1196 {
1199 if (!kit)
1200 return;
1201
1202 bool extinguished = false;
1203 uint8 fireCount = 0;
1204 for (
uint8 seat = 3; seat <= 5; ++seat)
1207 {
1208 if (!extinguished)
1209 {
1211 extinguished = true;
1213 {
1215 continue;
1216 }
1217 }
1218 fireCount++;
1219 }
1220
1221 if (fireCount == 0)
1223 }
std::uint8_t uint8
Definition: Define.h:110
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
@ SPELL_EXTINGUISH_FIRE
Definition: zone_icecrown.cpp:1049
@ SPELL_BURNING
Definition: zone_icecrown.cpp:1047
@ SPELL_COSMETIC_FIRE
Definition: zone_icecrown.cpp:1048
Vehicle * GetVehicle() const
Definition: Unit.h:2354
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4835
Unit * GetPassenger(int8 seatId) const
Definition: Vehicle.cpp:226
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetCaster()
Definition: SpellScript.cpp:401