AzerothCore 3.3.5a
OpenSource WoW Emulator
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reload_commandscript Class Reference
Inheritance diagram for reload_commandscript:
CommandScript ScriptObject

Public Member Functions

 reload_commandscript ()
 
ChatCommandTable GetCommands () const override
 
virtual std::vector< Acore::ChatCommands::ChatCommandBuilderGetCommands () const =0
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Static Public Member Functions

static bool HandleReloadGMTicketsCommand (ChatHandler *)
 
static bool HandleReloadAllCommand (ChatHandler *handler)
 
static bool HandleReloadBattlegroundTemplate (ChatHandler *handler)
 
static bool HandleReloadAllAchievementCommand (ChatHandler *handler)
 
static bool HandleReloadAllAreaCommand (ChatHandler *handler)
 
static bool HandleReloadAllLootCommand (ChatHandler *handler)
 
static bool HandleReloadAllNpcCommand (ChatHandler *handler)
 
static bool HandleReloadAllQuestCommand (ChatHandler *handler)
 
static bool HandleReloadAllScriptsCommand (ChatHandler *handler)
 
static bool HandleReloadAllSpellCommand (ChatHandler *handler)
 
static bool HandleReloadAllGossipsCommand (ChatHandler *handler)
 
static bool HandleReloadAllItemCommand (ChatHandler *handler)
 
static bool HandleReloadAllLocalesCommand (ChatHandler *handler)
 
static bool HandleReloadConfigCommand (ChatHandler *handler)
 
static bool HandleReloadDungeonAccessCommand (ChatHandler *handler)
 
static bool HandleReloadAchievementCriteriaDataCommand (ChatHandler *handler)
 
static bool HandleReloadAchievementRewardCommand (ChatHandler *handler)
 
static bool HandleReloadAreaTriggerTavernCommand (ChatHandler *handler)
 
static bool HandleReloadAreaTriggerCommand (ChatHandler *handler)
 
static bool HandleReloadAreaTriggerTeleportCommand (ChatHandler *handler)
 
static bool HandleReloadAutobroadcastCommand (ChatHandler *handler)
 
static bool HandleReloadMotdCommand (ChatHandler *handler)
 
static bool HandleReloadBroadcastTextCommand (ChatHandler *handler)
 
static bool HandleReloadCommandCommand (ChatHandler *handler)
 
static bool HandleReloadOnKillReputationCommand (ChatHandler *handler)
 
static bool HandleReloadCreatureTemplateCommand (ChatHandler *handler, std::string_view args)
 
static bool HandleReloadCreatureQuestStarterCommand (ChatHandler *handler)
 
static bool HandleReloadLinkedRespawnCommand (ChatHandler *handler)
 
static bool HandleReloadCreatureQuestEnderCommand (ChatHandler *handler)
 
static bool HandleReloadGossipMenuCommand (ChatHandler *handler)
 
static bool HandleReloadGossipMenuOptionCommand (ChatHandler *handler)
 
static bool HandleReloadGOQuestStarterCommand (ChatHandler *handler)
 
static bool HandleReloadGOQuestEnderCommand (ChatHandler *handler)
 
static bool HandleReloadQuestAreaTriggersCommand (ChatHandler *handler)
 
static bool HandleReloadQuestGreetingCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesQuestGreetingCommand (ChatHandler *handler)
 
static bool HandleReloadQuestTemplateCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesCreatureCommand (ChatHandler *handler)
 
static bool HandleReloadCreatureMovementOverrideCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesDisenchantCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesFishingCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesGameobjectCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesItemCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesMillingCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesPickpocketingCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesProspectingCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesMailCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesReferenceCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesSkinningCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesSpellCommand (ChatHandler *handler)
 
static bool HandleReloadLootTemplatesPlayerCommand (ChatHandler *handler)
 
static bool HandleReloadAcoreStringCommand (ChatHandler *handler)
 
static bool HandleReloadWardenactionCommand (ChatHandler *handler)
 
static bool HandleReloadNpcTrainerCommand (ChatHandler *handler)
 
static bool HandleReloadNpcVendorCommand (ChatHandler *handler)
 
static bool HandleReloadPointsOfInterestCommand (ChatHandler *handler)
 
static bool HandleReloadQuestPOICommand (ChatHandler *handler)
 
static bool HandleReloadSpellClickSpellsCommand (ChatHandler *handler)
 
static bool HandleReloadReservedNameCommand (ChatHandler *handler)
 
static bool HandleReloadProfanityNameCommand (ChatHandler *handler)
 
static bool HandleReloadReputationRewardRateCommand (ChatHandler *handler)
 
static bool HandleReloadReputationSpilloverTemplateCommand (ChatHandler *handler)
 
static bool HandleReloadSkillDiscoveryTemplateCommand (ChatHandler *handler)
 
static bool HandleReloadSkillPerfectItemTemplateCommand (ChatHandler *handler)
 
static bool HandleReloadSkillExtraItemTemplateCommand (ChatHandler *handler)
 
static bool HandleReloadSkillFishingBaseLevelCommand (ChatHandler *handler)
 
static bool HandleReloadSpellAreaCommand (ChatHandler *handler)
 
static bool HandleReloadSpellRequiredCommand (ChatHandler *handler)
 
static bool HandleReloadSpellGroupsCommand (ChatHandler *handler)
 
static bool HandleReloadSpellLinkedSpellCommand (ChatHandler *handler)
 
static bool HandleReloadSpellProcEventCommand (ChatHandler *handler)
 
static bool HandleReloadSpellProcsCommand (ChatHandler *handler)
 
static bool HandleReloadSpellBonusesCommand (ChatHandler *handler)
 
static bool HandleReloadSpellTargetPositionCommand (ChatHandler *handler)
 
static bool HandleReloadSpellThreatsCommand (ChatHandler *handler)
 
static bool HandleReloadSpellGroupStackRulesCommand (ChatHandler *handler)
 
static bool HandleReloadSpellPetAurasCommand (ChatHandler *handler)
 
static bool HandleReloadPageTextsCommand (ChatHandler *handler)
 
static bool HandleReloadItemEnchantementsCommand (ChatHandler *handler)
 
static bool HandleReloadItemSetNamesCommand (ChatHandler *handler)
 
static bool HandleReloadEventScriptsCommand (ChatHandler *handler)
 
static bool HandleReloadWpScriptsCommand (ChatHandler *handler)
 
static bool HandleReloadWpCommand (ChatHandler *handler)
 
static bool HandleReloadSpellScriptsCommand (ChatHandler *handler)
 
static bool HandleReloadGameGraveyardZoneCommand (ChatHandler *handler)
 
static bool HandleReloadGameTeleCommand (ChatHandler *handler)
 
static bool HandleReloadDisablesCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesAchievementRewardCommand (ChatHandler *handler)
 
static bool HandleReloadLfgRewardsCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesCreatureCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesCreatureTextCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesGameobjectCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesGossipMenuOptionCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesItemCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesItemSetNameCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesNpcTextCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesPageTextCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesPointsOfInterestCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesQuestCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesQuestOfferRewardCommand (ChatHandler *handler)
 
static bool HandleReloadLocalesQuestRequestItemsCommand (ChatHandler *handler)
 
static bool HandleReloadMailLevelRewardCommand (ChatHandler *handler)
 
static bool HandleReloadMailServerTemplateCommand (ChatHandler *handler)
 
static bool HandleReloadAuctionsCommand (ChatHandler *handler)
 
static bool HandleReloadConditions (ChatHandler *handler)
 
static bool HandleReloadCreatureText (ChatHandler *handler)
 
static bool HandleReloadSmartScripts (ChatHandler *handler)
 
static bool HandleReloadVehicleAccessoryCommand (ChatHandler *handler)
 
static bool HandleReloadVehicleTemplateAccessoryCommand (ChatHandler *handler)
 
static bool HandleReloadGameGraveyardCommand (ChatHandler *handler)
 

Additional Inherited Members

- Protected Member Functions inherited from CommandScript
 CommandScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ reload_commandscript()

reload_commandscript::reload_commandscript ( )
inline
54: CommandScript("reload_commandscript") { }
Definition: ScriptMgr.h:850

Member Function Documentation

◆ GetCommands()

ChatCommandTable reload_commandscript::GetCommands ( ) const
inlineoverridevirtual

Implements CommandScript.

