325
struct SmartEvent::@30::@33 kill
struct SmartEvent::@30::@41 missingBuff
struct SmartEvent::@30::@50 waypoint
struct SmartEvent::@30::@42 summoned
struct SmartEvent::@30::@54 areatrigger
struct SmartEvent::@30::@60 eventPhaseChange
struct SmartEvent::@30::@65 friendlyHealthPct
struct SmartEvent::@30::@58 gossip
struct SmartEvent::@30::@64 doAction
struct SmartEvent::@30::@46 charm
struct SmartEvent::@30::@63 eventInform
struct SmartEvent::@30::@38 targetCasting
struct SmartEvent::@30::@52 transportRelocate
uint32 quest
Definition: SmartScriptMgr.h:318
struct SmartEvent::@30::@67 counter
struct SmartEvent::@30::@36 respawn
struct SmartEvent::@30::@56 timedEvent
struct SmartEvent::@30::@39 friendlyHealth
struct SmartEvent::@30::@66 distance
struct SmartEvent::@30::@37 minMax
struct SmartEvent::@30::@55 textOver
struct SmartEvent::@30::@40 friendlyCC
struct SmartEvent::@30::@62 goStateChanged

References SmartEvent::areatrigger, SmartEvent::aura, SmartEvent::charm, SmartEvent::counter, SmartEvent::dataSet, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartEvent::eventInform, SmartEvent::eventPhaseChange, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartEvent::gossip, SmartEvent::gossipHello, SmartEvent::goStateChanged, SmartEvent::instancePlayerEnter, SmartEvent::kill, LOG_ERROR, LOG_WARN, SmartEvent::los, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartEvent::movementInform, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, SmartEvent::nearUnit, SmartEvent::nearUnitNegation, SmartEvent::quest, SmartEvent::raw, SmartEvent::respawn, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SmartEvent::spellHit, SmartEvent::summoned, SmartEvent::targetCasting, SmartEvent::textOver, SmartEvent::timedEvent, SmartEvent::transportAddCreature, SmartEvent::transportRelocate, SmartEvent::type, and SmartEvent::waypoint.

Referenced by IsEventValid().

◆ CheckUnusedTargetParams()

bool SmartAIMgr::CheckUnusedTargetParams ( SmartScriptHolder const &  e)
staticprivate
796{
797 size_t paramsStructSize = [&]() -> size_t
798 {
799 constexpr size_t NO_PARAMS = size_t(0);
800 switch (e.target.type)
801 {
802 case SMART_TARGET_NONE: return NO_PARAMS;
803 case SMART_TARGET_SELF: return NO_PARAMS;
804 case SMART_TARGET_VICTIM: return NO_PARAMS;
809 case SMART_TARGET_ACTION_INVOKER: return NO_PARAMS;
810 case SMART_TARGET_POSITION: return NO_PARAMS; //uses x,y,z,o
814 case SMART_TARGET_STORED: return sizeof(SmartTarget::stored);
818 case SMART_TARGET_INVOKER_PARTY: return NO_PARAMS;
824 case SMART_TARGET_ACTION_INVOKER_VEHICLE: return NO_PARAMS;
829 case SMART_TARGET_LOOT_RECIPIENTS: return NO_PARAMS;
830 case SMART_TARGET_FARTHEST: return sizeof(SmartTarget::farthest);
832 // case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT: return sizeof(SmartTarget::goClosest);
834 default:
835 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using a target {} with no unused params specified in SmartAIMgr::CheckUnusedTargetParams(), please report this.",
836 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
837 return sizeof(SmartTarget::raw);
838 }
839 }();
840
841 static size_t rawCount = sizeof(SmartTarget::raw) / sizeof(uint32);
842 size_t paramsCount = paramsStructSize / sizeof(uint32);
843
844 bool valid = true;
845 for (size_t index = paramsCount; index < rawCount; index++)
846 {
847 uint32 value = ((uint32*)&e.target.raw)[index];
848 if (value != 0)
849 {
850 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused target_param{} with value {}, it must be 0, skipped.",
851 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
852 valid = false;
853 }
854 }
855
856 return valid;
857}
@ SMART_TARGET_LOOT_RECIPIENTS
Definition: SmartScriptMgr.h:1490
@ SMART_TARGET_CLOSEST_CREATURE
Definition: SmartScriptMgr.h:1482
@ SMART_TARGET_CREATURE_DISTANCE
Definition: SmartScriptMgr.h:1474
@ SMART_TARGET_HOSTILE_RANDOM_NOT_TOP
Definition: SmartScriptMgr.h:1469
@ SMART_TARGET_INVOKER_PARTY
Definition: SmartScriptMgr.h:1479
@ SMART_TARGET_CLOSEST_FRIENDLY
Definition: SmartScriptMgr.h:1489
@ SMART_TARGET_CLOSEST_GAMEOBJECT
Definition: SmartScriptMgr.h:1483
@ SMART_TARGET_VEHICLE_PASSENGER
Definition: SmartScriptMgr.h:1492
@ SMART_TARGET_GAMEOBJECT_RANGE
Definition: SmartScriptMgr.h:1476
@ SMART_TARGET_CREATURE_GUID
Definition: SmartScriptMgr.h:1473
@ SMART_TARGET_PLAYER_RANGE
Definition: SmartScriptMgr.h:1480
@ SMART_TARGET_VICTIM
Definition: SmartScriptMgr.h:1465
@ SMART_TARGET_GAMEOBJECT_DISTANCE
Definition: SmartScriptMgr.h:1478
@ SMART_TARGET_CREATURE_RANGE
Definition: SmartScriptMgr.h:1472
@ SMART_TARGET_CLOSEST_PLAYER
Definition: SmartScriptMgr.h:1484
@ SMART_TARGET_HOSTILE_RANDOM
Definition: SmartScriptMgr.h:1468
@ SMART_TARGET_GAMEOBJECT_GUID
Definition: SmartScriptMgr.h:1477
@ SMART_TARGET_HOSTILE_SECOND_AGGRO
Definition: SmartScriptMgr.h:1466
@ SMART_TARGET_OWNER_OR_SUMMONER
Definition: SmartScriptMgr.h:1486
@ SMART_TARGET_SELF
Definition: SmartScriptMgr.h:1464
@ SMART_TARGET_PLAYER_WITH_AURA
Definition: SmartScriptMgr.h:1500
@ SMART_TARGET_ACTION_INVOKER
Definition: SmartScriptMgr.h:1470
@ SMART_TARGET_POSITION
Definition: SmartScriptMgr.h:1471
@ SMART_TARGET_HOSTILE_LAST_AGGRO
Definition: SmartScriptMgr.h:1467
@ SMART_TARGET_ACTION_INVOKER_VEHICLE
Definition: SmartScriptMgr.h:1485
@ SMART_TARGET_FARTHEST
Definition: SmartScriptMgr.h:1491
@ SMART_TARGET_THREAT_LIST
Definition: SmartScriptMgr.h:1487
@ SMART_TARGET_CLOSEST_ENEMY
Definition: SmartScriptMgr.h:1488
@ SMART_TARGET_NONE
Definition: SmartScriptMgr.h:1463
@ SMART_TARGET_PLAYER_DISTANCE
Definition: SmartScriptMgr.h:1481
@ SMART_TARGET_STORED
Definition: SmartScriptMgr.h:1475
struct SmartTarget::@189::@192 farthest
struct SmartTarget::@189::@208 closestAttackable
struct SmartTarget::@189::@197 playerDistance
struct SmartTarget::@189::@209 closestFriendly
struct SmartTarget::@189::@198 playerRange
struct SmartTarget::@189::@200 goRange
struct SmartTarget::@189::@203 unitClosest
struct SmartTarget::@189::@194 unitGUID
struct SmartTarget::@189::@207 goClosest
struct SmartTarget::@189::@211 playerWithAura
struct SmartTarget::@189::@196 unitDistance
struct SmartTarget::@189::@201 goGUID
struct SmartTarget::@189::@206 threatList
struct SmartTarget::@189::@191 hostileRandom
struct SmartTarget::@189::@202 goDistance
struct SmartTarget::@189::@205 vehicle
struct SmartTarget::@189::@204 owner
struct SmartTarget::@189::@199 stored
struct SmartTarget::@189::@213 raw
struct SmartTarget::@189::@193 unitRange

References SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goClosest, SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::goRange, SmartTarget::hostileRandom, LOG_ERROR, LOG_WARN, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerRange, SmartTarget::playerWithAura, SmartTarget::raw, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, SmartTarget::stored, SmartScriptHolder::target, SmartTarget::threatList, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, SmartTarget::unitRange, and SmartTarget::vehicle.

