2739 {
2740 float addZ;
2742 {
2744 addZ = 30.0f;
2745 break;
2747 addZ = 13.0f;
2748 break;
2749 default:
2750 addZ = 15.0f;
2751 break;
2752 }
2753 Position const offset = {0.0f, 0.0f, addZ, 0.0f};
2757 }
@ NPC_SPIRIT_BOMB
Definition: icecrown_citadel.h:370
@ NPC_VILE_SPIRIT
Definition: icecrown_citadel.h:365
Definition: Position.h:28
void RelocateOffset(const Position &offset)
Definition: Position.cpp:58
Definition: Position.h:251
WorldLocation const * GetExplTargetDest()
Definition: SpellScript.cpp:416
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
WorldLocation * GetHitDest()
Definition: SpellScript.cpp:504