57 {
58 static ChatCommandTable reloadAllCommandTable =
59 {
60 { "achievement", HandleReloadAllAchievementCommand, SEC_ADMINISTRATOR, Console::Yes },
61 { "area", HandleReloadAllAreaCommand, SEC_ADMINISTRATOR, Console::Yes },
62 { "gossips", HandleReloadAllGossipsCommand, SEC_ADMINISTRATOR, Console::Yes },
63 { "item", HandleReloadAllItemCommand, SEC_ADMINISTRATOR, Console::Yes },
64 { "locales", HandleReloadAllLocalesCommand, SEC_ADMINISTRATOR, Console::Yes },
65 { "loot", HandleReloadAllLootCommand, SEC_ADMINISTRATOR, Console::Yes },
66 { "npc", HandleReloadAllNpcCommand, SEC_ADMINISTRATOR, Console::Yes },
67 { "quest", HandleReloadAllQuestCommand, SEC_ADMINISTRATOR, Console::Yes },
68 { "scripts", HandleReloadAllScriptsCommand, SEC_ADMINISTRATOR, Console::Yes },
69 { "spell", HandleReloadAllSpellCommand, SEC_ADMINISTRATOR, Console::Yes },
70 { "", HandleReloadAllCommand, SEC_ADMINISTRATOR, Console::Yes },
71 };
72 static ChatCommandTable reloadCommandTable =
73 {
74 { "auctions", HandleReloadAuctionsCommand, SEC_ADMINISTRATOR, Console::Yes },
75 { "dungeon_access_template", HandleReloadDungeonAccessCommand, SEC_ADMINISTRATOR, Console::Yes },
76 { "dungeon_access_requirements", HandleReloadDungeonAccessCommand, SEC_ADMINISTRATOR, Console::Yes },
77 { "achievement_criteria_data", HandleReloadAchievementCriteriaDataCommand, SEC_ADMINISTRATOR, Console::Yes },
78 { "achievement_reward", HandleReloadAchievementRewardCommand, SEC_ADMINISTRATOR, Console::Yes },
79 { "all", reloadAllCommandTable },
80 { "areatrigger", HandleReloadQuestAreaTriggersCommand, SEC_ADMINISTRATOR, Console::Yes },
81 { "areatrigger_involvedrelation", HandleReloadQuestAreaTriggersCommand, SEC_ADMINISTRATOR, Console::Yes },
82 { "areatrigger_tavern", HandleReloadAreaTriggerTavernCommand, SEC_ADMINISTRATOR, Console::Yes },
83 { "areatrigger_teleport", HandleReloadAreaTriggerTeleportCommand, SEC_ADMINISTRATOR, Console::Yes },
84 { "autobroadcast", HandleReloadAutobroadcastCommand, SEC_ADMINISTRATOR, Console::Yes },
85 { "motd", HandleReloadMotdCommand, SEC_ADMINISTRATOR, Console::Yes },
86 { "broadcast_text", HandleReloadBroadcastTextCommand, SEC_ADMINISTRATOR, Console::Yes },
87 { "battleground_template", HandleReloadBattlegroundTemplate, SEC_ADMINISTRATOR, Console::Yes },
88 { "command", HandleReloadCommandCommand, SEC_ADMINISTRATOR, Console::Yes },
89 { "conditions", HandleReloadConditions, SEC_ADMINISTRATOR, Console::Yes },
90 { "config", HandleReloadConfigCommand, SEC_ADMINISTRATOR, Console::Yes },
91 { "creature_text", HandleReloadCreatureText, SEC_ADMINISTRATOR, Console::Yes },
92 { "creature_questender", HandleReloadCreatureQuestEnderCommand, SEC_ADMINISTRATOR, Console::Yes },
93 { "creature_linked_respawn", HandleReloadLinkedRespawnCommand, SEC_ADMINISTRATOR, Console::Yes },
94 { "creature_loot_template", HandleReloadLootTemplatesCreatureCommand, SEC_ADMINISTRATOR, Console::Yes },
95 { "creature_movement_override", HandleReloadCreatureMovementOverrideCommand, SEC_ADMINISTRATOR, Console::Yes},
96 { "creature_onkill_reputation", HandleReloadOnKillReputationCommand, SEC_ADMINISTRATOR, Console::Yes },
97 { "creature_queststarter", HandleReloadCreatureQuestStarterCommand, SEC_ADMINISTRATOR, Console::Yes },
98 { "creature_template", HandleReloadCreatureTemplateCommand, SEC_ADMINISTRATOR, Console::Yes },
99 { "disables", HandleReloadDisablesCommand, SEC_ADMINISTRATOR, Console::Yes },
100 { "disenchant_loot_template", HandleReloadLootTemplatesDisenchantCommand, SEC_ADMINISTRATOR, Console::Yes },
101 { "event_scripts", HandleReloadEventScriptsCommand, SEC_ADMINISTRATOR, Console::Yes },
102 { "fishing_loot_template", HandleReloadLootTemplatesFishingCommand, SEC_ADMINISTRATOR, Console::Yes },
103 { "game_graveyard", HandleReloadGameGraveyardCommand, SEC_ADMINISTRATOR, Console::Yes },
104 { "graveyard_zone", HandleReloadGameGraveyardZoneCommand, SEC_ADMINISTRATOR, Console::Yes },
105 { "game_tele", HandleReloadGameTeleCommand, SEC_ADMINISTRATOR, Console::Yes },
106 { "gameobject_questender", HandleReloadGOQuestEnderCommand, SEC_ADMINISTRATOR, Console::Yes },
107 { "gameobject_loot_template", HandleReloadLootTemplatesGameobjectCommand, SEC_ADMINISTRATOR, Console::Yes },
108 { "gameobject_queststarter", HandleReloadGOQuestStarterCommand, SEC_ADMINISTRATOR, Console::Yes },
109 { "gm_tickets", HandleReloadGMTicketsCommand, SEC_ADMINISTRATOR, Console::Yes },
110 { "gossip_menu", HandleReloadGossipMenuCommand, SEC_ADMINISTRATOR, Console::Yes },
111 { "gossip_menu_option", HandleReloadGossipMenuOptionCommand, SEC_ADMINISTRATOR, Console::Yes },
112 { "item_enchantment_template", HandleReloadItemEnchantementsCommand, SEC_ADMINISTRATOR, Console::Yes },
113 { "item_loot_template", HandleReloadLootTemplatesItemCommand, SEC_ADMINISTRATOR, Console::Yes },
114 { "item_set_names", HandleReloadItemSetNamesCommand, SEC_ADMINISTRATOR, Console::Yes },
115 { "lfg_dungeon_rewards", HandleReloadLfgRewardsCommand, SEC_ADMINISTRATOR, Console::Yes },
116 { "achievement_reward_locale", HandleReloadLocalesAchievementRewardCommand, SEC_ADMINISTRATOR, Console::Yes },
117 { "creature_template_locale", HandleReloadLocalesCreatureCommand, SEC_ADMINISTRATOR, Console::Yes },
118 { "creature_text_locale", HandleReloadLocalesCreatureTextCommand, SEC_ADMINISTRATOR, Console::Yes },
119 { "gameobject_template_locale", HandleReloadLocalesGameobjectCommand, SEC_ADMINISTRATOR, Console::Yes },
120 { "gossip_menu_option_locale", HandleReloadLocalesGossipMenuOptionCommand, SEC_ADMINISTRATOR, Console::Yes },
121 { "item_template_locale", HandleReloadLocalesItemCommand, SEC_ADMINISTRATOR, Console::Yes },
122 { "item_set_name_locale", HandleReloadLocalesItemSetNameCommand, SEC_ADMINISTRATOR, Console::Yes },
123 { "npc_text_locale", HandleReloadLocalesNpcTextCommand, SEC_ADMINISTRATOR, Console::Yes },
124 { "page_text_locale", HandleReloadLocalesPageTextCommand, SEC_ADMINISTRATOR, Console::Yes },
125 { "points_of_interest_locale", HandleReloadLocalesPointsOfInterestCommand, SEC_ADMINISTRATOR, Console::Yes },
126 { "quest_template_locale", HandleReloadLocalesQuestCommand, SEC_ADMINISTRATOR, Console::Yes },
127 { "quest_offer_reward_locale", HandleReloadLocalesQuestOfferRewardCommand, SEC_ADMINISTRATOR, Console::Yes },
128 { "quest_request_item_locale", HandleReloadLocalesQuestRequestItemsCommand, SEC_ADMINISTRATOR, Console::Yes },
129 { "mail_level_reward", HandleReloadMailLevelRewardCommand, SEC_ADMINISTRATOR, Console::Yes },
130 { "mail_loot_template", HandleReloadLootTemplatesMailCommand, SEC_ADMINISTRATOR, Console::Yes },
131 { "mail_server_template", HandleReloadMailServerTemplateCommand, SEC_ADMINISTRATOR, Console::Yes },
132 { "milling_loot_template", HandleReloadLootTemplatesMillingCommand, SEC_ADMINISTRATOR, Console::Yes },
133 { "npc_spellclick_spells", HandleReloadSpellClickSpellsCommand, SEC_ADMINISTRATOR, Console::Yes },
134 { "npc_trainer", HandleReloadNpcTrainerCommand, SEC_ADMINISTRATOR, Console::Yes },
135 { "npc_vendor", HandleReloadNpcVendorCommand, SEC_ADMINISTRATOR, Console::Yes },
136 { "page_text", HandleReloadPageTextsCommand, SEC_ADMINISTRATOR, Console::Yes },
137 { "pickpocketing_loot_template", HandleReloadLootTemplatesPickpocketingCommand, SEC_ADMINISTRATOR, Console::Yes },
138 { "points_of_interest", HandleReloadPointsOfInterestCommand, SEC_ADMINISTRATOR, Console::Yes },
139 { "prospecting_loot_template", HandleReloadLootTemplatesProspectingCommand, SEC_ADMINISTRATOR, Console::Yes },
140 { "quest_greeting", HandleReloadQuestGreetingCommand, SEC_ADMINISTRATOR, Console::Yes },
141 { "quest_greeting_locale", HandleReloadLocalesQuestGreetingCommand, SEC_ADMINISTRATOR, Console::Yes },
142 { "quest_poi", HandleReloadQuestPOICommand, SEC_ADMINISTRATOR, Console::Yes },
143 { "quest_template", HandleReloadQuestTemplateCommand, SEC_ADMINISTRATOR, Console::Yes },
144 { "reference_loot_template", HandleReloadLootTemplatesReferenceCommand, SEC_ADMINISTRATOR, Console::Yes },
145 { "reserved_name", HandleReloadReservedNameCommand, SEC_ADMINISTRATOR, Console::Yes },
146 { "profanity_name", HandleReloadProfanityNameCommand, SEC_ADMINISTRATOR, Console::Yes },
147 { "reputation_reward_rate", HandleReloadReputationRewardRateCommand, SEC_ADMINISTRATOR, Console::Yes },
148 { "reputation_spillover_template", HandleReloadReputationRewardRateCommand, SEC_ADMINISTRATOR, Console::Yes },
149 { "skill_discovery_template", HandleReloadSkillDiscoveryTemplateCommand, SEC_ADMINISTRATOR, Console::Yes },
150 { "skill_extra_item_template", HandleReloadSkillExtraItemTemplateCommand, SEC_ADMINISTRATOR, Console::Yes },
151 { "skill_fishing_base_level", HandleReloadSkillFishingBaseLevelCommand, SEC_ADMINISTRATOR, Console::Yes },
152 { "skinning_loot_template", HandleReloadLootTemplatesSkinningCommand, SEC_ADMINISTRATOR, Console::Yes },
153 { "smart_scripts", HandleReloadSmartScripts, SEC_ADMINISTRATOR, Console::Yes },
154 { "spell_required", HandleReloadSpellRequiredCommand, SEC_ADMINISTRATOR, Console::Yes },
155 { "spell_area", HandleReloadSpellAreaCommand, SEC_ADMINISTRATOR, Console::Yes },
156 { "spell_bonus_data", HandleReloadSpellBonusesCommand, SEC_ADMINISTRATOR, Console::Yes },
157 { "spell_group", HandleReloadSpellGroupsCommand, SEC_ADMINISTRATOR, Console::Yes },
158 { "spell_loot_template", HandleReloadLootTemplatesSpellCommand, SEC_ADMINISTRATOR, Console::Yes },
159 { "spell_linked_spell", HandleReloadSpellLinkedSpellCommand, SEC_ADMINISTRATOR, Console::Yes },
160 { "spell_pet_auras", HandleReloadSpellPetAurasCommand, SEC_ADMINISTRATOR, Console::Yes },
161 { "spell_proc_event", HandleReloadSpellProcEventCommand, SEC_ADMINISTRATOR, Console::Yes },
162 { "spell_proc", HandleReloadSpellProcsCommand, SEC_ADMINISTRATOR, Console::Yes },
163 { "spell_scripts", HandleReloadSpellScriptsCommand, SEC_ADMINISTRATOR, Console::Yes },
164 { "spell_target_position", HandleReloadSpellTargetPositionCommand, SEC_ADMINISTRATOR, Console::Yes },
165 { "spell_threats", HandleReloadSpellThreatsCommand, SEC_ADMINISTRATOR, Console::Yes },
166 { "spell_group_stack_rules", HandleReloadSpellGroupStackRulesCommand, SEC_ADMINISTRATOR, Console::Yes },
167 { "player_loot_template", HandleReloadLootTemplatesPlayerCommand, SEC_ADMINISTRATOR, Console::Yes },
168 { "acore_string", HandleReloadAcoreStringCommand, SEC_ADMINISTRATOR, Console::Yes },
169 { "warden_action", HandleReloadWardenactionCommand, SEC_ADMINISTRATOR, Console::Yes },
170 { "waypoint_scripts", HandleReloadWpScriptsCommand, SEC_ADMINISTRATOR, Console::Yes },
171 { "waypoint_data", HandleReloadWpCommand, SEC_ADMINISTRATOR, Console::Yes },
172 { "vehicle_accessory", HandleReloadVehicleAccessoryCommand, SEC_ADMINISTRATOR, Console::Yes },
173 { "vehicle_template_accessory", HandleReloadVehicleTemplateAccessoryCommand, SEC_ADMINISTRATOR, Console::Yes },
174 };
175 static ChatCommandTable commandTable =
176 {
177 { "reload", reloadCommandTable }
178 };
179 return commandTable;
180 }
@ SEC_ADMINISTRATOR
Definition: Common.h:69
std::vector< ChatCommandBuilder > ChatCommandTable
Definition: ChatCommand.h:50
static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler *handler)
Definition: cs_reload.cpp:364
static bool HandleReloadDisablesCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1045
static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler *handler)
Definition: cs_reload.cpp:839
static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler *handler)
Definition: cs_reload.cpp:600
static bool HandleReloadLocalesQuestCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1144
static bool HandleReloadReservedNameCommand(ChatHandler *handler)
Definition: cs_reload.cpp:782
static bool HandleReloadReputationRewardRateCommand(ChatHandler *handler)
Definition: cs_reload.cpp:798
static bool HandleReloadPointsOfInterestCommand(ChatHandler *handler)
Definition: cs_reload.cpp:758
static bool HandleReloadQuestTemplateCommand(ChatHandler *handler)
Definition: cs_reload.cpp:569
static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1055
static bool HandleReloadSpellProcsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:887
static bool HandleReloadPageTextsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:935
static bool HandleReloadMailServerTemplateCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1176
static bool HandleReloadSmartScripts(ChatHandler *handler)
Definition: cs_reload.cpp:1210
static bool HandleReloadLocalesItemSetNameCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1111
static bool HandleReloadAllQuestCommand(ChatHandler *handler)
Definition: cs_reload.cpp:265
static bool HandleReloadAllGossipsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:315
static bool HandleReloadSpellGroupsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:863
static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1226
static bool HandleReloadSpellAreaCommand(ChatHandler *handler)
Definition: cs_reload.cpp:847
static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler *handler)
Definition: cs_reload.cpp:814
static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler *handler)
Definition: cs_reload.cpp:620
static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler *handler)
Definition: cs_reload.cpp:689
static bool HandleReloadLocalesItemCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1103
static bool HandleReloadAllAreaCommand(ChatHandler *handler)
Definition: cs_reload.cpp:238
static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler *handler)
Definition: cs_reload.cpp:660
static bool HandleReloadLfgRewardsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1063
static bool HandleReloadSpellLinkedSpellCommand(ChatHandler *handler)
Definition: cs_reload.cpp:871
static bool HandleReloadGameGraveyardCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1234
static bool HandleReloadProfanityNameCommand(ChatHandler *handler)
Definition: cs_reload.cpp:790
static bool HandleReloadLootTemplatesFishingCommand(ChatHandler *handler)
Definition: cs_reload.cpp:610
static bool HandleReloadAllLootCommand(ChatHandler *handler)
Definition: cs_reload.cpp:247
static bool HandleReloadLocalesGameobjectCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1087
static bool HandleReloadGOQuestEnderCommand(ChatHandler *handler)
Definition: cs_reload.cpp:537
static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler *handler)
Definition: cs_reload.cpp:582
static bool HandleReloadAllCommand(ChatHandler *handler)
Definition: cs_reload.cpp:189
static bool HandleReloadNpcVendorCommand(ChatHandler *handler)
Definition: cs_reload.cpp:750
static bool HandleReloadAllSpellCommand(ChatHandler *handler)
Definition: cs_reload.cpp:297
static bool HandleReloadLootTemplatesItemCommand(ChatHandler *handler)
Definition: cs_reload.cpp:630
static bool HandleReloadSpellProcEventCommand(ChatHandler *handler)
Definition: cs_reload.cpp:879
static bool HandleReloadLocalesCreatureCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1071
static bool HandleReloadLocalesQuestOfferRewardCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1152
static bool HandleReloadSpellBonusesCommand(ChatHandler *handler)
Definition: cs_reload.cpp:895
static bool HandleReloadNpcTrainerCommand(ChatHandler *handler)
Definition: cs_reload.cpp:742
static bool HandleReloadCreatureMovementOverrideCommand(ChatHandler *handler)
Definition: cs_reload.cpp:592
static bool HandleReloadLootTemplatesMailCommand(ChatHandler *handler)
Definition: cs_reload.cpp:670
static bool HandleReloadLinkedRespawnCommand(ChatHandler *handler)
Definition: cs_reload.cpp:495
static bool HandleReloadEventScriptsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:960
static bool HandleReloadAllItemCommand(ChatHandler *handler)
Definition: cs_reload.cpp:323
static bool HandleReloadGMTicketsCommand(ChatHandler *)
Definition: cs_reload.cpp:183
static bool HandleReloadQuestAreaTriggersCommand(ChatHandler *handler)
Definition: cs_reload.cpp:545
static bool HandleReloadQuestGreetingCommand(ChatHandler *handler)
Definition: cs_reload.cpp:553
static bool HandleReloadSpellClickSpellsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:774
static bool HandleReloadAllScriptsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:279
static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler *handler)
Definition: cs_reload.cpp:831
static bool HandleReloadSpellPetAurasCommand(ChatHandler *handler)
Definition: cs_reload.cpp:927
static bool HandleReloadLootTemplatesPlayerCommand(ChatHandler *handler)
Definition: cs_reload.cpp:709
static bool HandleReloadLocalesQuestRequestItemsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1160
static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler *handler)
Definition: cs_reload.cpp:680
static bool HandleReloadSpellTargetPositionCommand(ChatHandler *handler)
Definition: cs_reload.cpp:903
static bool HandleReloadBattlegroundTemplate(ChatHandler *handler)
Definition: cs_reload.cpp:223
static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1095
static bool HandleReloadLocalesPageTextCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1127
static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler *handler)
Definition: cs_reload.cpp:396
static bool HandleReloadCreatureText(ChatHandler *handler)
Definition: cs_reload.cpp:1202
static bool HandleReloadAreaTriggerTavernCommand(ChatHandler *handler)
Definition: cs_reload.cpp:380
static bool HandleReloadVehicleAccessoryCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1218
static bool HandleReloadDungeonAccessCommand(ChatHandler *handler)
Definition: cs_reload.cpp:356
static bool HandleReloadMailLevelRewardCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1168
static bool HandleReloadConditions(ChatHandler *handler)
Definition: cs_reload.cpp:1194
static bool HandleReloadGossipMenuOptionCommand(ChatHandler *handler)
Definition: cs_reload.cpp:520
static bool HandleReloadAuctionsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1184
static bool HandleReloadGameTeleCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1034
static bool HandleReloadAllLocalesCommand(ChatHandler *handler)
Definition: cs_reload.cpp:330
static bool HandleReloadLocalesNpcTextCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1119
static bool HandleReloadAcoreStringCommand(ChatHandler *handler)
Definition: cs_reload.cpp:719
static bool HandleReloadSpellThreatsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:911
static bool HandleReloadSpellScriptsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1005
static bool HandleReloadConfigCommand(ChatHandler *handler)
Definition: cs_reload.cpp:347
static bool HandleReloadCreatureQuestEnderCommand(ChatHandler *handler)
Definition: cs_reload.cpp:503
static bool HandleReloadLootTemplatesSpellCommand(ChatHandler *handler)
Definition: cs_reload.cpp:699
static bool HandleReloadGossipMenuCommand(ChatHandler *handler)
Definition: cs_reload.cpp:511
static bool HandleReloadItemEnchantementsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:944
static bool HandleReloadCommandCommand(ChatHandler *handler)
Definition: cs_reload.cpp:430
static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler *handler)
Definition: cs_reload.cpp:650
static bool HandleReloadAllNpcCommand(ChatHandler *handler)
Definition: cs_reload.cpp:256
static bool HandleReloadMotdCommand(ChatHandler *handler)
Definition: cs_reload.cpp:412
static bool HandleReloadWardenactionCommand(ChatHandler *handler)
Definition: cs_reload.cpp:727
static bool HandleReloadLocalesCreatureTextCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1079
static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler *handler)
Definition: cs_reload.cpp:919
static bool HandleReloadAutobroadcastCommand(ChatHandler *handler)
Definition: cs_reload.cpp:404
static bool HandleReloadSpellRequiredCommand(ChatHandler *handler)
Definition: cs_reload.cpp:855
static bool HandleReloadBroadcastTextCommand(ChatHandler *handler)
Definition: cs_reload.cpp:421
static bool HandleReloadLocalesQuestGreetingCommand(ChatHandler *handler)
Definition: cs_reload.cpp:561
static bool HandleReloadWpScriptsCommand(ChatHandler *handler)
Definition: cs_reload.cpp:978
static bool HandleReloadQuestPOICommand(ChatHandler *handler)
Definition: cs_reload.cpp:766
static bool HandleReloadAllAchievementCommand(ChatHandler *handler)
Definition: cs_reload.cpp:231
static bool HandleReloadWpCommand(ChatHandler *handler)
Definition: cs_reload.cpp:996
static bool HandleReloadGOQuestStarterCommand(ChatHandler *handler)
Definition: cs_reload.cpp:529
static bool HandleReloadCreatureQuestStarterCommand(ChatHandler *handler)
Definition: cs_reload.cpp:487
static bool HandleReloadGameGraveyardZoneCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1023
static bool HandleReloadOnKillReputationCommand(ChatHandler *handler)
Definition: cs_reload.cpp:441
static bool HandleReloadAchievementRewardCommand(ChatHandler *handler)
Definition: cs_reload.cpp:372
static bool HandleReloadCreatureTemplateCommand(ChatHandler *handler, std::string_view args)
Definition: cs_reload.cpp:449
static bool HandleReloadLootTemplatesMillingCommand(ChatHandler *handler)
Definition: cs_reload.cpp:640
static bool HandleReloadItemSetNamesCommand(ChatHandler *handler)
Definition: cs_reload.cpp:952
static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler *handler)
Definition: cs_reload.cpp:1136