Referenced by IsTargetValid().

◆ EventHasInvoker()

bool SmartAIMgr::EventHasInvoker ( SMART_EVENT  event)
staticprivate
303{
304 switch (event)
305 { // white list of events that actually have an invoker passed to them
308 case SMART_EVENT_KILL:
348 return true;
349 default:
350 return false;
351 }
352}

References SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_RANGE, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TRANSPORT_ADDCREATURE, and SMART_EVENT_VICTIM_CASTING.

Referenced by IsEventValid(), and IsTargetValid().

◆ GetScript()

SmartAIEventList SmartAIMgr::GetScript ( int32  entry,
SmartScriptType  type 
)
inline
1991 {
1992 SmartAIEventList temp;
1993 if (mEventMap[uint32(type)].find(entry) != mEventMap[uint32(type)].end())
1994 return mEventMap[uint32(type)][entry];
1995 else
1996 {
1997 if (entry > 0) //first search is for guid (negative), do not drop error if not found
1998 LOG_DEBUG("sql.sql", "SmartAIMgr::GetScript: Could not load Script for Entry {} ScriptType {}.", entry, uint32(type));
1999 return temp;
2000 }
2001 }
#define LOG_DEBUG(filterType__,...)
Definition: Log.h:169
std::vector< SmartScriptHolder > SmartAIEventList
Definition: SmartScriptMgr.h:1974
SmartAIEventMap mEventMap[SMART_SCRIPT_TYPE_MAX]
Definition: SmartScriptMgr.h:2005

References LOG_DEBUG, and mEventMap.

◆ instance()

SmartAIMgr * SmartAIMgr::instance ( )
static
121{
122 static SmartAIMgr instance;
123 return &instance;
124}
Definition: SmartScriptMgr.h:1981
static SmartAIMgr * instance()
Definition: SmartScriptMgr.cpp:120

References instance().

Referenced by instance().

◆ IsAreaTriggerValid()

bool SmartAIMgr::IsAreaTriggerValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2123 {
2124 if (!sObjectMgr->GetAreaTrigger(entry))
2125 {
2126 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent AreaTrigger entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2127 return false;
2128 }
2129 return true;
2130 }
#define sObjectMgr
Definition: ObjectMgr.h:1640

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsCreatureValid()

bool SmartAIMgr::IsCreatureValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2053 {
2054 if (!sObjectMgr->GetCreatureTemplate(entry))
2055 {
2056 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2057 return false;
2058 }
2059 return true;
2060 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsEmoteValid()

bool SmartAIMgr::IsEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2113 {
2114 if (!sEmotesStore.LookupEntry(entry))
2115 {
2116 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2117 return false;
2118 }
2119 return true;
2120 }
DBCStorage< EmotesEntry > sEmotesStore(EmotesEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesStore.

Referenced by IsEventValid().

◆ IsEventValid()

