AzerothCore 3.3.5a
OpenSource WoW Emulator
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go_pumpkin_shrine Class Reference
Inheritance diagram for go_pumpkin_shrine:
GameObjectScript ScriptObject UpdatableScript< GameObject >

Public Member Functions

 go_pumpkin_shrine ()
 
bool OnGossipSelect (Player *player, GameObject *go, uint32, uint32) override
 
- Public Member Functions inherited from GameObjectScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, GameObject *)
 
virtual bool OnGossipSelect (Player *, GameObject *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
 
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, GameObject *)
 
virtual void OnDestroyed (GameObject *, Player *)
 
virtual void OnDamaged (GameObject *, Player *)
 
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
 
virtual void OnGameObjectStateChanged (GameObject *, uint32)
 
virtual GameObjectAIGetAI (GameObject *) const
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ go_pumpkin_shrine()

go_pumpkin_shrine::go_pumpkin_shrine ( )
inline
1469: GameObjectScript("go_pumpkin_shrine") {}
Definition: ScriptMgr.h:759

Member Function Documentation

◆ OnGossipSelect()

bool go_pumpkin_shrine::OnGossipSelect ( Player player,
GameObject go,
uint32  ,
uint32   
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

1472 {
1473 CloseGossipMenuFor(player);
1474
1475 if (InstanceScript* instance = go->GetInstanceScript())
1476 {
1477 if (instance->GetData(DATA_HORSEMAN_EVENT) == IN_PROGRESS || instance->GetData(DATA_HORSEMAN_EVENT) == DONE)
1478 return true;
1479
1481 return true;
1482
1483 if (Creature* horseman = go->SummonCreature(NPC_HEADLESS_HORSEMAN_MOUNTED, 1754.00f, 1346.00f, 17.50f, 0.0f, TEMPSUMMON_MANUAL_DESPAWN, 0))
1484 horseman->CastSpell(player, SPELL_SUMMONING_RHYME_TARGET, true);
1485
1486 instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
1487 }
1488
1489 return true;
1490 }
void CloseGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:56
@ TEMPSUMMON_MANUAL_DESPAWN
Definition: Object.h:49
@ IN_PROGRESS
Definition: InstanceScript.h:57
@ DONE
Definition: InstanceScript.h:59
@ NPC_HEADLESS_HORSEMAN_MOUNTED
Definition: hallows_end.cpp:942
@ SPELL_SUMMONING_RHYME_TARGET
Definition: hallows_end.cpp:951
@ DATA_HORSEMAN_EVENT
Definition: hallows_end.cpp:1007
Definition: Creature.h:46
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2318
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2409
Definition: InstanceScript.h:140

References CloseGossipMenuFor(), DATA_HORSEMAN_EVENT, DONE, WorldObject::FindNearestCreature(), WorldObject::GetInstanceScript(), IN_PROGRESS, NPC_HEADLESS_HORSEMAN_MOUNTED, SPELL_SUMMONING_RHYME_TARGET, WorldObject::SummonCreature(), and TEMPSUMMON_MANUAL_DESPAWN.