329 {
333 }
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_1
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition: SharedDefines.h:1393
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition: spell_rogue.cpp:307
void HandleDummy(SpellEffIndex)
Definition: spell_rogue.cpp:319
SpellCastResult CheckCast()
Definition: spell_rogue.cpp:299