bool SmartAIMgr::IsEventValid ( SmartScriptHolder e)
private
860{
862 {
863 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
864 return false;
865 }
866 // in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
868 {
869 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {}, event type {} can not be used for Script type {}", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
870 return false;
871 }
872 if (e.action.type <= 0
875 {
876 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid action type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
877 return false;
878 }
879 switch (e.action.type)
880 {
885 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not supported on 3.3.5a ({}), skipped.",
887 return false;
894 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not yet supported on AzerothCore ({}), skipped.",
896 return false;
897 default:
898 break;
899 }
901 {
902 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid target type ({}), skipped.",
904 return false;
905 }
907 {
908 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has a target type that is not yet supported on AzerothCore ({}), skipped.",
910 return false;
911 }
913 {
914 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid phase mask ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
915 return false;
916 }
918 {
919 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event flags ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
920 return false;
921 }
923 {
924 e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
926 return false;
927
929 return false;
930 }
931 else
932 {
933 uint32 type = e.event.type;
934 switch (type)
935 {
947 return false;
948
950 return false;
951 break;
957 return false;
958
960 return false;
961
963 return false;
964
965 break;
968 if (e.event.spellHit.spell)
969 {
970 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
971 if (!spellInfo)
972 {
973 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
974 return false;
975 }
976 if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
977 {
978 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses Spell entry {} with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
979 return false;
980 }
981 }
983 return false;
984 break;
988 {
989 return false;
990 }
991
993 {
994 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses hostilityMode with invalid value {} (max allowed value {}), skipped.",
996 return false;
997 }
998
1000 break;
1003 {
1004 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
1005 return false;
1006 }
1008 {
1009 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Area entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
1010 return false;
1011 }
1012 break;
1015 return false;
1016
1018 return false;
1019 break;
1022 return false;
1023 break;
1025 {
1027 return false;
1028
1029 if (!NotNULL(e, e.event.missingBuff.radius))
1030 return false;
1031
1033 return false;
1034 break;
1035 }
1036 case SMART_EVENT_KILL:
1038 return false;
1039
1041 return false;
1042
1044 break;
1046 if (e.event.targetCasting.spellId > 0 && !sSpellMgr->GetSpellInfo(e.event.targetCasting.spellId))
1047 {
1048 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1049 return false;
1050 }
1051
1053 return false;
1054 break;
1058 return false;
1059 break;
1064 return false;
1065
1067 return false;
1068 break;
1071 if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
1072 {
1073 return false;
1074 }
1075
1076 if (!IsMinMaxValid(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax))
1077 {
1078 return false;
1079 }
1080 break;
1082 {
1083 if (e.event.emote.emote && !IsTextEmoteValid(e, e.event.emote.emote))
1084 return false;
1085
1086 if (!IsMinMaxValid(e, e.event.emote.cooldownMin, e.event.emote.cooldownMax))
1087 return false;
1088 break;
1089 }
1092 {
1093 if (!IsSpellValid(e, e.event.aura.spell))
1094 return false;
1095
1097 return false;
1098 break;
1099 }
1101 {
1103 return false;
1104 break;
1105 }
1107 {
1109 {
1110 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Motion type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
1111 return false;
1112 }
1113 break;
1114 }
1116 {
1118 return false;
1119 break;
1120 }
1122 {
1124 return false;
1125 break;
1126 }
1128 //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
1129 break;
1130 case SMART_EVENT_LINK:
1131 {
1132 if (e.link && e.link == e.event_id)
1133 {
1134 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {}, Event {}, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
1135 return false;
1136 }
1137 break;
1138 }
1140 {
1142 {
1143 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1144 return false;
1145 }
1146
1148 {
1149 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid phasemask {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask);
1150 return false;
1151 }
1152
1154 {
1155 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses event phasemask {} and incompatible event_param1 {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask);
1156 return false;
1157 }
1158 break;
1159 }
1162 {
1163 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1164 if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
1165 return false;
1166 break;
1167 }
1169 {
1171 {
1172 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid event id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
1173 return false;
1174 }
1175 break;
1176 }
1179 return false;
1180
1182 return false;
1183
1184 if (e.event.friendlyHealthPct.hpPct > 100)
1185 {
1186 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has pct value above 100, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1187 return false;
1188 }
1189
1190 switch (e.GetTargetType())
1191 {
1199 break;
1200 case SMART_TARGET_SELF:
1203 {
1204 return false;
1205 }
1206 break;
1207 default:
1208 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid target_type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
1209 return false;
1210 }
1211 break;
1213 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1214 {
1215 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE did not provide creature guid or entry, skipped.");
1216 return false;
1217 }
1218
1219 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1220 {
1221 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE provided both an entry and guid, skipped.");
1222 return false;
1223 }
1224
1225 if (e.event.distance.guid != 0 && !sObjectMgr->GetCreatureData(e.event.distance.guid))
1226 {
1227 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature guid {}, skipped.", e.event.distance.guid);
1228 return false;
1229 }
1230
1231 if (e.event.distance.entry != 0 && !sObjectMgr->GetCreatureTemplate(e.event.distance.entry))
1232 {
1233 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature entry {}, skipped.", e.event.distance.entry);
1234 return false;
1235 }
1236 break;
1238 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1239 {
1240 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT did not provide gameobject guid or entry, skipped.");
1241 return false;
1242 }
1243
1244 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1245 {
1246 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT provided both an entry and guid, skipped.");
1247 return false;
1248 }
1249
1250 if (e.event.distance.guid != 0 && !sObjectMgr->GetGameObjectData(e.event.distance.guid))
1251 {
1252 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject guid {}, skipped.", e.event.distance.guid);
1253 return false;
1254 }
1255
1256 if (e.event.distance.entry != 0 && !sObjectMgr->GetGameObjectTemplate(e.event.distance.entry))
1257 {
1258 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject entry {}, skipped.", e.event.distance.entry);
1259 return false;
1260 }
1261 break;
1264 return false;
1265
1266 if (e.event.counter.id == 0)
1267 {
1268 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid counter id {}, skipped.", e.event.counter.id);
1269 return false;
1270 }
1271
1272 if (e.event.counter.value == 0)
1273 {
1274 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid value {}, skipped.", e.event.counter.value);
1275 return false;
1276 }
1277 break;
1280 return false;
1281 break;
1284 return false;
1285 break;
1299 case SMART_EVENT_AGGRO:
1300 case SMART_EVENT_DEATH:
1301 case SMART_EVENT_EVADE:
1303 case SMART_EVENT_RESET:
1321 break;
1322 default:
1323 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1324 return false;
1325 }
1326 }
1327
1328 if (!CheckUnusedEventParams(e))
1329 {
1330 return false;
1331 }
1332
1333 switch (e.GetActionType())
1334 {
1337 {
1338 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Faction {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
1339 return false;
1340 }
1341 break;
1345 {
1346 if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
1347 {
1348 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
1349 return false;
1350 }
1351
1353 {
1355 {
1356 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1357 return false;
1358 }
1359 else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
1360 {
1361 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Model id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
1362 return false;
1363 }
1364 }
1365 }
1366 break;
1367 case SMART_ACTION_SOUND:
1368 if (!IsSoundValid(e, e.action.sound.sound))
1369 return false;
1370 AC_SAI_IS_BOOLEAN_VALID(e, e.action.sound.onlySelf);
1371 break;
1374 return false;
1375
1377 return false;
1378
1380 return false;
1381
1383 return false;
1384 break;
1385 case SMART_ACTION_MUSIC:
1386 if (!IsSoundValid(e, e.action.music.sound))
1387 return false;
1388 break;
1391 return false;
1392
1394 return false;
1395
1397 return false;
1398
1400 return false;
1401 break;
1404 if (!IsEmoteValid(e, e.action.emote.emote))
1405 return false;
1406 break;
1409 return false;
1410
1412 break;
1414 if (!IsQuestValid(e, e.action.quest.quest))
1415 return false;
1416 break;
1418 {
1419 if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
1420 {
1421 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Taxi path ID {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
1422 return false;
1423 }
1424 break;
1425 }
1427 {
1428 if (std::all_of(e.action.randomEmote.emotes.begin(), e.action.randomEmote.emotes.end(), [](uint32 emote) { return emote == 0; }))
1429 {
1430 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero emote",
1432 return false;
1433 }
1434
1435 for (uint32 emote : e.action.randomEmote.emotes)
1436 if (emote && !IsEmoteValid(e, emote))
1437 return false;
1438 break;
1439 }
1441 {
1442 if (std::all_of(e.action.randTimedActionList.actionLists.begin(), e.action.randTimedActionList.actionLists.end(), [](uint32 actionList) { return actionList == 0; }))
1443 {
1444 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero action list",
1446 return false;
1447 }
1448 break;
1449 }
1451 {
1452 if (std::all_of(e.action.closestWaypointFromList.wps.begin(), e.action.closestWaypointFromList.wps.end(), [](uint32 wp) { return wp == 0; }))
1453 {
1454 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero waypoint id",
1456 return false;
1457 }
1458 break;
1459 }
1462 {
1463 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker cast action, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
1464 return false;
1465 }
1466 break;
1467 case SMART_ACTION_CAST:
1470 return false;
1471 break;
1474 return false;
1475 break;
1477 if (!IsSpellValid(e, e.action.addAura.spell))
1478 return false;
1479 break;
1482 if (Quest const* qid = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
1483 {
1484 if (!qid->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
1485 {
1486 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} SpecialFlags for Quest entry {} does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1487 return false;
1488 }
1489 }
1490 else
1491 {
1492 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1493 return false;
1494 }
1495 break;
1498 {
1499 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set phase {}. Phase mask cannot be used past phase {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX - 1);
1500 return false;
1501 }
1502 break;
1505 {
1506 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1507 return false;
1508 }
1510 {
1511 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1512 return false;
1513 }
1514 break;
1517 return false;
1518 break;
1520 {
1521 if (std::all_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase == 0; }))
1522 {
1523 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero phase",
1525 return false;
1526 }
1527
1528 if (std::any_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase >= SMART_EVENT_PHASE_MAX; }))
1529 {
1530 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1531 return false;
1532 }
1533 break;
1534 }
1535 case SMART_ACTION_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
1536 {
1539 {
1540 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1541 return false;
1542 }
1543
1545 return false;
1546 break;
1547 }
1550 return false;
1552 {
1553 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect TempSummonType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
1554 return false;
1555 }
1556
1558 break;
1561 return false;
1562 break;
1565 return false;
1567 break;
1570 {
1571 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect Sheath state {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
1572 return false;
1573 }
1574 break;
1576 {
1578 {
1579 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
1580 return false;
1581 }
1582 break;
1583 }
1586 return false;
1587 break;
1590 if (!IsItemValid(e, e.action.item.entry))
1591 return false;
1592
1593 if (!NotNULL(e, e.action.item.count))
1594 return false;
1595 break;
1597 if (!sMapStore.LookupEntry(e.action.teleport.mapID))
1598 {
1599 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
1600 return false;
1601 }
1602 break;
1605 {
1606 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent AI template id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
1607 return false;
1608 }
1609 break;
1612 return false;
1614 break;
1616 {
1617 if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
1618 {
1619 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent WaypointPath id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
1620 return false;
1621 }
1623 return false;
1624
1625 // Allow "invalid" value 3 for a while to allow cleanup the values stored in the db for SMART_ACTION_WP_START.