References HandleReloadAchievementCriteriaDataCommand(), HandleReloadAchievementRewardCommand(), HandleReloadAcoreStringCommand(), HandleReloadAllAchievementCommand(), HandleReloadAllAreaCommand(), HandleReloadAllCommand(), HandleReloadAllGossipsCommand(), HandleReloadAllItemCommand(), HandleReloadAllLocalesCommand(), HandleReloadAllLootCommand(), HandleReloadAllNpcCommand(), HandleReloadAllQuestCommand(), HandleReloadAllScriptsCommand(), HandleReloadAllSpellCommand(), HandleReloadAreaTriggerTavernCommand(), HandleReloadAreaTriggerTeleportCommand(), HandleReloadAuctionsCommand(), HandleReloadAutobroadcastCommand(), HandleReloadBattlegroundTemplate(), HandleReloadBroadcastTextCommand(), HandleReloadCommandCommand(), HandleReloadConditions(), HandleReloadConfigCommand(), HandleReloadCreatureMovementOverrideCommand(), HandleReloadCreatureQuestEnderCommand(), HandleReloadCreatureQuestStarterCommand(), HandleReloadCreatureTemplateCommand(), HandleReloadCreatureText(), HandleReloadDisablesCommand(), HandleReloadDungeonAccessCommand(), HandleReloadEventScriptsCommand(), HandleReloadGameGraveyardCommand(), HandleReloadGameGraveyardZoneCommand(), HandleReloadGameTeleCommand(), HandleReloadGMTicketsCommand(), HandleReloadGOQuestEnderCommand(), HandleReloadGOQuestStarterCommand(), HandleReloadGossipMenuCommand(), HandleReloadGossipMenuOptionCommand(), HandleReloadItemEnchantementsCommand(), HandleReloadItemSetNamesCommand(), HandleReloadLfgRewardsCommand(), HandleReloadLinkedRespawnCommand(), HandleReloadLocalesAchievementRewardCommand(), HandleReloadLocalesCreatureCommand(), HandleReloadLocalesCreatureTextCommand(), HandleReloadLocalesGameobjectCommand(), HandleReloadLocalesGossipMenuOptionCommand(), HandleReloadLocalesItemCommand(), HandleReloadLocalesItemSetNameCommand(), HandleReloadLocalesNpcTextCommand(), HandleReloadLocalesPageTextCommand(), HandleReloadLocalesPointsOfInterestCommand(), HandleReloadLocalesQuestCommand(), HandleReloadLocalesQuestGreetingCommand(), HandleReloadLocalesQuestOfferRewardCommand(), HandleReloadLocalesQuestRequestItemsCommand(), HandleReloadLootTemplatesCreatureCommand(), HandleReloadLootTemplatesDisenchantCommand(), HandleReloadLootTemplatesFishingCommand(), HandleReloadLootTemplatesGameobjectCommand(), HandleReloadLootTemplatesItemCommand(), HandleReloadLootTemplatesMailCommand(), HandleReloadLootTemplatesMillingCommand(), HandleReloadLootTemplatesPickpocketingCommand(), HandleReloadLootTemplatesPlayerCommand(), HandleReloadLootTemplatesProspectingCommand(), HandleReloadLootTemplatesReferenceCommand(), HandleReloadLootTemplatesSkinningCommand(), HandleReloadLootTemplatesSpellCommand(), HandleReloadMailLevelRewardCommand(), HandleReloadMailServerTemplateCommand(), HandleReloadMotdCommand(), HandleReloadNpcTrainerCommand(), HandleReloadNpcVendorCommand(), HandleReloadOnKillReputationCommand(), HandleReloadPageTextsCommand(), HandleReloadPointsOfInterestCommand(), HandleReloadProfanityNameCommand(), HandleReloadQuestAreaTriggersCommand(), HandleReloadQuestGreetingCommand(), HandleReloadQuestPOICommand(), HandleReloadQuestTemplateCommand(), HandleReloadReputationRewardRateCommand(), HandleReloadReservedNameCommand(), HandleReloadSkillDiscoveryTemplateCommand(), HandleReloadSkillExtraItemTemplateCommand(), HandleReloadSkillFishingBaseLevelCommand(), HandleReloadSmartScripts(), HandleReloadSpellAreaCommand(), HandleReloadSpellBonusesCommand(), HandleReloadSpellClickSpellsCommand(), HandleReloadSpellGroupsCommand(), HandleReloadSpellGroupStackRulesCommand(), HandleReloadSpellLinkedSpellCommand(), HandleReloadSpellPetAurasCommand(), HandleReloadSpellProcEventCommand(), HandleReloadSpellProcsCommand(), HandleReloadSpellRequiredCommand(), HandleReloadSpellScriptsCommand(), HandleReloadSpellTargetPositionCommand(), HandleReloadSpellThreatsCommand(), HandleReloadVehicleAccessoryCommand(), HandleReloadVehicleTemplateAccessoryCommand(), HandleReloadWardenactionCommand(), HandleReloadWpCommand(), HandleReloadWpScriptsCommand(), and SEC_ADMINISTRATOR.

