AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
UtherBatteredHiltEvent Class Reference
Inheritance diagram for UtherBatteredHiltEvent:
BasicEvent

Public Member Functions

 UtherBatteredHiltEvent (Creature &owner, uint8 eventId)
 
bool Execute (uint64, uint32) override
 
- Public Member Functions inherited from BasicEvent
 BasicEvent ()=default
 
virtual ~BasicEvent ()=default
 
virtual bool Execute (uint64, uint32)
 
virtual bool IsDeletable () const
 
virtual void Abort (uint64)
 
void ScheduleAbort ()
 

Private Attributes

Creature_owner
 
uint8 _eventId
 

Detailed Description

Constructor & Destructor Documentation

◆ UtherBatteredHiltEvent()

UtherBatteredHiltEvent::UtherBatteredHiltEvent ( Creature owner,
uint8  eventId 
)
inline
25: _owner(owner), _eventId(eventId) { }
uint8 _eventId
Definition: instance_halls_of_reflection.cpp:123
Creature & _owner
Definition: instance_halls_of_reflection.cpp:122

Member Function Documentation

◆ Execute()

bool UtherBatteredHiltEvent::Execute ( uint64  ,
uint32   
)
inlineoverridevirtual

Reimplemented from BasicEvent.

28 {
29 switch (_eventId)
30 {
31 case 1:
32 _owner.UpdatePosition(5300.53f, 1987.80f, 707.70f, 3.89f, true);
35 _owner.SetVisible(true);
36 _owner.NearTeleportTo(5300.53f, 1987.80f, 707.70f, 3.89f);
38 break;
39 case 2:
41 break;
42 case 3:
45 if (InstanceScript* instance = _owner.GetInstanceScript())
46 instance->SetData(DATA_BATTERED_HILT, 4);
48 {
49 quel->AI()->Talk(EMOTE_QUEL_SPAWN);
50 }
52 break;
53 case 4:
54 _owner.SetWalk(false);
55 _owner.GetMotionMaster()->MovePoint(0, 5337.53f, 1981.21f, 709.32f);
57 break;
58 case 5:
59 _owner.SetFacingTo(2.82f);
61 break;
62 case 6:
63 if (InstanceScript* instance = _owner.GetInstanceScript())
64 instance->SetData(DATA_BATTERED_HILT, 6);
66 break;
67 case 7:
68 if (InstanceScript* instance = _owner.GetInstanceScript())
69 {
70 instance->SetData(DATA_BATTERED_HILT, 7);
71 }
73 {
74 quel->AI()->Talk(EMOTE_QUEL_PREPARE);
75 }
77 break;
78 case 8:
81 if (InstanceScript* instance = _owner.GetInstanceScript())
82 instance->SetData(DATA_BATTERED_HILT, 8);
83 break;
84 case 9:
87 break;
88 case 10:
91 break;
92 case 11:
95 break;
96 case 12:
99 break;
100 case 13:
101 _owner.CastSpell((Unit*)nullptr, 73036, true);
103 break;
104 case 14:
105 {
109 _owner.SetVisible(false);
113 if (InstanceScript* instance = _owner.GetInstanceScript())
114 instance->SetData(DATA_BATTERED_HILT, 9);
115 }
116 break;
117 }
118 return true;
119 }
@ REACT_PASSIVE
Definition: Unit.h:1023
@ REACT_AGGRESSIVE
Definition: Unit.h:1025
@ UNIT_STAND_STATE_KNEEL
Definition: Unit.h:61
Position const homePos
Definition: boss_chromaggus.cpp:69
@ NPC_QUEL_DELAR
Definition: halls_of_reflection.h:86
@ SPELL_SUMMON_EVIL_QUEL
Definition: halls_of_reflection.h:298
@ EMOTE_QUEL_PREPARE
Definition: halls_of_reflection.h:234
@ SAY_BATTERED_HILT_OUTRO3
Definition: halls_of_reflection.h:237
@ SAY_BATTERED_HILT_OUTRO4
Definition: halls_of_reflection.h:238
@ SAY_BATTERED_HILT_OUTRO1
Definition: halls_of_reflection.h:235
@ SAY_BATTERED_HILT_REALIZE
Definition: halls_of_reflection.h:233
@ SAY_BATTERED_HILT_OUTRO2
Definition: halls_of_reflection.h:236
@ EMOTE_QUEL_SPAWN
Definition: halls_of_reflection.h:232
@ SAY_BATTERED_HILT_HALT
Definition: halls_of_reflection.h:231
@ DATA_BATTERED_HILT
Definition: halls_of_reflection.h:43
void AddEvent(BasicEvent *Event, uint64 e_time, bool set_addtime=true)
Definition: EventProcessor.h:105
uint64 CalculateTime(uint64 t_offset) const
Definition: EventProcessor.cpp:158
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition: CreatureAI.cpp:50
Definition: Creature.h:46
void GetHomePosition(float &x, float &y, float &z, float &ori) const
Definition: Creature.h:330
void SetReactState(ReactStates st)
Definition: Creature.h:89
bool SetWalk(bool enable) override
Definition: Creature.cpp:3081
CreatureAI * AI() const
Definition: Creature.h:135
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2409
Definition: Position.h:28
float GetPositionZ() const
Definition: Position.h:119
float GetOrientation() const
Definition: Position.h:120
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Definition: Unit.h:1290
void SetVisible(bool x)
Definition: Unit.cpp:14129
void SetFacingTo(float ori)
Definition: Unit.cpp:20782
MotionMaster * GetMotionMaster()
Definition: Unit.h:2262
virtual bool UpdatePosition(float x, float y, float z, float ang, bool teleport=false)
Definition: Unit.cpp:20194
EventProcessor m_Events
Definition: Unit.h:2094
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
void StopMovingOnCurrentPos()
Definition: Unit.cpp:16863
void NearTeleportTo(Position &pos, bool casting=false, bool vehicleTeleport=false, bool withPet=false, bool removeTransport=false)
Definition: Unit.cpp:20148
void SetStandState(uint8 state)
Definition: Unit.cpp:16900
void SetImmuneToAll(bool apply, bool keepCombat=false)
Definition: Unit.h:1678
Definition: InstanceScript.h:140
void MovePoint(uint32 id, const Position &pos, bool generatePath=true, bool forceDestination=true)
Definition: MotionMaster.h:210
void Clear(bool reset=true)
Definition: MotionMaster.h:165
Definition: instance_halls_of_reflection.cpp:23