1626 // Remember to remove this once the clean is complete.
1627 constexpr uint32 TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP = 1;
1628
1629 if (e.action.wpStart.reactState > (REACT_AGGRESSIVE + TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP))
1630 {
1631 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
1632 return false;
1633 }
1634
1637 break;
1638 }
1640 {
1642 return false;
1643
1645 return false;
1646 break;
1647 }
1649 {
1651 return false;
1652 break;
1653 }
1658 {
1659 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Power {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType);
1660 return false;
1661 }
1662 break;
1664 {
1665 uint32 eventId = e.action.gameEventStop.id;
1666
1667 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1668 if (eventId < 1 || eventId >= events.size())
1669 {
1670 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1671 return false;
1672 }
1673
1674 GameEventData const& eventData = events[eventId];
1675 if (!eventData.isValid())
1676 {
1677 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1678 return false;
1679 }
1680 break;
1681 }
1683 {
1684 uint32 eventId = e.action.gameEventStart.id;
1685
1686 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1687 if (eventId < 1 || eventId >= events.size())
1688 {
1689 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1690 return false;
1691 }
1692
1693 GameEventData const& eventData = events[eventId];
1694 if (!eventData.isValid())
1695 {
1696 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1697 return false;
1698 }
1699 break;
1700 }
1701 case SMART_ACTION_EQUIP:
1702 {
1704 {
1705 if (int8 equipId = static_cast<int8>(e.action.equip.entry))
1706 {
1707 EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(e.entryOrGuid, equipId);
1708 if (!eInfo)
1709 {
1710 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id {} for creature {}, skipped.", equipId, e.entryOrGuid);
1711 return false;
1712 }
1713 }
1714 }
1715 break;
1716 }
1718 {
1720 {
1721 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: {}, skipped.", e.entryOrGuid);
1722 return false;
1723 }
1724 break;
1725 }
1727 {
1729 {
1730 LOG_ERROR("sql.sql", "SmartScript: action_type {} is not allowed with source_type {}. Entry {}, skipped.", e.GetActionType(), e.GetScriptType(), e.entryOrGuid);
1731 return false;
1732 }
1733 break;
1734 }
1736 {
1737 if (e.action.setInstanceData.type == 1)
1738 {
1739 if (e.action.setInstanceData.data >= EncounterState::TO_BE_DECIDED)
1740 {
1741 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA with type 1 (bossState) uses invalid encounter state {}. Source entry {}, type {}", e.action.setInstanceData.data, e.entryOrGuid, e.GetScriptType());
1742 return false;
1743 }
1744 }
1745 else if (e.action.setInstanceData.type > 1)
1746 {
1747 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA uses unsupported data type {}. Source entry {}, type {}", e.action.setInstanceData.type, e.entryOrGuid, e.GetScriptType());
1748 return false;
1749 }
1750 break;
1751 }
1753 {
1755 {
1756 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is trying to set invalid HP percent {}, skipped.",
1758 return false;
1759 }
1760 break;
1761 }
1763 {
1765 {
1766 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid movementType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.movementSpeed.movementType);
1767 return false;
1768 }
1769
1771 {
1772 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses speed 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1773 return false;
1774 }
1775 break;
1776 }
1778 {
1780 break;
1781 }
1783 {
1785 break;
1786 }
1788 {
1790 break;
1791 }
1793 {
1795 break;
1796 }
1798 {
1800 break;
1801 }
1803 {
1805 break;
1806 }
1808 {
1810 break;
1811 }
1813 {
1815 break;
1816 }
1818 {
1821 break;
1822 }
1824 {
1826 break;
1827 }
1829 {
1831 break;
1832 }
1834 {
1836 break;
1837 }
1838 case SMART_ACTION_TALK:
1841 return false;
1842 break;
1845 return false;
1846 break;
1848 {
1850 break;
1851 }
1853 {
1855 break;
1856 }
1859 case SMART_ACTION_EVADE:
1865 case SMART_ACTION_DIE:
1919 case SMART_ACTION_FLEE:
1925 case SMART_ACTION_FALL:
1946 break;
1947 default:
1948 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type({}), event_type({}), Entry {} SourceType {} Event {}, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
1949 return false;
1950 }
1951
1953 return false;
1954
1955 return true;
1956}
std::int8_t int8
Definition: Define.h:106
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition: Util.h:619
#define AC_SAI_IS_BOOLEAN_VALID(e, value)
Definition: SmartScriptMgr.cpp:30
@ SMART_SCRIPT_TYPE_TIMED_ACTIONLIST
Definition: SmartScriptMgr.h:1702
@ SMART_SCRIPT_TYPE_CREATURE
Definition: SmartScriptMgr.h:1693
@ SMART_SCRIPT_TYPE_GAMEOBJECT
Definition: SmartScriptMgr.h:1694
@ SMARTAI_TEMPLATE_END
Definition: SmartScriptMgr.h:1458
@ SMART_EVENT_FLAGS_ALL
Definition: SmartScriptMgr.h:1859
@ SMART_TARGET_AC_END
Definition: SmartScriptMgr.h:1506
@ SMART_TARGET_AC_START
Definition: SmartScriptMgr.h:1498
@ SMART_TARGET_TC_END
Definition: SmartScriptMgr.h:1494
const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2]
Definition: SmartScriptMgr.h:1734
#define sSmartWaypointMgr
Definition: SmartScriptMgr.h:2149
@ SMART_SCRIPT_RESPAWN_CONDITION_AREA
Definition: SmartScriptMgr.h:532
@ SMART_SCRIPT_RESPAWN_CONDITION_MAP
Definition: SmartScriptMgr.h:531
@ SMART_ACTION_TC_END
Definition: SmartScriptMgr.h:678
@ SMART_ACTION_AC_START
Definition: SmartScriptMgr.h:681
@ SMART_ACTION_CONE_SUMMON
Definition: SmartScriptMgr.h:702
@ SMART_ACTION_REMOVE_AURAS_BY_TYPE
Definition: SmartScriptMgr.h:658
@ SMART_ACTION_VORTEX_SUMMON
Definition: SmartScriptMgr.h:704
@ SMART_ACTION_SPAWN_SPAWNGROUP
Definition: SmartScriptMgr.h:669
@ SMART_ACTION_RANDOM_MUSIC
Definition: SmartScriptMgr.h:699
@ SMART_ACTION_ADD_IMMUNITY
Definition: SmartScriptMgr.h:690
@ SMART_ACTION_CUSTOM_CAST
Definition: SmartScriptMgr.h:701
@ SMART_ACTION_CU_ENCOUNTER_START
Definition: SmartScriptMgr.h:705
@ SMART_ACTION_AC_END
Definition: SmartScriptMgr.h:716
@ SMART_ACTION_PLAYER_TALK
Definition: SmartScriptMgr.h:703
@ SMART_ACTION_DESPAWN_SPAWNGROUP
Definition: SmartScriptMgr.h:670
@ SMART_ACTION_RESPAWN_BY_SPAWNID
Definition: SmartScriptMgr.h:671
@ SMART_ACTION_REMOVE_MOVEMENT
Definition: SmartScriptMgr.h:665
@ SMART_ACTION_DO_ACTION
Definition: SmartScriptMgr.h:706
@ SMART_ACTION_SET_CAN_FLY
Definition: SmartScriptMgr.h:657
@ SMART_ACTION_REMOVE_IMMUNITY
Definition: SmartScriptMgr.h:691
@ SMART_EVENT_AC_START
Definition: SmartScriptMgr.h:207
@ SMART_EVENT_TC_END
Definition: SmartScriptMgr.h:204
@ SMART_EVENT_AC_END
Definition: SmartScriptMgr.h:216
@ SMART_EVENT_PHASE_ALL
Definition: SmartScriptMgr.h:97
@ SMART_EVENT_PHASE_MAX
Definition: SmartScriptMgr.h:77
const uint32 SmartAITypeMask[SMART_SCRIPT_TYPE_MAX][2]
Definition: SmartScriptMgr.h:1720
DBCStorage< CreatureDisplayInfoEntry > sCreatureDisplayInfoStore(CreatureDisplayInfofmt)
DBCStorage< FactionTemplateEntry > sFactionTemplateStore(FactionTemplateEntryfmt)
DBCStorage< TaxiPathEntry > sTaxiPathStore(TaxiPathEntryfmt)
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
@ TEMPSUMMON_MANUAL_DESPAWN
Definition: Object.h:49
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition: Object.h:42
@ REACT_AGGRESSIVE
Definition: Unit.h:1037
#define MAX_MOVE_TYPE
Definition: Unit.h:389
#define MAX_SHEATH_STATE
Definition: Unit.h:131
#define sGameEventMgr
Definition: GameEventMgr.h:186
@ NULL_MOTION_TYPE
Definition: MotionMaster.h:56
@ QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT
Definition: QuestDef.h:161
#define sSpellMgr
Definition: SpellMgr.h:825
events
Definition: boss_sartura.cpp:43
phase
Definition: boss_skadi.cpp:103
@ MAX_POWERS
Definition: SharedDefines.h:276
@ EVENT_CHARGE
Definition: SharedDefines.h:3311
bool IsValidMapCoord(float c)
Definition: GridDefines.h:216
uint32 map
Definition: SmartScriptMgr.h:268
uint32 event_flags
Definition: SmartScriptMgr.h:224
uint32 event_phase_mask
Definition: SmartScriptMgr.h:222
uint32 entry
Definition: SmartScriptMgr.h:459
uint32 id
Definition: SmartScriptMgr.h:354
uint32 cooldownMax
Definition: SmartScriptMgr.h:240
uint32 min
Definition: SmartScriptMgr.h:229
uint32 radius
Definition: SmartScriptMgr.h:288
uint32 school
Definition: SmartScriptMgr.h:248
uint32 rangeMin
Definition: SmartScriptMgr.h:233
uint32 eventId
Definition: SmartScriptMgr.h:438
uint32 guid
Definition: SmartScriptMgr.h:458
uint32 spellId
Definition: SmartScriptMgr.h:282
uint32 hpPct
Definition: SmartScriptMgr.h:452
uint32 hostilityMode
Hostility mode of the event. 0: hostile, 1: not hostile, 2: any.
Definition: SmartScriptMgr.h:258
uint32 repeatMin
Definition: SmartScriptMgr.h:231
uint32 area
Definition: SmartScriptMgr.h:269
uint32 value
Definition: SmartScriptMgr.h:360
SAIBool playerOnly
Definition: SmartScriptMgr.h:241
uint32 spell
Definition: SmartScriptMgr.h:247
uint32 repeatMax
Definition: SmartScriptMgr.h:232
uint32 max
Definition: SmartScriptMgr.h:230
uint32 gameEventId
Definition: SmartScriptMgr.h:428
uint32 cooldownMin
Definition: SmartScriptMgr.h:239
uint32 rangeMax
Definition: SmartScriptMgr.h:234
SMART_EVENT type
Definition: SmartScriptMgr.h:221
uint32 creature
Definition: SmartScriptMgr.h:242
uint32 phasemask
Definition: SmartScriptMgr.h:423
std::array< uint32, SMART_ACTION_PARAM_COUNT > emotes
Definition: SmartScriptMgr.h:817
uint32 repeatMax
Definition: SmartScriptMgr.h:1092
uint32 phaseMin
Definition: SmartScriptMgr.h:919
SAIBool reset
Definition: SmartScriptMgr.h:1077
std::array< uint32, SMART_ACTION_PARAM_COUNT > actionLists
Definition: SmartScriptMgr.h:1140
struct SmartAction::@73::@173 castCustom
SAIBool root
Definition: SmartScriptMgr.h:1220
uint32 spell
Definition: SmartScriptMgr.h:822
std::array< uint32, SMART_ACTION_PARAM_COUNT > wps
Definition: SmartScriptMgr.h:1258
SAIBool force
Definition: SmartScriptMgr.h:1285
uint32 data
Definition: SmartScriptMgr.h:931
uint32 powerType
Definition: SmartScriptMgr.h:1242
SAIBool regenHealth
Definition: SmartScriptMgr.h:1215
uint32 entry
Definition: SmartScriptMgr.h:906
SAIBool allowOverride
Definition: SmartScriptMgr.h:1135
uint32 min
Definition: SmartScriptMgr.h:1089
SAIBool withDelayed
Definition: SmartScriptMgr.h:1151
SAIBool withInstant
Definition: SmartScriptMgr.h:1153
uint32 percent
Definition: SmartScriptMgr.h:971
uint32 dec
Definition: SmartScriptMgr.h:888
uint32 mapID
Definition: SmartScriptMgr.h:1070
uint32 model
Definition: SmartScriptMgr.h:757
SAIBool attackInvoker
Definition: SmartScriptMgr.h:853
SAIBool useTalkTarget
Definition: SmartScriptMgr.h:740
SAIBool run
Definition: SmartScriptMgr.h:1015
SAIBool swim
Definition: SmartScriptMgr.h:1065
uint32 sound2
Definition: SmartScriptMgr.h:770
uint32 creature
Definition: SmartScriptMgr.h:756
uint32 sound3
Definition: SmartScriptMgr.h:771
uint32 state
Definition: SmartScriptMgr.h:812
uint32 sound1
Definition: SmartScriptMgr.h:769
SAIBool updateLevel
Definition: SmartScriptMgr.h:943
SMART_ACTION type
Definition: SmartScriptMgr.h:732
struct SmartAction::@73::@82 randomMusic
uint32 sound4
Definition: SmartScriptMgr.h:772
SAIBool attack
Definition: SmartScriptMgr.h:872
uint32 repeatMin
Definition: SmartScriptMgr.h:1091
SAIBool fly
Definition: SmartScriptMgr.h:1058
uint32 textGroupID
Definition: SmartScriptMgr.h:738
std::array< uint32, SMART_ACTION_PARAM_COUNT > phases
Definition: SmartScriptMgr.h:914
SAIBool repeat
Definition: SmartScriptMgr.h:1017
uint32 count
Definition: SmartScriptMgr.h:1038
uint32 inc
Definition: SmartScriptMgr.h:887
uint32 phaseMax
Definition: SmartScriptMgr.h:920
SAIBool withEmote
Definition: SmartScriptMgr.h:954
uint32 max
Definition: SmartScriptMgr.h:1090
uint32 speedFraction
Definition: SmartScriptMgr.h:1375
SAIBool fail
Definition: SmartScriptMgr.h:1032
SAIBool directAdd
Definition: SmartScriptMgr.h:807
uint32 reactState
Definition: SmartScriptMgr.h:1020
uint32 speedInteger
Definition: SmartScriptMgr.h:1374
uint32 factionID
Definition: SmartScriptMgr.h:751
SAIBool move
Definition: SmartScriptMgr.h:877
uint32 movementType
Definition: SmartScriptMgr.h:1373
uint32 questID
Definition: SmartScriptMgr.h:806
uint32 pathID
Definition: SmartScriptMgr.h:1016
uint32 id
Definition: SmartScriptMgr.h:1010
uint32 phase
Definition: SmartScriptMgr.h:882
uint32 sheath
Definition: SmartScriptMgr.h:959
float x
Definition: SmartScriptMgr.h:1524
float y
Definition: SmartScriptMgr.h:1524
SMARTAI_TARGETS type
Definition: SmartScriptMgr.h:1523
uint32 link
Definition: SmartScriptMgr.h:1895
uint32 event_id
Definition: SmartScriptMgr.h:1894
int32 entryOrGuid
Definition: SmartScriptMgr.h:1892
uint32 GetScriptType() const
Definition: SmartScriptMgr.h:1902
uint32 GetEventType() const
Definition: SmartScriptMgr.h:1903
uint32 GetTargetType() const
Definition: SmartScriptMgr.h:1905
SmartAction action
Definition: SmartScriptMgr.h:1898
SmartEvent event
Definition: SmartScriptMgr.h:1897
uint32 GetActionType() const
Definition: SmartScriptMgr.h:1904
SmartTarget target
Definition: SmartScriptMgr.h:1899
bool IsTextEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2102
bool NotNULL(SmartScriptHolder const &e, uint32 data)
Definition: SmartScriptMgr.h:2042
bool IsSoundValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2132
bool IsGameObjectValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2072
bool IsMinMaxValid(SmartScriptHolder const &e, uint32 min, uint32 max)
Definition: SmartScriptMgr.h:2022
static bool EventHasInvoker(SMART_EVENT event)
Definition: SmartScriptMgr.cpp:302
bool IsQuestValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2062
bool IsCreatureValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2052
bool IsAreaTriggerValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2122
static bool IsTextValid(SmartScriptHolder const &e, uint32 id)
Definition: SmartScriptMgr.cpp:1958
static bool CheckUnusedEventParams(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:478
static bool CheckUnusedActionParams(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:599
bool IsItemValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2092
bool IsEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2112
bool IsSpellValid(SmartScriptHolder const &e, uint32 entry)
Definition: SmartScriptMgr.h:2082
Definition: CreatureData.h:349
Definition: GameEventMgr.h:57
bool isValid() const
Definition: GameEventMgr.h:73
std::vector< GameEventData > GameEventDataMap
Definition: GameEventMgr.h:107
Definition: QuestDef.h:207
Definition: SpellInfo.h:314
uint32 SchoolMask
Definition: SpellInfo.h:390