◆ HandleReloadAchievementCriteriaDataCommand()

static bool reload_commandscript::HandleReloadAchievementCriteriaDataCommand ( ChatHandler handler)
inlinestatic
365 {
366 LOG_INFO("server.loading", "Re-Loading Additional Achievement Criteria Data...");
367 sAchievementMgr->LoadAchievementCriteriaData();
368 handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded.");
369 return true;
370 }
#define LOG_INFO(filterType__,...)
Definition: Log.h:167
#define sAchievementMgr
Definition: AchievementMgr.h:421
void SendGlobalGMSysMessage(const char *str)
Definition: Chat.cpp:139

References LOG_INFO, sAchievementMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllAchievementCommand().

◆ HandleReloadAchievementRewardCommand()

static bool reload_commandscript::HandleReloadAchievementRewardCommand ( ChatHandler handler)
inlinestatic
373 {
374 LOG_INFO("server.loading", "Re-Loading Achievement Reward Data...");
375 sAchievementMgr->LoadRewards();
376 handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded.");
377 return true;
378 }

References LOG_INFO, sAchievementMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllAchievementCommand().

◆ HandleReloadAcoreStringCommand()

static bool reload_commandscript::HandleReloadAcoreStringCommand ( ChatHandler handler)
inlinestatic
720 {
721 LOG_INFO("server.loading", "Re-Loading acore_string Table!");
722 sObjectMgr->LoadAcoreStrings();
723 handler->SendGlobalGMSysMessage("DB table `acore_string` reloaded.");
724 return true;
725 }
#define sObjectMgr
Definition: ObjectMgr.h:1640

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadAllAchievementCommand()

static bool reload_commandscript::HandleReloadAllAchievementCommand ( ChatHandler handler)
inlinestatic

◆ HandleReloadAllAreaCommand()

static bool reload_commandscript::HandleReloadAllAreaCommand ( ChatHandler handler)
inlinestatic
239 {
240 //HandleReloadQuestAreaTriggersCommand(handler); -- reloaded in HandleReloadAllQuestCommand
244 return true;
245 }

References HandleReloadAreaTriggerTavernCommand(), HandleReloadAreaTriggerTeleportCommand(), and HandleReloadGameGraveyardZoneCommand().

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadAllCommand()

static bool reload_commandscript::HandleReloadAllCommand ( ChatHandler handler)
inlinestatic

References HandleReloadAcoreStringCommand(), HandleReloadAllAchievementCommand(), HandleReloadAllAreaCommand(), HandleReloadAllGossipsCommand(), HandleReloadAllItemCommand(), HandleReloadAllLocalesCommand(), HandleReloadAllLootCommand(), HandleReloadAllNpcCommand(), HandleReloadAllQuestCommand(), HandleReloadAllSpellCommand(), HandleReloadAutobroadcastCommand(), HandleReloadBattlegroundTemplate(), HandleReloadBroadcastTextCommand(), HandleReloadCommandCommand(), HandleReloadCreatureMovementOverrideCommand(), HandleReloadDungeonAccessCommand(), HandleReloadGameTeleCommand(), HandleReloadMailLevelRewardCommand(), HandleReloadMailServerTemplateCommand(), HandleReloadMotdCommand(), HandleReloadProfanityNameCommand(), HandleReloadReservedNameCommand(), HandleReloadSkillFishingBaseLevelCommand(), HandleReloadVehicleAccessoryCommand(), and HandleReloadVehicleTemplateAccessoryCommand().

Referenced by GetCommands().

◆ HandleReloadAllGossipsCommand()

static bool reload_commandscript::HandleReloadAllGossipsCommand ( ChatHandler handler)
inlinestatic

◆ HandleReloadAllItemCommand()

static bool reload_commandscript::HandleReloadAllItemCommand ( ChatHandler handler)
inlinestatic

◆ HandleReloadAllLocalesCommand()

◆ HandleReloadAllLootCommand()

static bool reload_commandscript::HandleReloadAllLootCommand ( ChatHandler handler)
inlinestatic
248 {
249 LOG_INFO("server.loading", "Re-Loading Loot Tables...");
251 handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded.");
252 sConditionMgr->LoadConditions(true);
253 return true;
254 }
#define sConditionMgr
Definition: ConditionMgr.h:289
void LoadLootTables()
Definition: LootMgr.h:443

References LoadLootTables(), LOG_INFO, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadAllNpcCommand()

static bool reload_commandscript::HandleReloadAllNpcCommand ( ChatHandler handler)
inlinestatic

◆ HandleReloadAllQuestCommand()

static bool reload_commandscript::HandleReloadAllQuestCommand ( ChatHandler handler)
inlinestatic
266 {
272
273 LOG_INFO("server.loading", "Re-Loading Quests Relations...");
274 sObjectMgr->LoadQuestStartersAndEnders();
275 handler->SendGlobalGMSysMessage("DB tables `*_queststarter` and `*_questender` reloaded.");
276 return true;
277 }

References HandleReloadLocalesQuestGreetingCommand(), HandleReloadQuestAreaTriggersCommand(), HandleReloadQuestGreetingCommand(), HandleReloadQuestPOICommand(), HandleReloadQuestTemplateCommand(), LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadAllScriptsCommand()

static bool reload_commandscript::HandleReloadAllScriptsCommand ( ChatHandler handler)
inlinestatic
280 {
281 if (sScriptMgr->IsScriptScheduled())
282 {
283 handler->PSendSysMessage("DB scripts used currently, please attempt reload later.");
284 handler->SetSentErrorMessage(true);
285 return false;
286 }
287
288 LOG_INFO("server.loading", "Re-Loading Scripts...");
291 handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
293 HandleReloadWpCommand(handler);
294 return true;
295 }
#define sScriptMgr
Definition: ScriptMgr.h:2702
void SetSentErrorMessage(bool val)
Definition: Chat.h:118
void PSendSysMessage(char const *fmt, Args &&... args)
Definition: Chat.h:60

References HandleReloadEventScriptsCommand(), HandleReloadSpellScriptsCommand(), HandleReloadWpCommand(), HandleReloadWpScriptsCommand(), LOG_INFO, ChatHandler::PSendSysMessage(), ChatHandler::SendGlobalGMSysMessage(), ChatHandler::SetSentErrorMessage(), and sScriptMgr.

Referenced by GetCommands().

◆ HandleReloadAllSpellCommand()

◆ HandleReloadAreaTriggerCommand()

static bool reload_commandscript::HandleReloadAreaTriggerCommand ( ChatHandler handler)
inlinestatic
389 {
390 LOG_INFO("server.loading", "Re-Loading Area Trigger definitions...");
391 sObjectMgr->LoadAreaTriggers();
392 handler->SendGlobalGMSysMessage("DB table `areatrigger` reloaded.");
393 return true;
394 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

◆ HandleReloadAreaTriggerTavernCommand()

static bool reload_commandscript::HandleReloadAreaTriggerTavernCommand ( ChatHandler handler)
inlinestatic
381 {
382 LOG_INFO("server.loading", "Re-Loading Tavern Area Triggers...");
383 sObjectMgr->LoadTavernAreaTriggers();
384 handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded.");
385 return true;
386 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllAreaCommand().

◆ HandleReloadAreaTriggerTeleportCommand()

static bool reload_commandscript::HandleReloadAreaTriggerTeleportCommand ( ChatHandler handler)
inlinestatic
397 {
398 LOG_INFO("server.loading", "Re-Loading Area Trigger teleport definitions...");
399 sObjectMgr->LoadAreaTriggerTeleports();
400 handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded.");
401 return true;
402 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllAreaCommand().

◆ HandleReloadAuctionsCommand()

static bool reload_commandscript::HandleReloadAuctionsCommand ( ChatHandler handler)
inlinestatic
  • Reload dynamic data tables from the database
1185 {
1187 LOG_INFO("server.loading", "Re-Loading Auctions...");
1188 sAuctionMgr->LoadAuctionItems();
1189 sAuctionMgr->LoadAuctions();
1190 handler->SendGlobalGMSysMessage("Auctions reloaded.");
1191 return true;
1192 }
#define sAuctionMgr
Definition: AuctionHouseMgr.h:228

References LOG_INFO, sAuctionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadAutobroadcastCommand()

static bool reload_commandscript::HandleReloadAutobroadcastCommand ( ChatHandler handler)
inlinestatic
405 {
406 LOG_INFO("server.loading", "Re-Loading Autobroadcasts...");
407 sAutobroadcastMgr->LoadAutobroadcasts();
408 handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded.");
409 return true;
410 }
#define sAutobroadcastMgr
Definition: AutobroadcastMgr.h:52

References LOG_INFO, sAutobroadcastMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadBattlegroundTemplate()

static bool reload_commandscript::HandleReloadBattlegroundTemplate ( ChatHandler handler)
inlinestatic
224 {
225 LOG_INFO("server.loading", "Re-Loading Battleground Templates...");
226 sBattlegroundMgr->LoadBattlegroundTemplates();
227 handler->SendGlobalGMSysMessage("DB table `battleground_template` reloaded.");
228 return true;
229 }
#define sBattlegroundMgr
Definition: BattlegroundMgr.h:188

References LOG_INFO, sBattlegroundMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadBroadcastTextCommand()

static bool reload_commandscript::HandleReloadBroadcastTextCommand ( ChatHandler handler)
inlinestatic
422 {
423 LOG_INFO("server.loading", "Re-Loading Broadcast texts...");
424 sObjectMgr->LoadBroadcastTexts();
425 sObjectMgr->LoadBroadcastTextLocales();
426 handler->SendGlobalGMSysMessage("DB table `broadcast_text` reloaded.");
427 return true;
428 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadCommandCommand()

static bool reload_commandscript::HandleReloadCommandCommand ( ChatHandler handler)
inlinestatic
431 {
432 LOG_INFO("server.loading", "Reloading .command information...");
434 handler->SendGlobalGMSysMessage("DB table `command` reloaded.");
435
436 // do not log this invocation, otherwise we might crash (the command table we used to get here is no longer valid!)
437 handler->SetSentErrorMessage(true);
438 return false;
439 }
AC_GAME_API void LoadCommandMap()
Definition: ChatCommand.cpp:533

References Acore::ChatCommands::LoadCommandMap(), LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and ChatHandler::SetSentErrorMessage().

