AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_winter_veil_racer_slam_hit Class Reference
Inheritance diagram for spell_winter_veil_racer_slam_hit:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_winter_veil_racer_slam_hit)
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_winter_veil_racer_slam_hit::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
188 {
189 Unit* caster = GetCaster();
190 Creature* target = GetHitCreature();
191 if (!target || caster == target)
192 return;
193
194 target->CastSpell(target->GetPositionX() + irand(-10, 10), target->GetPositionY() + irand(-10, 10), target->GetPositionZ(), SPELL_RACER_DEATH_VISUAL, true);
195 target->DespawnOrUnsummon(3000);
196 target->CastSpell(target, SPELL_RACER_FLAMES, true);
197 caster->CastSpell(caster, SPELL_RACER_KILL_COUNTER, true);
198
199 if (Player* targetSummoner = target->GetCharmerOrOwnerPlayerOrPlayerItself())
200 {
201 //targetSummoner->RemoveCriteriaProgress(sAchievementCriteriaStore.LookupEntry(RACER_ACHI_CRITERIA)); !ZOMG, ADD ACCESSOR
202 targetSummoner->RemoveAurasDueToSpell(SPELL_RACER_KILL_COUNTER);
203 }
204 }
int32 irand(int32 min, int32 max)
Definition: Random.cpp:37
@ SPELL_RACER_DEATH_VISUAL
Definition: winter_veil.cpp:117
@ SPELL_RACER_FLAMES
Definition: winter_veil.cpp:121
@ SPELL_RACER_KILL_COUNTER
Definition: winter_veil.cpp:119
Definition: Creature.h:45
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition: Creature.cpp:2176
float GetPositionZ() const
Definition: Position.h:118
float GetPositionX() const
Definition: Position.h:116
float GetPositionY() const
Definition: Position.h:117
Definition: Player.h:1064
Definition: Unit.h:630
Player * GetCharmerOrOwnerPlayerOrPlayerItself() const
Definition: Unit.cpp:10607
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), Creature::DespawnOrUnsummon(), SpellScript::GetCaster(), Unit::GetCharmerOrOwnerPlayerOrPlayerItself(), SpellScript::GetHitCreature(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), irand(), SPELL_RACER_DEATH_VISUAL, SPELL_RACER_FLAMES, and SPELL_RACER_KILL_COUNTER.

Referenced by Register().

◆ PrepareSpellScript()

spell_winter_veil_racer_slam_hit::PrepareSpellScript ( spell_winter_veil_racer_slam_hit  )
private

◆ Register()

void spell_winter_veil_racer_slam_hit::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

207 {
209 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition: winter_veil.cpp:187

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.