4052 {
4054 {
4057 {
4058 return;
4059 }
4060
4063
4065 {
4066 if (
Item* item = target->GetItemByGuid(onGuardAura->GetCastItemGUID()))
4067 {
4068 target->DestroyItemCount(item->GetEntry(), 1, true);
4069 }
4070 }
4071 }
4072 }
@ SPELL_BONKED
Definition: spell_generic.cpp:4036
@ SPELL_FOAM_SWORD_DEFEAT
Definition: spell_generic.cpp:4037
@ SPELL_ON_GUARD
Definition: spell_generic.cpp:4038
Definition: Player.h:1046
Definition: SpellAuras.h:87
uint8 GetStackAmount() const
Definition: SpellAuras.h:148
Aura * GetHitAura()
Definition: SpellScript.cpp:554
Player * GetHitPlayer()
Definition: SpellScript.cpp:471