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadConditions()

static bool reload_commandscript::HandleReloadConditions ( ChatHandler handler)
inlinestatic
1195 {
1196 LOG_INFO("server.loading", "Re-Loading Conditions...");
1197 sConditionMgr->LoadConditions(true);
1198 handler->SendGlobalGMSysMessage("Conditions reloaded.");
1199 return true;
1200 }

References LOG_INFO, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadConfigCommand()

static bool reload_commandscript::HandleReloadConfigCommand ( ChatHandler handler)
inlinestatic
348 {
349 LOG_INFO("server.loading", "Re-Loading config settings...");
350 sWorld->LoadConfigSettings(true);
351 sMapMgr->InitializeVisibilityDistanceInfo();
352 handler->SendGlobalGMSysMessage("World config settings reloaded.");
353 return true;
354 }
#define sMapMgr
Definition: MapMgr.h:221
#define sWorld
Definition: World.h:451

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), sMapMgr, and sWorld.

Referenced by GetCommands().

◆ HandleReloadCreatureMovementOverrideCommand()

static bool reload_commandscript::HandleReloadCreatureMovementOverrideCommand ( ChatHandler handler)
inlinestatic
593 {
594 LOG_INFO("server.loading", "Re-Loading Creature movement overrides...");
595 sObjectMgr->LoadCreatureMovementOverrides();
596 handler->SendGlobalGMSysMessage("DB table `creature_movement_override` reloaded.");
597 return true;
598 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadCreatureQuestEnderCommand()

static bool reload_commandscript::HandleReloadCreatureQuestEnderCommand ( ChatHandler handler)
inlinestatic
504 {
505 LOG_INFO("server.loading", "Loading Quests Relations... (`creature_questender`)");
506 sObjectMgr->LoadCreatureQuestEnders();
507 handler->SendGlobalGMSysMessage("DB table `creature_questender` reloaded.");
508 return true;
509 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadCreatureQuestStarterCommand()

static bool reload_commandscript::HandleReloadCreatureQuestStarterCommand ( ChatHandler handler)
inlinestatic
488 {
489 LOG_INFO("server.loading", "Loading Quests Relations... (`creature_queststarter`)");
490 sObjectMgr->LoadCreatureQuestStarters();
491 handler->SendGlobalGMSysMessage("DB table `creature_queststarter` reloaded.");
492 return true;
493 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadCreatureTemplateCommand()

static bool reload_commandscript::HandleReloadCreatureTemplateCommand ( ChatHandler handler,
std::string_view  args 
)
inlinestatic
450 {
451 if (args.empty())
452 return false;
453
454 for (std::string_view entryStr : Acore::Tokenize(args, ' ', false))
455 {
456 uint32 entry = Acore::StringTo<uint32>(entryStr).value_or(0);
457
459 stmt->SetData(0, entry);
460 PreparedQueryResult result = WorldDatabase.Query(stmt);
461
462 if (!result)
463 {
465 continue;
466 }
467
468 CreatureTemplate* cInfo = const_cast<CreatureTemplate*>(sObjectMgr->GetCreatureTemplate(entry));
469 if (!cInfo)
470 {
472 continue;
473 }
474
475 LOG_INFO("server.loading", "Reloading creature template entry {}", entry);
476
477 Field* fields = result->Fetch();
478
479 sObjectMgr->LoadCreatureTemplate(fields);
480 sObjectMgr->CheckCreatureTemplate(cInfo);
481 }
482
483 handler->SendGlobalGMSysMessage("Creature template reloaded.");
484 return true;
485 }
std::uint32_t uint32
Definition: Define.h:108
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition: DatabaseEnv.cpp:20
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition: DatabaseEnvFwd.h:46
@ WORLD_SEL_CREATURE_TEMPLATE
Definition: WorldDatabase.h:85
@ LANG_COMMAND_CREATURESTORAGE_NOTFOUND
Definition: Language.h:730
@ LANG_COMMAND_CREATURETEMPLATE_NOTFOUND
Definition: Language.h:729
std::vector< std::string_view > Tokenize(std::string_view str, char sep, bool keepEmpty)
Definition: Tokenize.cpp:20
Definition: PreparedStatement.h:158
Class used to access individual fields of database query result.
Definition: Field.h:99
Acore::Types::is_default< T > SetData(const uint8 index, T value)
Definition: PreparedStatement.h:78
Definition: CreatureData.h:176

References LANG_COMMAND_CREATURESTORAGE_NOTFOUND, LANG_COMMAND_CREATURETEMPLATE_NOTFOUND, LOG_INFO, ChatHandler::PSendSysMessage(), ChatHandler::SendGlobalGMSysMessage(), PreparedStatementBase::SetData(), sObjectMgr, Acore::Tokenize(), WORLD_SEL_CREATURE_TEMPLATE, and WorldDatabase.

Referenced by GetCommands().

◆ HandleReloadCreatureText()

static bool reload_commandscript::HandleReloadCreatureText ( ChatHandler handler)
inlinestatic
1203 {
1204 LOG_INFO("server.loading", "Re-Loading Creature Texts...");
1205 sCreatureTextMgr->LoadCreatureTexts();
1206 handler->SendGlobalGMSysMessage("Creature Texts reloaded.");
1207 return true;
1208 }
#define sCreatureTextMgr
Definition: CreatureTextMgr.h:119

References LOG_INFO, sCreatureTextMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadDisablesCommand()

static bool reload_commandscript::HandleReloadDisablesCommand ( ChatHandler handler)
inlinestatic
1046 {
1047 LOG_INFO("server.loading", "Re-Loading disables table...");
1049 LOG_INFO("server.loading", "Checking quest disables...");
1051 handler->SendGlobalGMSysMessage("DB table `disables` reloaded.");
1052 return true;
1053 }
void CheckQuestDisables()
Definition: DisableMgr.cpp:275
void LoadDisables()
Definition: DisableMgr.cpp:50

References DisableMgr::CheckQuestDisables(), DisableMgr::LoadDisables(), LOG_INFO, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadDungeonAccessCommand()

static bool reload_commandscript::HandleReloadDungeonAccessCommand ( ChatHandler handler)
inlinestatic
357 {
358 LOG_INFO("server.loading", "Re-Loading Dungeon Access Requirement definitions...");
359 sObjectMgr->LoadAccessRequirements();
360 handler->SendGlobalGMSysMessage("DB tables `dungeon_access_template` AND `dungeon_access_requirements` reloaded.");
361 return true;
362 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadEventScriptsCommand()

static bool reload_commandscript::HandleReloadEventScriptsCommand ( ChatHandler handler)
inlinestatic
961 {
962 if (sScriptMgr->IsScriptScheduled())
963 {
964 handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
965 handler->SetSentErrorMessage(true);
966 return false;
967 }
968
969 LOG_INFO("server.loading", "Re-Loading Scripts from `event_scripts`...");
970
971 sObjectMgr->LoadEventScripts();
972
973 handler->SendGlobalGMSysMessage("DB table `event_scripts` reloaded.");
974
975 return true;
976 }
virtual void SendSysMessage(std::string_view str, bool escapeCharacters=false)
Definition: Chat.cpp:103

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), sObjectMgr, and sScriptMgr.

Referenced by GetCommands(), and HandleReloadAllScriptsCommand().

◆ HandleReloadGameGraveyardCommand()

static bool reload_commandscript::HandleReloadGameGraveyardCommand ( ChatHandler handler)
inlinestatic
1235 {
1236 LOG_INFO("server.loading", "Reloading game_graveyard table...");
1237 sGraveyard->LoadGraveyardFromDB();
1238 handler->SendGlobalGMSysMessage("DB table `game_graveyard` reloaded.");
1239 return true;
1240 }
#define sGraveyard
Definition: GameGraveyard.h:75

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sGraveyard.

Referenced by GetCommands().

◆ HandleReloadGameGraveyardZoneCommand()

static bool reload_commandscript::HandleReloadGameGraveyardZoneCommand ( ChatHandler handler)
inlinestatic
1024 {
1025 LOG_INFO("server.loading", "Re-Loading Graveyard-zone links...");
1026
1027 sGraveyard->LoadGraveyardZones();
1028
1029 handler->SendGlobalGMSysMessage("DB table `graveyard_zone` reloaded.");
1030
1031 return true;
1032 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sGraveyard.

Referenced by GetCommands(), and HandleReloadAllAreaCommand().

◆ HandleReloadGameTeleCommand()

static bool reload_commandscript::HandleReloadGameTeleCommand ( ChatHandler handler)
inlinestatic
1035 {
1036 LOG_INFO("server.loading", "Re-Loading Game Tele coordinates...");
1037
1038 sObjectMgr->LoadGameTele();
1039
1040 handler->SendGlobalGMSysMessage("DB table `game_tele` reloaded.");
1041
1042 return true;
1043 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadGMTicketsCommand()

static bool reload_commandscript::HandleReloadGMTicketsCommand ( ChatHandler )
inlinestatic
184 {
185 sTicketMgr->LoadTickets();
186 return true;
187 }
#define sTicketMgr
Definition: TicketMgr.h:258

References sTicketMgr.

Referenced by GetCommands().

◆ HandleReloadGOQuestEnderCommand()

static bool reload_commandscript::HandleReloadGOQuestEnderCommand ( ChatHandler handler)
inlinestatic
538 {
539 LOG_INFO("server.loading", "Loading Quests Relations... (`gameobject_questender`)");
540 sObjectMgr->LoadGameobjectQuestEnders();
541 handler->SendGlobalGMSysMessage("DB table `gameobject_questender` reloaded.");
542 return true;
543 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadGOQuestStarterCommand()

static bool reload_commandscript::HandleReloadGOQuestStarterCommand ( ChatHandler handler)
inlinestatic
530 {
531 LOG_INFO("server.loading", "Loading Quests Relations... (`gameobject_queststarter`)");
532 sObjectMgr->LoadGameobjectQuestStarters();
533 handler->SendGlobalGMSysMessage("DB table `gameobject_queststarter` reloaded.");
534 return true;
535 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadGossipMenuCommand()

static bool reload_commandscript::HandleReloadGossipMenuCommand ( ChatHandler handler)
inlinestatic
512 {
513 LOG_INFO("server.loading", "Re-Loading `gossip_menu` Table!");
514 sObjectMgr->LoadGossipMenu();
515 handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded.");
516 sConditionMgr->LoadConditions(true);
517 return true;
518 }

References LOG_INFO, sConditionMgr, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllGossipsCommand().

