AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_marrowgar_coldflame::spell_marrowgar_coldflame_SpellScript Class Reference
Inheritance diagram for spell_marrowgar_coldflame::spell_marrowgar_coldflame_SpellScript:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_marrowgar_coldflame_SpellScript)
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_marrowgar_coldflame::spell_marrowgar_coldflame_SpellScript::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
500 {
501 Unit* caster = GetCaster();
502 float angle = caster->GetAngle(GetHitUnit());
503 float dist = caster->GetObjectSize() / 2.0f;
504 float z = caster->GetPositionZ() + 2.5f;
505 float nx = caster->GetPositionX() + dist * cos(angle);
506 float ny = caster->GetPositionY() + dist * std::sin(angle);
507
508 if (!caster->IsWithinLOS(nx, ny, z))
509 {
510 nx = caster->GetPositionX() + 0.5f * cos(angle);
511 ny = caster->GetPositionY() + 0.5f * std::sin(angle);
512 }
513
514 if (caster->IsWithinLOS(nx, ny, z))
515 {
516 caster->SetOrientation(angle);
517 caster->CastSpell(nx, ny, z, uint32(GetEffectValue()), true);
518 }
519 }
std::uint32_t uint32
Definition: Define.h:108
bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
Definition: Object.cpp:1326
float GetObjectSize() const
Definition: Object.cpp:2759
float GetPositionZ() const
Definition: Position.h:119
void SetOrientation(float orientation)
Definition: Position.h:112
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
float GetAngle(const Position *pos) const
Definition: Position.cpp:77
Definition: Unit.h:1302
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), Position::GetAngle(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), WorldObject::GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), WorldObject::IsWithinLOS(), and Position::SetOrientation().

Referenced by Register().

◆ PrepareSpellScript()

spell_marrowgar_coldflame::spell_marrowgar_coldflame_SpellScript::PrepareSpellScript ( spell_marrowgar_coldflame_SpellScript  )
private

◆ Register()

void spell_marrowgar_coldflame::spell_marrowgar_coldflame_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

522 {
525 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition: SharedDefines.h:1421
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void HandleScriptEffect(SpellEffIndex)
Definition: boss_lord_marrowgar.cpp:499
void SelectTarget(std::list< WorldObject * > &targets)
Definition: boss_lord_marrowgar.cpp:487

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SelectTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENEMY.

◆ SelectTarget()

void spell_marrowgar_coldflame::spell_marrowgar_coldflame_SpellScript::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
488 {
489 targets.clear();
490 Unit* target = GetCaster()->GetAI()->SelectTarget(SelectTargetMethod::Random, 1, -1.0f, true,true, -SPELL_IMPALED); // -1.0f as it takes into account object size
491 if (!target)
492 target = GetCaster()->GetAI()->SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true); // if only tank or noone outside of boss' model
493 if (!target)
494 return;
495
496 targets.push_back(target);
497 }
@ SPELL_IMPALED
Definition: boss_lord_marrowgar.cpp:52
Unit * SelectTarget(SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition: UnitAI.cpp:110
UnitAI * GetAI()
Definition: Unit.h:1328

References Unit::GetAI(), SpellScript::GetCaster(), UnitAI::SelectTarget(), and SPELL_IMPALED.

Referenced by Register().