References AC_SAI_IS_BOOLEAN_VALID, SmartScriptHolder::action, SmartAction::actionLists, SmartAction::addAura, SmartAction::allowOverride, SmartEvent::area, SmartEvent::areatrigger, AsUnderlyingType(), SmartAction::attack, SmartAction::attackInvoker, SmartEvent::aura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::castCustom, CheckUnusedActionParams(), CheckUnusedEventParams(), SmartAction::closestWaypointFromList, SmartAction::combatMove, SmartEvent::cooldownMax, SmartEvent::cooldownMin, SmartAction::count, SmartEvent::counter, SmartEvent::creature, SmartAction::creature, SmartAction::crossCast, SmartAction::data, SmartEvent::dataSet, SmartAction::dec, SmartAction::directAdd, SmartAction::disable, SmartAction::disableEvade, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartAction::emote, SmartAction::emotes, SmartEvent::End, SmartEvent::entry, SmartAction::entry, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event, EVENT_CHARGE, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, EventHasInvoker(), SmartEvent::eventId, SmartEvent::eventPhaseChange, SmartAction::faction, SmartAction::factionID, SmartAction::fail, SmartAction::fly, SmartAction::force, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartEvent::gameEventId, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartEvent::guid, SmartEvent::hostilityMode, SmartEvent::hpPct, SmartEvent::id, SmartAction::id, SmartAction::inc, SmartAction::incEventPhase, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, IsAreaTriggerValid(), IsCreatureValid(), IsEmoteValid(), IsGameObjectValid(), IsItemValid(), IsMinMaxValid(), IsQuestValid(), IsSoundValid(), IsSpellValid(), IsTextEmoteValid(), IsTextValid(), GameEventData::isValid(), Acore::IsValidMapCoord(), SmartAction::item, SmartEvent::kill, SmartAction::killedMonster, SmartScriptHolder::link, SmartAction::loadEquipment, LOG_ERROR, SmartEvent::los, SmartEvent::map, SmartAction::mapID, SmartEvent::max, SmartAction::max, MAX_MOVE_TYPE, MAX_POWERS, MAX_SHEATH_STATE, SmartEvent::min, SmartAction::min, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartAction::model, SmartAction::morphOrMount, SmartAction::move, SmartEvent::movementInform, SmartAction::movementSpeed, SmartAction::movementType, SmartAction::music, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, NotNULL(), NULL_MOTION_TYPE, SmartAction::pathID, SmartAction::percent, SmartAction::phase, SmartEvent::phasemask, SmartAction::phaseMax, SmartAction::phaseMin, SmartAction::phases, SmartEvent::playerOnly, SmartAction::power, SmartAction::powerType, SmartEvent::quest, SmartAction::quest, QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT, SmartAction::questID, SmartAction::questOffer, SmartEvent::radius, SmartAction::randomEmote, SmartAction::randomMusic, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randTimedActionList, SmartEvent::rangeMax, SmartEvent::rangeMin, SmartAction::react, REACT_AGGRESSIVE, SmartAction::reactState, SmartAction::regenHealth, SmartAction::removeAura, SmartAction::repeat, SmartEvent::repeatMax, SmartAction::repeatMax, SmartEvent::repeatMin, SmartAction::repeatMin, SmartAction::reset, SmartEvent::respawn, SmartAction::root, SmartAction::run, sAreaTableStore, SmartEvent::school, SpellInfo::SchoolMask, sCreatureDisplayInfoStore, SmartAction::setCounter, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setInstanceData, SmartAction::setRoot, SmartAction::setRun, SmartAction::setSheath, SmartAction::setSwim, sFactionTemplateStore, sGameEventMgr, SmartAction::sheath, SmartAction::simpleTalk, sMapStore, SMART_ACTION_AC_END, SMART_ACTION_AC_START, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_IMMUNITY, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CONE_SUMMON, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_CU_ENCOUNTER_START, SMART_ACTION_CUSTOM_CAST, SMART_ACTION_DESPAWN_SPAWNGROUP, SMART_ACTION_DIE, SMART_ACTION_DISABLE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYER_TALK, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_MUSIC, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_AURAS_BY_TYPE, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_IMMUNITY, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_MOVEMENT, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_BY_SPAWNID, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_CAN_FLY, SMART_ACTION_SET_CASTER_COMBAT_DIST, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_SPAWN_SPAWNGROUP, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TC_END, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_VORTEX_SUMMON, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SMART_EVENT_AC_END, SMART_EVENT_AC_START, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FLAGS_ALL, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_PHASE_ALL, SMART_EVENT_PHASE_MAX, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TC_END, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SMART_SCRIPT_RESPAWN_CONDITION_AREA, SMART_SCRIPT_RESPAWN_CONDITION_MAP, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_AC_END, SMART_TARGET_AC_START, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_SELF, SMART_TARGET_TC_END, SMARTAI_TEMPLATE_END, SmartAIEventMask, SmartAITypeMask, sObjectMgr, SmartAction::sound, SmartAction::sound1, SmartAction::sound2, SmartAction::sound3, SmartAction::sound4, SmartAction::speedFraction, SmartAction::speedInteger, SmartEvent::spell, SmartAction::spell, SmartEvent::spellHit, SmartEvent::spellId, sSmartWaypointMgr, sSpellMgr, SmartAction::state, sTaxiPathStore, SmartAction::summonCreature, SmartEvent::summoned, SmartAction::summonGO, SmartAction::swim, SmartAction::talk, SmartScriptHolder::target, SmartEvent::targetCasting, SmartAction::taxi, SmartAction::teleport, TEMPSUMMON_MANUAL_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, SmartAction::textGroupID, SmartAction::timedActionList, SmartAction::timeEvent, SmartEvent::transportAddCreature, SmartEvent::type, SmartAction::type, SmartTarget::type, SmartAction::updateLevel, SmartAction::updateTemplate, SmartAction::useTalkTarget, SmartEvent::value, SmartAction::visibility, SmartAction::withDelayed, SmartAction::withEmote, SmartAction::withInstant, SmartAction::wps, SmartAction::wpStart, SmartAction::wpStop, SmartTarget::x, and SmartTarget::y.