◆ HandleReloadGossipMenuOptionCommand()

static bool reload_commandscript::HandleReloadGossipMenuOptionCommand ( ChatHandler handler)
inlinestatic
521 {
522 LOG_INFO("server.loading", "Re-Loading `gossip_menu_option` Table!");
523 sObjectMgr->LoadGossipMenuItems();
524 handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded.");
525 sConditionMgr->LoadConditions(true);
526 return true;
527 }

References LOG_INFO, sConditionMgr, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllGossipsCommand().

◆ HandleReloadItemEnchantementsCommand()

static bool reload_commandscript::HandleReloadItemEnchantementsCommand ( ChatHandler handler)
inlinestatic
945 {
946 LOG_INFO("server.loading", "Re-Loading Item Random Enchantments Table...");
948 handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded.");
949 return true;
950 }
void LoadRandomEnchantmentsTable()
Definition: ItemEnchantmentMgr.cpp:44

References LoadRandomEnchantmentsTable(), LOG_INFO, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllItemCommand().

◆ HandleReloadItemSetNamesCommand()

static bool reload_commandscript::HandleReloadItemSetNamesCommand ( ChatHandler handler)
inlinestatic
953 {
954 LOG_INFO("server.loading", "Re-Loading Item set names...");
955 sObjectMgr->LoadItemSetNames();
956 handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded.");
957 return true;
958 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadLfgRewardsCommand()

static bool reload_commandscript::HandleReloadLfgRewardsCommand ( ChatHandler handler)
inlinestatic
1064 {
1065 LOG_INFO("server.loading", "Re-Loading lfg dungeon rewards...");
1066 sLFGMgr->LoadRewards();
1067 handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded.");
1068 return true;
1069 }
#define sLFGMgr
Definition: LFGMgr.h:638

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sLFGMgr.

Referenced by GetCommands().

◆ HandleReloadLinkedRespawnCommand()

static bool reload_commandscript::HandleReloadLinkedRespawnCommand ( ChatHandler handler)
inlinestatic
496 {
497 LOG_INFO("server.loading", "Loading Linked Respawns... (`creature_linked_respawn`)");
498 sObjectMgr->LoadLinkedRespawn();
499 handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded.");
500 return true;
501 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadLocalesAchievementRewardCommand()

static bool reload_commandscript::HandleReloadLocalesAchievementRewardCommand ( ChatHandler handler)
inlinestatic
1056 {
1057 LOG_INFO("server.loading", "Re-Loading Achievement Reward Data Locale...");
1058 sAchievementMgr->LoadRewardLocales();
1059 handler->SendGlobalGMSysMessage("DB table `achievement_reward_locale` reloaded.");
1060 return true;
1061 }

References LOG_INFO, sAchievementMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesCreatureCommand()

static bool reload_commandscript::HandleReloadLocalesCreatureCommand ( ChatHandler handler)
inlinestatic
1072 {
1073 LOG_INFO("server.loading", "Re-Loading Creature Template Locale...");
1074 sObjectMgr->LoadCreatureLocales();
1075 handler->SendGlobalGMSysMessage("DB table `creature_template_locale` reloaded.");
1076 return true;
1077 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesCreatureTextCommand()

static bool reload_commandscript::HandleReloadLocalesCreatureTextCommand ( ChatHandler handler)
inlinestatic
1080 {
1081 LOG_INFO("server.loading", "Re-Loading Creature Texts Locale...");
1082 sCreatureTextMgr->LoadCreatureTextLocales();
1083 handler->SendGlobalGMSysMessage("DB table `creature_text_locale` reloaded.");
1084 return true;
1085 }

References LOG_INFO, sCreatureTextMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesGameobjectCommand()

static bool reload_commandscript::HandleReloadLocalesGameobjectCommand ( ChatHandler handler)
inlinestatic
1088 {
1089 LOG_INFO("server.loading", "Re-Loading Gameobject Template Locale ... ");
1090 sObjectMgr->LoadGameObjectLocales();
1091 handler->SendGlobalGMSysMessage("DB table `gameobject_template_locale` reloaded.");
1092 return true;
1093 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesGossipMenuOptionCommand()

static bool reload_commandscript::HandleReloadLocalesGossipMenuOptionCommand ( ChatHandler handler)
inlinestatic
1096 {
1097 LOG_INFO("server.loading", "Re-Loading Gossip Menu Option Locale ... ");
1098 sObjectMgr->LoadGossipMenuItemsLocales();
1099 handler->SendGlobalGMSysMessage("DB table `gossip_menu_option_locale` reloaded.");
1100 return true;
1101 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesItemCommand()

static bool reload_commandscript::HandleReloadLocalesItemCommand ( ChatHandler handler)
inlinestatic
1104 {
1105 LOG_INFO("server.loading", "Re-Loading Item Template Locale ... ");
1106 sObjectMgr->LoadItemLocales();
1107 handler->SendGlobalGMSysMessage("DB table `item_template_locale` reloaded.");
1108 return true;
1109 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesItemSetNameCommand()

static bool reload_commandscript::HandleReloadLocalesItemSetNameCommand ( ChatHandler handler)
inlinestatic
1112 {
1113 LOG_INFO("server.loading", "Re-Loading Item set name Locale... ");
1114 sObjectMgr->LoadItemSetNameLocales();
1115 handler->SendGlobalGMSysMessage("DB table `item_set_name_locale` reloaded.");
1116 return true;
1117 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadLocalesNpcTextCommand()

static bool reload_commandscript::HandleReloadLocalesNpcTextCommand ( ChatHandler handler)
inlinestatic
1120 {
1121 LOG_INFO("server.loading", "Re-Loading NPC Text Locale ... ");
1122 sObjectMgr->LoadNpcTextLocales();
1123 handler->SendGlobalGMSysMessage("DB table `npc_text_locale` reloaded.");
1124 return true;
1125 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesPageTextCommand()

static bool reload_commandscript::HandleReloadLocalesPageTextCommand ( ChatHandler handler)
inlinestatic
1128 {
1129 LOG_INFO("server.loading", "Re-Loading Page Text Locale ... ");
1130 sObjectMgr->LoadPageTextLocales();
1131 handler->SendGlobalGMSysMessage("DB table `page_text_locale` reloaded.");
1132 handler->SendGlobalGMSysMessage("You need to delete your client cache or change the cache number in config in order for your players see the changes.");
1133 return true;
1134 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesPointsOfInterestCommand()

static bool reload_commandscript::HandleReloadLocalesPointsOfInterestCommand ( ChatHandler handler)
inlinestatic
1137 {
1138 LOG_INFO("server.loading", "Re-Loading Points Of Interest Locale ... ");
1139 sObjectMgr->LoadPointOfInterestLocales();
1140 handler->SendGlobalGMSysMessage("DB table `points_of_interest_locale` reloaded.");
1141 return true;
1142 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesQuestCommand()

static bool reload_commandscript::HandleReloadLocalesQuestCommand ( ChatHandler handler)
inlinestatic
1145 {
1146 LOG_INFO("server.loading", "Re-Loading Locales Quest ... ");
1147 sObjectMgr->LoadQuestLocales();
1148 handler->SendGlobalGMSysMessage("DB table `quest_template_locale` reloaded.");
1149 return true;
1150 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesQuestGreetingCommand()

static bool reload_commandscript::HandleReloadLocalesQuestGreetingCommand ( ChatHandler handler)
inlinestatic
562 {
563 LOG_INFO("server.loading", "Re-Loading Quest Greeting locales...");
564 sObjectMgr->LoadQuestGreetingsLocales();
565 handler->SendGlobalGMSysMessage("DB table `quest_greeting_locale` reloaded.");
566 return true;
567 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllQuestCommand().

◆ HandleReloadLocalesQuestOfferRewardCommand()

static bool reload_commandscript::HandleReloadLocalesQuestOfferRewardCommand ( ChatHandler handler)
inlinestatic
1153 {
1154 LOG_INFO("server.loading", "Re-Loading Quest Offer Reward Locale... ");
1155 sObjectMgr->LoadQuestOfferRewardLocale();
1156 handler->SendGlobalGMSysMessage("DB table `quest_offer_reward_locale` reloaded.");
1157 return true;
1158 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLocalesQuestRequestItemsCommand()

static bool reload_commandscript::HandleReloadLocalesQuestRequestItemsCommand ( ChatHandler handler)
inlinestatic
1161 {
1162 LOG_INFO("server.loading", "Re-Loading Quest Request Item Locale... ");
1163 sObjectMgr->LoadQuestRequestItemsLocale();
1164 handler->SendGlobalGMSysMessage("DB table `quest_request_item_locale` reloaded.");
1165 return true;
1166 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllLocalesCommand().

◆ HandleReloadLootTemplatesCreatureCommand()

static bool reload_commandscript::HandleReloadLootTemplatesCreatureCommand ( ChatHandler handler)
inlinestatic
583 {
584 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`creature_loot_template`)");
587 handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded.");
588 sConditionMgr->LoadConditions(true);
589 return true;
590 }
void LoadLootTemplates_Creature()
Definition: LootMgr.cpp:1914
LootStore LootTemplates_Creature("creature_loot_template", "creature entry", true)
void CheckLootRefs(LootIdSet *ref_set=nullptr) const
Definition: LootMgr.cpp:276

References LootStore::CheckLootRefs(), LoadLootTemplates_Creature(), LOG_INFO, LootTemplates_Creature, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesDisenchantCommand()

static bool reload_commandscript::HandleReloadLootTemplatesDisenchantCommand ( ChatHandler handler)
inlinestatic
601 {
602 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`disenchant_loot_template`)");
605 handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded.");
606 sConditionMgr->LoadConditions(true);
607 return true;
608 }
LootStore LootTemplates_Disenchant("disenchant_loot_template", "item disenchant id", true)
void LoadLootTemplates_Disenchant()
Definition: LootMgr.cpp:1950

References LootStore::CheckLootRefs(), LoadLootTemplates_Disenchant(), LOG_INFO, LootTemplates_Disenchant, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesFishingCommand()

static bool reload_commandscript::HandleReloadLootTemplatesFishingCommand ( ChatHandler handler)
inlinestatic
611 {
612 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`fishing_loot_template`)");
615 handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded.");
616 sConditionMgr->LoadConditions(true);
617 return true;
618 }
void LoadLootTemplates_Fishing()
Definition: LootMgr.cpp:1984
LootStore LootTemplates_Fishing("fishing_loot_template", "area id", true)

References LootStore::CheckLootRefs(), LoadLootTemplates_Fishing(), LOG_INFO, LootTemplates_Fishing, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesGameobjectCommand()

static bool reload_commandscript::HandleReloadLootTemplatesGameobjectCommand ( ChatHandler handler)
inlinestatic
621 {
622 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`gameobject_loot_template`)");
625 handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded.");
626 sConditionMgr->LoadConditions(true);
627 return true;
628 }
LootStore LootTemplates_Gameobject("gameobject_loot_template", "gameobject entry", true)
void LoadLootTemplates_Gameobject()
Definition: LootMgr.cpp:2010

References LootStore::CheckLootRefs(), LoadLootTemplates_Gameobject(), LOG_INFO, LootTemplates_Gameobject, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesItemCommand()

static bool reload_commandscript::HandleReloadLootTemplatesItemCommand ( ChatHandler handler)
inlinestatic
631 {
632 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`item_loot_template`)");
635 handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded.");
636 sConditionMgr->LoadConditions(true);
637 return true;
638 }
LootStore LootTemplates_Item("item_loot_template", "item entry", true)
void LoadLootTemplates_Item()
Definition: LootMgr.cpp:2046

