2020 {
2023
2027
2031 if (
Vehicle* veh2 = target2->GetVehicleKit())
2032 {
2033 if (!veh2->GetPassenger(0))
2035
2037 }
2038
2040 }
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
@ NPC_SALVAGED_DEMOLISHER
Definition: ulduar.h:158
@ SPELL_FAILED_DONT_REPORT
Definition: SharedDefines.h:948
@ SPELL_CAST_OK
Definition: SharedDefines.h:1110
uint32 GetEntry() const
Definition: Object.h:109
Vehicle * GetVehicleKit() const
Definition: Unit.h:2353
Unit * GetPassenger(int8 seatId) const
Definition: Vehicle.cpp:226
Unit * GetExplTargetUnit()
Definition: SpellScript.cpp:433
Unit * GetCaster()
Definition: SpellScript.cpp:401