Referenced by LoadSmartAIFromDB().

◆ IsGameObjectValid()

bool SmartAIMgr::IsGameObjectValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2073 {
2074 if (!sObjectMgr->GetGameObjectTemplate(entry))
2075 {
2076 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2077 return false;
2078 }
2079 return true;
2080 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsItemValid()

bool SmartAIMgr::IsItemValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2093 {
2094 if (!sItemStore.LookupEntry(entry))
2095 {
2096 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Item entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2097 return false;
2098 }
2099 return true;
2100 }
DBCStorage< ItemEntry > sItemStore(Itemfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sItemStore.

Referenced by IsEventValid().

◆ IsMinMaxValid()

bool SmartAIMgr::IsMinMaxValid ( SmartScriptHolder const &  e,
uint32  min,
uint32  max 
)
inlineprivate
2023 {
2024 if (max < min)
2025 {
2026 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses min/max params wrong ({}/{}), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
2027 return false;
2028 }
2029 return true;
2030 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

◆ IsQuestValid()

bool SmartAIMgr::IsQuestValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2063 {
2064 if (!sObjectMgr->GetQuestTemplate(entry))
2065 {
2066 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2067 return false;
2068 }
2069 return true;
2070 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsSoundValid()

bool SmartAIMgr::IsSoundValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2133 {
2134 if (!sSoundEntriesStore.LookupEntry(entry))
2135 {
2136 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Sound entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2137 return false;
2138 }
2139 return true;
2140 }
DBCStorage< SoundEntriesEntry > sSoundEntriesStore(SoundEntriesfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSoundEntriesStore.