References LootStore::CheckLootRefs(), LoadLootTemplates_Item(), LOG_INFO, LootTemplates_Item, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesMailCommand()

static bool reload_commandscript::HandleReloadLootTemplatesMailCommand ( ChatHandler handler)
inlinestatic
671 {
672 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`mail_loot_template`)");
675 handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded.");
676 sConditionMgr->LoadConditions(true);
677 return true;
678 }
void LoadLootTemplates_Mail()
Definition: LootMgr.cpp:2170
LootStore LootTemplates_Mail("mail_loot_template", "mail template id", false)

References LootStore::CheckLootRefs(), LoadLootTemplates_Mail(), LOG_INFO, LootTemplates_Mail, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesMillingCommand()

static bool reload_commandscript::HandleReloadLootTemplatesMillingCommand ( ChatHandler handler)
inlinestatic
641 {
642 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`milling_loot_template`)");
645 handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded.");
646 sConditionMgr->LoadConditions(true);
647 return true;
648 }
void LoadLootTemplates_Milling()
Definition: LootMgr.cpp:2072
LootStore LootTemplates_Milling("milling_loot_template", "item entry (herb)", true)

References LootStore::CheckLootRefs(), LoadLootTemplates_Milling(), LOG_INFO, LootTemplates_Milling, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesPickpocketingCommand()

static bool reload_commandscript::HandleReloadLootTemplatesPickpocketingCommand ( ChatHandler handler)
inlinestatic
651 {
652 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`pickpocketing_loot_template`)");
655 handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded.");
656 sConditionMgr->LoadConditions(true);
657 return true;
658 }
void LoadLootTemplates_Pickpocketing()
Definition: LootMgr.cpp:2103
LootStore LootTemplates_Pickpocketing("pickpocketing_loot_template", "creature pickpocket lootid", true)

References LootStore::CheckLootRefs(), LoadLootTemplates_Pickpocketing(), LOG_INFO, LootTemplates_Pickpocketing, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesPlayerCommand()

static bool reload_commandscript::HandleReloadLootTemplatesPlayerCommand ( ChatHandler handler)
inlinestatic
710 {
711 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`player_loot_template`)");
714 handler->SendGlobalGMSysMessage("DB table `player_loot_template` reloaded.");
715 sConditionMgr->LoadConditions(true);
716 return true;
717 }
void LoadLootTemplates_Player()
Definition: LootMgr.cpp:2275
LootStore LootTemplates_Player("player_loot_template", "team id", true)

References LootStore::CheckLootRefs(), LoadLootTemplates_Player(), LOG_INFO, LootTemplates_Player, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesProspectingCommand()

static bool reload_commandscript::HandleReloadLootTemplatesProspectingCommand ( ChatHandler handler)
inlinestatic
661 {
662 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`prospecting_loot_template`)");
665 handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded.");
666 sConditionMgr->LoadConditions(true);
667 return true;
668 }
LootStore LootTemplates_Prospecting("prospecting_loot_template", "item entry (ore)", true)
void LoadLootTemplates_Prospecting()
Definition: LootMgr.cpp:2139

References LootStore::CheckLootRefs(), LoadLootTemplates_Prospecting(), LOG_INFO, LootTemplates_Prospecting, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesReferenceCommand()

static bool reload_commandscript::HandleReloadLootTemplatesReferenceCommand ( ChatHandler handler)
inlinestatic
681 {
682 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`reference_loot_template`)");
684 handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded.");
685 sConditionMgr->LoadConditions(true);
686 return true;
687 }
void LoadLootTemplates_Reference()
Definition: LootMgr.cpp:2296

References LoadLootTemplates_Reference(), LOG_INFO, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesSkinningCommand()

static bool reload_commandscript::HandleReloadLootTemplatesSkinningCommand ( ChatHandler handler)
inlinestatic
690 {
691 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`skinning_loot_template`)");
694 handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded.");
695 sConditionMgr->LoadConditions(true);
696 return true;
697 }
LootStore LootTemplates_Skinning("skinning_loot_template", "creature skinning id", true)
void LoadLootTemplates_Skinning()
Definition: LootMgr.cpp:2196

References LootStore::CheckLootRefs(), LoadLootTemplates_Skinning(), LOG_INFO, LootTemplates_Skinning, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadLootTemplatesSpellCommand()

static bool reload_commandscript::HandleReloadLootTemplatesSpellCommand ( ChatHandler handler)
inlinestatic
700 {
701 LOG_INFO("server.loading", "Re-Loading Loot Tables... (`spell_loot_template`)");
704 handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded.");
705 sConditionMgr->LoadConditions(true);
706 return true;
707 }
LootStore LootTemplates_Spell("spell_loot_template", "spell id (random item creating)", false)
void LoadLootTemplates_Spell()
Definition: LootMgr.cpp:2232

References LootStore::CheckLootRefs(), LoadLootTemplates_Spell(), LOG_INFO, LootTemplates_Spell, sConditionMgr, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands().

◆ HandleReloadMailLevelRewardCommand()

static bool reload_commandscript::HandleReloadMailLevelRewardCommand ( ChatHandler handler)
inlinestatic
1169 {
1170 LOG_INFO("server.loading", "Re-Loading Player level dependent mail rewards...");
1171 sObjectMgr->LoadMailLevelRewards();
1172 handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded.");
1173 return true;
1174 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadMailServerTemplateCommand()

static bool reload_commandscript::HandleReloadMailServerTemplateCommand ( ChatHandler handler)
inlinestatic
1177 {
1178 LOG_INFO("server.loading", "Re-Loading `server_mail_template` table");
1179 sObjectMgr->LoadMailServerTemplates();
1180 handler->SendGlobalGMSysMessage("DB table `server_mail_template` reloaded.");
1181 return true;
1182 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadMotdCommand()

static bool reload_commandscript::HandleReloadMotdCommand ( ChatHandler handler)
inlinestatic
413 {
414 LOG_INFO("server.loading", "Re-Loading Motd...");
415 sWorld->LoadMotd();
416 handler->SendGlobalGMSysMessage("DB table `motd` reloaded.");
418 return true;
419 }
char const * GetMotd()
Get the current Message of the Day.
Definition: ServerMotd.cpp:56
void SendGlobalSysMessage(const char *str)
Definition: Chat.cpp:129

References Motd::GetMotd(), LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), ChatHandler::SendGlobalSysMessage(), and sWorld.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadNpcTrainerCommand()

static bool reload_commandscript::HandleReloadNpcTrainerCommand ( ChatHandler handler)
inlinestatic
743 {
744 LOG_INFO("server.loading", "Re-Loading `npc_trainer` Table!");
745 sObjectMgr->LoadTrainerSpell();
746 handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded.");
747 return true;
748 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllNpcCommand().

◆ HandleReloadNpcVendorCommand()

static bool reload_commandscript::HandleReloadNpcVendorCommand ( ChatHandler handler)
inlinestatic
751 {
752 LOG_INFO("server.loading", "Re-Loading `npc_vendor` Table!");
753 sObjectMgr->LoadVendors();
754 handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded.");
755 return true;
756 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllNpcCommand().

◆ HandleReloadOnKillReputationCommand()

static bool reload_commandscript::HandleReloadOnKillReputationCommand ( ChatHandler handler)
inlinestatic
442 {
443 LOG_INFO("server.loading", "Re-Loading creature award reputation definitions...");
444 sObjectMgr->LoadReputationOnKill();
445 handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded.");
446 return true;
447 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadPageTextsCommand()

static bool reload_commandscript::HandleReloadPageTextsCommand ( ChatHandler handler)
inlinestatic
936 {
937 LOG_INFO("server.loading", "Re-Loading Page Texts...");
938 sObjectMgr->LoadPageTexts();
939 handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded.");
940 handler->SendGlobalGMSysMessage("You need to delete your client cache or change the cache number in config in order for your players see the changes.");
941 return true;
942 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllItemCommand().

◆ HandleReloadPointsOfInterestCommand()

static bool reload_commandscript::HandleReloadPointsOfInterestCommand ( ChatHandler handler)
inlinestatic
759 {
760 LOG_INFO("server.loading", "Re-Loading `points_of_interest` Table!");
761 sObjectMgr->LoadPointsOfInterest();
762 handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded.");
763 return true;
764 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), HandleReloadAllGossipsCommand(), and HandleReloadAllNpcCommand().

◆ HandleReloadProfanityNameCommand()

static bool reload_commandscript::HandleReloadProfanityNameCommand ( ChatHandler handler)
inlinestatic
791 {
792 LOG_INFO("server.loading", "Re-Loading `profanity_player` Table!");
793 sObjectMgr->LoadProfanityPlayersNames();
794 handler->SendGlobalGMSysMessage("DB table `profanity_player` reloaded.");
795 return true;
796 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadQuestAreaTriggersCommand()

static bool reload_commandscript::HandleReloadQuestAreaTriggersCommand ( ChatHandler handler)
inlinestatic
546 {
547 LOG_INFO("server.loading", "Re-Loading Quest Area Triggers...");
548 sObjectMgr->LoadQuestAreaTriggers();
549 handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded.");
550 return true;
551 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllQuestCommand().

◆ HandleReloadQuestGreetingCommand()

static bool reload_commandscript::HandleReloadQuestGreetingCommand ( ChatHandler handler)
inlinestatic
554 {
555 LOG_INFO("server.loading", "Re-Loading Quest Greeting ...");
556 sObjectMgr->LoadQuestGreetings();
557 handler->SendGlobalGMSysMessage("DB table `quest_greeting` reloaded.");
558 return true;
559 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllQuestCommand().

◆ HandleReloadQuestPOICommand()

static bool reload_commandscript::HandleReloadQuestPOICommand ( ChatHandler handler)
inlinestatic
767 {
768 LOG_INFO("server.loading", "Re-Loading Quest POI ..." );
769 sObjectMgr->LoadQuestPOI();
770 handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded.");
771 return true;
772 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllQuestCommand().

◆ HandleReloadQuestTemplateCommand()

static bool reload_commandscript::HandleReloadQuestTemplateCommand ( ChatHandler handler)
inlinestatic

dependent also from gameobject but this table not reloaded anyway

570 {
571 LOG_INFO("server.loading", "Re-Loading Quest Templates...");
572 sObjectMgr->LoadQuests();
573 handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded.");
574
576 LOG_INFO("server.loading", "Re-Loading GameObjects for quests...");
577 sObjectMgr->LoadGameObjectForQuests();
578 handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded.");
579 return true;
580 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllQuestCommand().

◆ HandleReloadReputationRewardRateCommand()

static bool reload_commandscript::HandleReloadReputationRewardRateCommand ( ChatHandler handler)
inlinestatic
799 {
800 LOG_INFO("server.loading", "Re-Loading `reputation_reward_rate` Table!" );
801 sObjectMgr->LoadReputationRewardRate();
802 handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded.");
803 return true;
804 }

References LOG_INFO, ChatHandler::SendGlobalSysMessage(), and sObjectMgr.

Referenced by GetCommands().

◆ HandleReloadReputationSpilloverTemplateCommand()

static bool reload_commandscript::HandleReloadReputationSpilloverTemplateCommand ( ChatHandler handler)
inlinestatic
807 {
808 LOG_INFO("server.loading", "Re-Loading `reputation_spillover_template` Table!" );
809 sObjectMgr->LoadReputationSpilloverTemplate();
810 handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded.");
811 return true;
812 }

References LOG_INFO, ChatHandler::SendGlobalSysMessage(), and sObjectMgr.

