714 {
715
718
719
722
723
727
729 return true;
730 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
#define GOSSIP_TEXT_TRAIN
Definition: ScriptedGossip.h:26
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:25
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition: ScriptedGossip.h:56
@ GOSSIP_ACTION_TRAIN
Definition: ScriptedGossip.h:57
@ GOSSIP_ICON_TRAINER
Definition: GossipDef.h:63
@ GOSSIP_ICON_VENDOR
Definition: GossipDef.h:61
@ SPELL_MECHANO_HOG
Definition: zone_storm_peaks.cpp:704
@ SPELL_MEKGINEERS_CHOPPER
Definition: zone_storm_peaks.cpp:705
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:38
bool HasSpell(uint32 spell) const override
Definition: Player.cpp:3826
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:403
bool IsTrainer() const
Definition: Unit.h:1664
bool IsQuestGiver() const
Definition: Unit.h:1665
bool IsVendor() const
Definition: Unit.h:1663