Referenced by IsEventValid().

◆ IsSpellValid()

bool SmartAIMgr::IsSpellValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2083 {
2084 if (!sSpellMgr->GetSpellInfo(entry))
2085 {
2086 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2087 return false;
2088 }
2089 return true;
2090 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSpellMgr.

Referenced by IsEventValid().

◆ IsTargetValid()

bool SmartAIMgr::IsTargetValid ( SmartScriptHolder const &  e)
private
355{
356 if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
357 return true; // AI template has special handling
358 switch (e.GetTargetType())
359 {
362 {
363 if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
364 {
365 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
366 return false;
367 }
368 break;
369 }
372 {
373 if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
374 {
375 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
376 return false;
377 }
378 break;
379 }
381 {
382 if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
383 return false;
384 break;
385 }
387 {
388 if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
389 return false;
390 break;
391 }
394 {
395 if (e.target.playerDistance.dist == 0)
396 {
397 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
398 return false;
399 }
400 break;
401 }
405 if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && e.GetEventType() != SMART_EVENT_LINK && !EventHasInvoker(e.event.type))
406 {
407 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker target, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
408 return false;
409 }
410 break;
412 {
413 if (e.target.summonedCreatures.entry && !IsCreatureValid(e, e.target.summonedCreatures.entry))
414 {
415 return false;
416 }
417 break;
418 }
420 {
421 if (e.target.instanceStorage.type != 1 && e.target.instanceStorage.type != 2)
422 {
423 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid instance storage type as target ({}).",
424 e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType(), e.target.instanceStorage.type);
425 return false;
426 }
427 break;
428 }
433 AC_SAI_IS_BOOLEAN_VALID(e, e.target.hostileRandom.playerOnly);
434 break;
436 AC_SAI_IS_BOOLEAN_VALID(e, e.target.farthest.playerOnly);
437 AC_SAI_IS_BOOLEAN_VALID(e, e.target.farthest.isInLos);
438 break;
440 AC_SAI_IS_BOOLEAN_VALID(e, e.target.unitClosest.dead);
441 break;
443 AC_SAI_IS_BOOLEAN_VALID(e, e.target.closestAttackable.playerOnly);
444 break;
446 AC_SAI_IS_BOOLEAN_VALID(e, e.target.closestFriendly.playerOnly);
447 break;
449 AC_SAI_IS_BOOLEAN_VALID(e, e.target.owner.useCharmerOrOwner);
450 break;
464 break;
465 default:
466 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
467 return false;
468 }
469
471 {
472 return false;
473 }
474
475 return true;
476}
@ SMART_TARGET_SUMMONED_CREATURES
Definition: SmartScriptMgr.h:1503
@ SMART_TARGET_ROLE_SELECTION
Definition: SmartScriptMgr.h:1502
@ SMART_TARGET_INSTANCE_STORAGE
Definition: SmartScriptMgr.h:1504
@ SMART_TARGET_RANDOM_POINT
Definition: SmartScriptMgr.h:1501
static bool CheckUnusedTargetParams(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:795

References AC_SAI_IS_BOOLEAN_VALID, CheckUnusedTargetParams(), SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartTarget::creature, SmartTarget::dead, SmartTarget::dist, SmartTarget::entry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, EventHasInvoker(), SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::hostileRandom, SmartTarget::instanceStorage, IsCreatureValid(), IsGameObjectValid(), SmartTarget::isInLos, LOG_ERROR, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerOnly, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_EVENT_LINK, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_ROLE_SELECTION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VICTIM, sObjectMgr, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartEvent::type, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, and SmartTarget::useCharmerOrOwner.

Referenced by LoadSmartAIFromDB().

◆ IsTextEmoteValid()

bool SmartAIMgr::IsTextEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2103 {
2104 if (!sEmotesTextStore.LookupEntry(entry))
2105 {
2106 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Text Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2107 return false;
2108 }
2109 return true;
2110 }
DBCStorage< EmotesTextEntry > sEmotesTextStore(EmotesTextEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesTextStore.

Referenced by IsEventValid().

◆ IsTextValid()

bool SmartAIMgr::IsTextValid ( SmartScriptHolder const &  e,
uint32  id 
)
staticprivate
1959{
1960 if (e.GetScriptType() != SMART_SCRIPT_TYPE_CREATURE)
1961 return true;
1962
1963 uint32 entry = 0;
1964
1965 if (e.GetEventType() == SMART_EVENT_TEXT_OVER)
1966 {
1967 entry = e.event.textOver.creatureEntry;
1968 }
1969 else
1970 {
1971 switch (e.GetTargetType())
1972 {
1976 return true; // ignore
1977 default:
1978 if (e.entryOrGuid < 0)
1979 {
1980 ObjectGuid::LowType guid = ObjectGuid::LowType(-e.entryOrGuid);
1981 CreatureData const* data = sObjectMgr->GetCreatureData(guid);
1982 if (!data)
1983 {
1984 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Creature guid {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), guid);
1985 return false;
1986 }
1987 else
1988 entry = data->id1;
1989 }
1990 else
1991 entry = uint32(e.entryOrGuid);
1992 break;
1993 }
1994 }
1995
1996 if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
1997 {
1998 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Text id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), id);
1999 return false;
2000 }
2001
2002 return true;
2003}
std::uint8_t uint8
Definition: Define.h:110
#define sCreatureTextMgr
Definition: CreatureTextMgr.h:119
Definition: CreatureData.h:359
uint32 id1
Definition: CreatureData.h:361
uint32 LowType
Definition: ObjectGuid.h:124

References SmartEvent::creatureEntry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), CreatureData::id1, LOG_ERROR, sCreatureTextMgr, SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_CREATURE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_RANGE, sObjectMgr, and SmartEvent::textOver.

Referenced by IsEventValid().

◆ LoadSmartAIFromDB()

