AzerothCore 3.3.5a
OpenSource WoW Emulator
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AssistanceMovementGenerator Member List

This is the complete list of members for AssistanceMovementGenerator, including all inherited members.

_chargeTargetGUIDPointMovementGenerator< Creature >private
_forceDestinationPointMovementGenerator< Creature >private
_generatePathPointMovementGenerator< Creature >private
AssistanceMovementGenerator(float _x, float _y, float _z)AssistanceMovementGeneratorinline
DoFinalize(Creature *)PointMovementGenerator< Creature >
DoInitialize(Creature *)PointMovementGenerator< Creature >
DoReset(Creature *)PointMovementGenerator< Creature >
DoUpdate(Creature *, uint32)PointMovementGenerator< Creature >
Finalize(Unit *)AssistanceMovementGeneratorvirtual
GetDestination(float &x, float &y, float &z) constPointMovementGenerator< Creature >inline
GetMovementGeneratorType()AssistanceMovementGeneratorinlinevirtual
GetResetPosition(float &, float &, float &)MovementGeneratorinlinevirtual
GetSplineId() constMovementGeneratorinlinevirtual
i_orientationPointMovementGenerator< Creature >private
i_recalculateSpeedPointMovementGenerator< Creature >private
i_xPointMovementGenerator< Creature >private
i_yPointMovementGenerator< Creature >private
i_zPointMovementGenerator< Creature >private
idPointMovementGenerator< Creature >private
Initialize(Unit *u) overrideMovementGeneratorMedium< T, D >inlinevirtual
m_precomputedPathPointMovementGenerator< Creature >private
MovementInform(Creature *)PointMovementGenerator< Creature >
Pause(uint32)MovementGeneratorinlinevirtual
PointMovementGenerator(uint32 _id, float _x, float _y, float _z, float _speed=0.0f, float orientation=0.0f, const Movement::PointsArray *_path=nullptr, bool generatePath=false, bool forceDestination=false, ObjectGuid chargeTargetGUID=ObjectGuid::Empty)PointMovementGenerator< Creature >inline
Reset(Unit *u) overrideMovementGeneratorMedium< T, D >inlinevirtual
Resume(uint32)MovementGeneratorinlinevirtual
speedPointMovementGenerator< Creature >private
unitSpeedChanged()PointMovementGenerator< Creature >inlinevirtual
Update(Unit *u, uint32 time_diff) overrideMovementGeneratorMedium< T, D >inlinevirtual
~MovementGenerator()MovementGeneratorvirtual