AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_igb_check_for_players Class Reference
Inheritance diagram for spell_igb_check_for_players:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_igb_check_for_players)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void CountTargets (std::list< WorldObject * > &targets)
 
void TriggerWipe ()
 
void TeleportPlayer (SpellEffIndex)
 
void Register () override
 

Private Attributes

uint32 _playerCount
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CountTargets()

void spell_igb_check_for_players::CountTargets ( std::list< WorldObject * > &  targets)
inlineprivate
2089 {
2090 _playerCount = targets.size();
2091 }
uint32 _playerCount
Definition: boss_icecrown_gunship_battle.cpp:2113

References _playerCount.

Referenced by Register().

◆ Load()

bool spell_igb_check_for_players::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2083 {
2084 _playerCount = 0;
2085 return GetCaster()->IsCreature();
2086 }
bool IsCreature() const
Definition: Object.h:201
Unit * GetCaster()
Definition: SpellScript.cpp:401

References _playerCount, SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_igb_check_for_players::PrepareSpellScript ( spell_igb_check_for_players  )
private

◆ Register()

void spell_igb_check_for_players::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2106 {
2110 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
@ TARGET_UNIT_SRC_AREA_ENTRY
Definition: SharedDefines.h:1416
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
#define SpellCastFn(F)
Definition: SpellScript.h:324
HookList< CastHandler > AfterCast
Definition: SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void TriggerWipe()
Definition: boss_icecrown_gunship_battle.cpp:2093
void CountTargets(std::list< WorldObject * > &targets)
Definition: boss_icecrown_gunship_battle.cpp:2088
void TeleportPlayer(SpellEffIndex)
Definition: boss_icecrown_gunship_battle.cpp:2099

References SpellScript::AfterCast, CountTargets(), EFFECT_0, SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellCastFn, SpellEffectFn, SpellObjectAreaTargetSelectFn, TARGET_UNIT_SRC_AREA_ENTRY, TeleportPlayer(), and TriggerWipe().

◆ TeleportPlayer()

void spell_igb_check_for_players::TeleportPlayer ( SpellEffIndex  )
inlineprivate
2100 {
2101 if (GetHitUnit()->GetPositionZ() < GetCaster()->GetPositionZ() - 10.0f)
2103 }
@ SPELL_GUNSHIP_FALL_TELEPORT
Definition: boss_icecrown_gunship_battle.cpp:114
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_GUNSHIP_FALL_TELEPORT.

Referenced by Register().

◆ TriggerWipe()

void spell_igb_check_for_players::TriggerWipe ( )
inlineprivate
2094 {
2095 if (!_playerCount)
2096 GetCaster()->ToCreature()->AI()->JustDied(nullptr);
2097 }
virtual void JustDied(Unit *)
Definition: CreatureAI.h:128
CreatureAI * AI() const
Definition: Creature.h:140
Creature * ToCreature()
Definition: Object.h:202

References _playerCount, Creature::AI(), SpellScript::GetCaster(), CreatureAI::JustDied(), and Object::ToCreature().

Referenced by Register().

◆ Validate()

bool spell_igb_check_for_players::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2078 {
2080 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_GUNSHIP_FALL_TELEPORT, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _playerCount

uint32 spell_igb_check_for_players::_playerCount
private

Referenced by CountTargets(), Load(), and TriggerWipe().