void SmartAIMgr::LoadSmartAIFromDB ( )
127{
128 uint32 oldMSTime = getMSTime();
129
130 for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++)
131 mEventMap[i].clear(); //Drop Existing SmartAI List
132
134 PreparedQueryResult result = WorldDatabase.Query(stmt);
135
136 if (!result)
137 {
138 LOG_WARN("server.loading", ">> Loaded 0 SmartAI scripts. DB table `smart_scripts` is empty.");
139 LOG_INFO("server.loading", " ");
140 return;
141 }
142
143 uint32 count = 0;
144
145 do
146 {
147 Field* fields = result->Fetch();
148
150
151 temp.entryOrGuid = fields[0].Get<int32>();
152 if (!temp.entryOrGuid)
153 {
154 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid entryorguid (0), skipped loading.");
155 continue;
156 }
157
158 SmartScriptType source_type = (SmartScriptType)fields[1].Get<uint8>();
159 if (source_type >= SMART_SCRIPT_TYPE_MAX)
160 {
161 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid source_type ({}), skipped loading.", uint32(source_type));
162 continue;
163 }
164 if (temp.entryOrGuid >= 0)
165 {
166 switch (source_type)
167 {
169 {
170 if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
171 {
172 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
173 continue;
174 }
175 break;
176 }
178 {
179 if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
180 {
181 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
182 continue;
183 }
184 break;
185 }
187 {
188 if (!sObjectMgr->GetAreaTrigger((uint32)temp.entryOrGuid))
189 {
190 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
191 continue;
192 }
193 break;
194 }
196 break;//nothing to check, really
197 default:
198 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
199 continue;
200 }
201 }
202 else
203 {
204 if (!sObjectMgr->GetCreatureData(uint32(std::abs(temp.entryOrGuid))))
205 {
206 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
207 continue;
208 }
209 }
210
211 temp.source_type = source_type;
212 temp.event_id = fields[2].Get<uint16>();
213 temp.link = fields[3].Get<uint16>();
214 temp.event.type = (SMART_EVENT)fields[4].Get<uint8>();
215 temp.event.event_phase_mask = fields[5].Get<uint16>();
216 temp.event.event_chance = fields[6].Get<uint8>();
217 temp.event.event_flags = fields[7].Get<uint16>();
218
219 temp.event.raw.param1 = fields[8].Get<uint32>();
220 temp.event.raw.param2 = fields[9].Get<uint32>();
221 temp.event.raw.param3 = fields[10].Get<uint32>();
222 temp.event.raw.param4 = fields[11].Get<uint32>();
223 temp.event.raw.param5 = fields[12].Get<uint32>();
224 temp.event.raw.param6 = fields[13].Get<uint32>();
225
226 temp.action.type = (SMART_ACTION)fields[14].Get<uint8>();
227 temp.action.raw.param1 = fields[15].Get<uint32>();
228 temp.action.raw.param2 = fields[16].Get<uint32>();
229 temp.action.raw.param3 = fields[17].Get<uint32>();
230 temp.action.raw.param4 = fields[18].Get<uint32>();
231 temp.action.raw.param5 = fields[19].Get<uint32>();
232 temp.action.raw.param6 = fields[20].Get<uint32>();
233
234 temp.target.type = (SMARTAI_TARGETS)fields[21].Get<uint8>();
235 temp.target.raw.param1 = fields[22].Get<uint32>();
236 temp.target.raw.param2 = fields[23].Get<uint32>();
237 temp.target.raw.param3 = fields[24].Get<uint32>();
238 temp.target.raw.param4 = fields[25].Get<uint32>();
239 temp.target.x = fields[26].Get<float>();
240 temp.target.y = fields[27].Get<float>();
241 temp.target.z = fields[28].Get<float>();
242 temp.target.o = fields[29].Get<float>();
243
244 //check target
245 if (!IsTargetValid(temp))
246 continue;
247
248 // check all event and action params
249 if (!IsEventValid(temp))
250 continue;
251
252 // xinef: specific check for timed events, fix db makers
253 switch (temp.event.type)
254 {
271 if (temp.event.minMaxRepeat.repeatMin == 0 && temp.event.minMaxRepeat.repeatMax == 0)
273 break;
276 if (temp.event.friendlyCC.repeatMin == 0 && temp.event.friendlyCC.repeatMax == 0)
278 break;
279 default:
280 break;
281 }
282
284 if (temp.target.type == SMART_TARGET_SELF && (std::fabs(temp.target.x) > 200.0f || std::fabs(temp.target.y) > 200.0f || std::fabs(temp.target.z) > 200.0f))
286
287 // creature entry / guid not found in storage, create empty event list for it and increase counters
288 if (mEventMap[source_type].find(temp.entryOrGuid) == mEventMap[source_type].end())
289 {
290 ++count;
291 SmartAIEventList eventList;
292 mEventMap[source_type][temp.entryOrGuid] = eventList;
293 }
294 // store the new event
295 mEventMap[source_type][temp.entryOrGuid].push_back(temp);
296 } while (result->NextRow());
297
298 LOG_INFO("server.loading", ">> Loaded {} SmartAI scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
299 LOG_INFO("server.loading", " ");
300}
std::int32_t int32
Definition: Define.h:104
std::uint16_t uint16
Definition: Define.h:109
#define LOG_INFO(filterType__,...)
Definition: Log.h:165
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition: Timer.h:131
uint32 getMSTime()
Definition: Timer.h:103
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition: DatabaseEnv.cpp:20
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition: DatabaseEnvFwd.h:46
@ WORLD_SEL_SMART_SCRIPTS
Definition: WorldDatabase.h:35
SmartScriptType
Definition: SmartScriptMgr.h:1692
@ SMART_SCRIPT_TYPE_MAX
Definition: SmartScriptMgr.h:1703
@ SMART_SCRIPT_TYPE_AREATRIGGER
Definition: SmartScriptMgr.h:1695
@ SMART_EVENT_FLAG_NOT_REPEATABLE
Definition: SmartScriptMgr.h:1847
SMARTAI_TARGETS
Definition: SmartScriptMgr.h:1462
SMART_ACTION
Definition: SmartScriptMgr.h:537
SMART_EVENT
Definition: SmartScriptMgr.h:117
Definition: PreparedStatement.h:158
Class used to access individual fields of database query result.
Definition: Field.h:99
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition: Field.h:113
uint32 param1
Definition: SmartScriptMgr.h:510
uint32 param2
Definition: SmartScriptMgr.h:511
uint32 param4
Definition: SmartScriptMgr.h:513
uint32 param3
Definition: SmartScriptMgr.h:512
uint32 param6
Definition: SmartScriptMgr.h:515
uint32 event_chance
Definition: SmartScriptMgr.h:223
uint32 param5
Definition: SmartScriptMgr.h:514
uint32 param3
Definition: SmartScriptMgr.h:1046
uint32 param5
Definition: SmartScriptMgr.h:1048
uint32 param1
Definition: SmartScriptMgr.h:1044
uint32 param4
Definition: SmartScriptMgr.h:1047
uint32 param6
Definition: SmartScriptMgr.h:1445
uint32 param2
Definition: SmartScriptMgr.h:1045
uint32 param4
Definition: SmartScriptMgr.h:1673
float o
Definition: SmartScriptMgr.h:1524
uint32 param1
Definition: SmartScriptMgr.h:1670
uint32 param3
Definition: SmartScriptMgr.h:1672
float z
Definition: SmartScriptMgr.h:1524
uint32 param2
Definition: SmartScriptMgr.h:1671
Definition: SmartScriptMgr.h:1887
SmartScriptType source_type
Definition: SmartScriptMgr.h:1893
bool IsTargetValid(SmartScriptHolder const &e)
Definition: SmartScriptMgr.cpp:354
bool IsEventValid(SmartScriptHolder &e)
Definition: SmartScriptMgr.cpp:859

References SmartScriptHolder::action, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartEvent::event_chance, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, SmartEvent::friendlyCC, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), IsEventValid(), IsTargetValid(), SmartScriptHolder::link, LOG_ERROR, LOG_INFO, LOG_WARN, mEventMap, SmartEvent::minMaxRepeat, SmartTarget::o, SmartEvent::param1, SmartAction::param1, SmartTarget::param1, SmartEvent::param2, SmartAction::param2, SmartTarget::param2, SmartEvent::param3, SmartAction::param3, SmartTarget::param3, SmartEvent::param4, SmartAction::param4, SmartTarget::param4, SmartEvent::param5, SmartAction::param5, SmartEvent::param6, SmartAction::param6, SmartEvent::raw, SmartAction::raw, SmartTarget::raw, SmartEvent::repeatMax, SmartEvent::repeatMin, SMART_ACTION_MOVE_TO_POS, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_FLAG_NOT_REPEATABLE, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_MANA_PCT, SMART_EVENT_RANGE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_MAX, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_POSITION, SMART_TARGET_SELF, sObjectMgr, SmartScriptHolder::source_type, SmartScriptHolder::target, SmartEvent::type, SmartAction::type, SmartTarget::type, WORLD_SEL_SMART_SCRIPTS, WorldDatabase, SmartTarget::x, SmartTarget::y, and SmartTarget::z.

◆ NotNULL()

bool SmartAIMgr::NotNULL ( SmartScriptHolder const &  e,
uint32  data 
)
inlineprivate
2043 {
2044 if (!data)
2045 {
2046 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} Parameter can not be nullptr, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
2047 return false;
2048 }
2049 return true;
2050 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

Member Data Documentation

◆ mEventMap

SmartAIEventMap SmartAIMgr::mEventMap[SMART_SCRIPT_TYPE_MAX]
private

Referenced by GetScript(), and LoadSmartAIFromDB().