References _eventId, _owner, EventProcessor::AddEvent(), Creature::AI(), EventProcessor::CalculateTime(), Unit::CastSpell(), MotionMaster::Clear(), DATA_BATTERED_HILT, EMOTE_QUEL_PREPARE, EMOTE_QUEL_SPAWN, WorldObject::FindNearestCreature(), Creature::GetHomePosition(), WorldObject::GetInstanceScript(), Unit::GetMotionMaster(), Position::GetOrientation(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), homePos, Unit::m_Events, MotionMaster::MovePoint(), Unit::NearTeleportTo(), NPC_QUEL_DELAR, REACT_AGGRESSIVE, REACT_PASSIVE, SAY_BATTERED_HILT_HALT, SAY_BATTERED_HILT_OUTRO1, SAY_BATTERED_HILT_OUTRO2, SAY_BATTERED_HILT_OUTRO3, SAY_BATTERED_HILT_OUTRO4, SAY_BATTERED_HILT_REALIZE, Unit::SetFacingTo(), Unit::SetImmuneToAll(), Creature::SetReactState(), Unit::SetStandState(), Unit::SetVisible(), Creature::SetWalk(), SPELL_SUMMON_EVIL_QUEL, Unit::StopMovingOnCurrentPos(), CreatureAI::Talk(), UNIT_STAND_STATE_KNEEL, and Unit::UpdatePosition().

Member Data Documentation

◆ _eventId

uint8 UtherBatteredHiltEvent::_eventId
private

Referenced by Execute().

◆ _owner

Creature& UtherBatteredHiltEvent::_owner
private

Referenced by Execute().