◆ HandleReloadReservedNameCommand()

static bool reload_commandscript::HandleReloadReservedNameCommand ( ChatHandler handler)
inlinestatic
783 {
784 LOG_INFO("server.loading", "Re-Loading `reserved_player` Table!");
785 sObjectMgr->LoadReservedPlayersNames();
786 handler->SendGlobalGMSysMessage("DB table `reserved_name` reloaded.");
787 return true;
788 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadSkillDiscoveryTemplateCommand()

static bool reload_commandscript::HandleReloadSkillDiscoveryTemplateCommand ( ChatHandler handler)
inlinestatic
815 {
816 LOG_INFO("server.loading", "Re-Loading Skill Discovery Table...");
818 handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded.");
819 return true;
820 }
void LoadSkillDiscoveryTable()
Definition: SkillDiscovery.cpp:46

References LoadSkillDiscoveryTable(), LOG_INFO, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSkillExtraItemTemplateCommand()

static bool reload_commandscript::HandleReloadSkillExtraItemTemplateCommand ( ChatHandler handler)
inlinestatic
832 {
833 LOG_INFO("server.loading", "Re-Loading Skill Extra Item Table...");
835 handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded.");
837 }
void LoadSkillExtraItemTable()
Definition: SkillExtraItems.cpp:138
static bool HandleReloadSkillPerfectItemTemplateCommand(ChatHandler *handler)
Definition: cs_reload.cpp:822

References HandleReloadSkillPerfectItemTemplateCommand(), LoadSkillExtraItemTable(), LOG_INFO, and ChatHandler::SendGlobalGMSysMessage().

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSkillFishingBaseLevelCommand()

static bool reload_commandscript::HandleReloadSkillFishingBaseLevelCommand ( ChatHandler handler)
inlinestatic
840 {
841 LOG_INFO("server.loading", "Re-Loading Skill Fishing base level requirements...");
842 sObjectMgr->LoadFishingBaseSkillLevel();
843 handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded.");
844 return true;
845 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadSkillPerfectItemTemplateCommand()

static bool reload_commandscript::HandleReloadSkillPerfectItemTemplateCommand ( ChatHandler handler)
inlinestatic
823 {
824 // latched onto HandleReloadSkillExtraItemTemplateCommand as it's part of that table group (and i don't want to chance all the command IDs)
825 LOG_INFO("server.loading", "Re-Loading Skill Perfection Data Table...");
827 handler->SendGlobalGMSysMessage("DB table `skill_perfect_item_template` (perfect item procs when crafting) reloaded.");
828 return true;
829 }
void LoadSkillPerfectItemTable()
Definition: SkillExtraItems.cpp:52

References LoadSkillPerfectItemTable(), LOG_INFO, and ChatHandler::SendGlobalGMSysMessage().

Referenced by HandleReloadSkillExtraItemTemplateCommand().

◆ HandleReloadSmartScripts()

static bool reload_commandscript::HandleReloadSmartScripts ( ChatHandler handler)
inlinestatic
1211 {
1212 LOG_INFO("server.loading", "Re-Loading Smart Scripts...");
1213 sSmartScriptMgr->LoadSmartAIFromDB();
1214 handler->SendGlobalGMSysMessage("Smart Scripts reloaded.");
1215 return true;
1216 }
#define sSmartScriptMgr
Definition: SmartScriptMgr.h:2056

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSmartScriptMgr.

Referenced by GetCommands().

◆ HandleReloadSpellAreaCommand()

static bool reload_commandscript::HandleReloadSpellAreaCommand ( ChatHandler handler)
inlinestatic
848 {
849 LOG_INFO("server.loading", "Re-Loading SpellArea Data...");
850 sSpellMgr->LoadSpellAreas();
851 handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded.");
852 return true;
853 }
#define sSpellMgr
Definition: SpellMgr.h:818

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellBonusesCommand()

static bool reload_commandscript::HandleReloadSpellBonusesCommand ( ChatHandler handler)
inlinestatic
896 {
897 LOG_INFO("server.loading", "Re-Loading Spell Bonus Data...");
898 sSpellMgr->LoadSpellBonuses();
899 handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded.");
900 return true;
901 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellClickSpellsCommand()

static bool reload_commandscript::HandleReloadSpellClickSpellsCommand ( ChatHandler handler)
inlinestatic
775 {
776 LOG_INFO("server.loading", "Re-Loading `npc_spellclick_spells` Table!");
777 sObjectMgr->LoadNPCSpellClickSpells();
778 handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded.");
779 return true;
780 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllNpcCommand().

◆ HandleReloadSpellGroupsCommand()

static bool reload_commandscript::HandleReloadSpellGroupsCommand ( ChatHandler handler)
inlinestatic
864 {
865 LOG_INFO("server.loading", "Re-Loading Spell Groups...");
866 sSpellMgr->LoadSpellGroups();
867 handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded.");
868 return true;
869 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellGroupStackRulesCommand()

static bool reload_commandscript::HandleReloadSpellGroupStackRulesCommand ( ChatHandler handler)
inlinestatic
920 {
921 LOG_INFO("server.loading", "Re-Loading Spell Group Stack Rules...");
922 sSpellMgr->LoadSpellGroupStackRules();
923 handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded.");
924 return true;
925 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellLinkedSpellCommand()

static bool reload_commandscript::HandleReloadSpellLinkedSpellCommand ( ChatHandler handler)
inlinestatic
872 {
873 LOG_INFO("server.loading", "Re-Loading Spell Linked Spells...");
874 sSpellMgr->LoadSpellLinked();
875 handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded.");
876 return true;
877 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellPetAurasCommand()

static bool reload_commandscript::HandleReloadSpellPetAurasCommand ( ChatHandler handler)
inlinestatic
928 {
929 LOG_INFO("server.loading", "Re-Loading Spell pet auras...");
930 sSpellMgr->LoadSpellPetAuras();
931 handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded.");
932 return true;
933 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellProcEventCommand()

static bool reload_commandscript::HandleReloadSpellProcEventCommand ( ChatHandler handler)
inlinestatic
880 {
881 LOG_INFO("server.loading", "Re-Loading Spell Proc Event conditions...");
882 sSpellMgr->LoadSpellProcEvents();
883 handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded.");
884 return true;
885 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellProcsCommand()

static bool reload_commandscript::HandleReloadSpellProcsCommand ( ChatHandler handler)
inlinestatic
888 {
889 LOG_INFO("server.loading", "Re-Loading Spell Proc conditions and data...");
890 sSpellMgr->LoadSpellProcs();
891 handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded.");
892 return true;
893 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellRequiredCommand()

static bool reload_commandscript::HandleReloadSpellRequiredCommand ( ChatHandler handler)
inlinestatic
856 {
857 LOG_INFO("server.loading", "Re-Loading Spell Required Data... ");
858 sSpellMgr->LoadSpellRequired();
859 handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded.");
860 return true;
861 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellScriptsCommand()

static bool reload_commandscript::HandleReloadSpellScriptsCommand ( ChatHandler handler)
inlinestatic
1006 {
1007 if (sScriptMgr->IsScriptScheduled())
1008 {
1009 handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
1010 handler->SetSentErrorMessage(true);
1011 return false;
1012 }
1013
1014 LOG_INFO("server.loading", "Re-Loading Scripts from `spell_scripts`...");
1015
1016 sObjectMgr->LoadSpellScripts();
1017
1018 handler->SendGlobalGMSysMessage("DB table `spell_scripts` reloaded.");
1019
1020 return true;
1021 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), sObjectMgr, and sScriptMgr.

Referenced by GetCommands(), and HandleReloadAllScriptsCommand().

◆ HandleReloadSpellTargetPositionCommand()

static bool reload_commandscript::HandleReloadSpellTargetPositionCommand ( ChatHandler handler)
inlinestatic
904 {
905 LOG_INFO("server.loading", "Re-Loading Spell target coordinates...");
906 sSpellMgr->LoadSpellTargetPositions();
907 handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded.");
908 return true;
909 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadSpellThreatsCommand()

static bool reload_commandscript::HandleReloadSpellThreatsCommand ( ChatHandler handler)
inlinestatic
912 {
913 LOG_INFO("server.loading", "Re-Loading Aggro Spells Definitions...");
914 sSpellMgr->LoadSpellThreats();
915 handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded.");
916 return true;
917 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sSpellMgr.

Referenced by GetCommands(), and HandleReloadAllSpellCommand().

◆ HandleReloadVehicleAccessoryCommand()

static bool reload_commandscript::HandleReloadVehicleAccessoryCommand ( ChatHandler handler)
inlinestatic
1219 {
1220 LOG_INFO("server.loading", "Reloading vehicle_accessory table...");
1221 sObjectMgr->LoadVehicleAccessories();
1222 handler->SendGlobalGMSysMessage("Vehicle accessories reloaded.");
1223 return true;
1224 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadVehicleTemplateAccessoryCommand()

static bool reload_commandscript::HandleReloadVehicleTemplateAccessoryCommand ( ChatHandler handler)
inlinestatic
1227 {
1228 LOG_INFO("server.loading", "Reloading vehicle_template_accessory table...");
1229 sObjectMgr->LoadVehicleTemplateAccessories();
1230 handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded.");
1231 return true;
1232 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sObjectMgr.

Referenced by GetCommands(), and HandleReloadAllCommand().

◆ HandleReloadWardenactionCommand()

static bool reload_commandscript::HandleReloadWardenactionCommand ( ChatHandler handler)
inlinestatic
728 {
729 if (!sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED))
730 {
731 handler->SendSysMessage("Warden system disabled by config - reloading warden_action skipped.");
732 handler->SetSentErrorMessage(true);
733 return false;
734 }
735
736 LOG_INFO("server.loading", "Re-Loading warden_action Table!");
737 sWardenCheckMgr->LoadWardenOverrides();
738 handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded.");
739 return true;
740 }
#define sWardenCheckMgr
Definition: WardenCheckMgr.h:89
@ CONFIG_WARDEN_ENABLED
Definition: IWorld.h:150

References CONFIG_WARDEN_ENABLED, LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), sWardenCheckMgr, and sWorld.

Referenced by GetCommands().

◆ HandleReloadWpCommand()

static bool reload_commandscript::HandleReloadWpCommand ( ChatHandler handler)
inlinestatic
997 {
998 LOG_INFO("server.loading", "Re-Loading Waypoints data from 'waypoints_data'");
999 sWaypointMgr->Load();
1000 handler->SendGlobalGMSysMessage("DB Table 'waypoint_data' reloaded.");
1001
1002 return true;
1003 }
#define sWaypointMgr
Definition: WaypointMgr.h:77

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), and sWaypointMgr.

Referenced by GetCommands(), and HandleReloadAllScriptsCommand().

◆ HandleReloadWpScriptsCommand()

static bool reload_commandscript::HandleReloadWpScriptsCommand ( ChatHandler handler)
inlinestatic
979 {
980 if (sScriptMgr->IsScriptScheduled())
981 {
982 handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
983 handler->SetSentErrorMessage(true);
984 return false;
985 }
986
987 LOG_INFO("server.loading", "Re-Loading Scripts from `waypoint_scripts`...");
988
989 sObjectMgr->LoadWaypointScripts();
990
991 handler->SendGlobalGMSysMessage("DB table `waypoint_scripts` reloaded.");
992
993 return true;
994 }

References LOG_INFO, ChatHandler::SendGlobalGMSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), sObjectMgr, and sScriptMgr.

Referenced by GetCommands(), and HandleReloadAllScriptsCommand().