2427 {
2430 if (!si)
2431 return;
2441
2442 }
std::int32_t int32
Definition: Define.h:104
@ SPELLVALUE_BASE_POINT1
Definition: SpellDefines.h:115
@ SPELLVALUE_BASE_POINT2
Definition: SpellDefines.h:116
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:148
#define sSpellMgr
Definition: SpellMgr.h:825
@ EFFECT_0
Definition: SharedDefines.h:30
Definition: Position.h:28
void GetPosition(float &x, float &y) const
Definition: Position.h:122
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
void SetDst(float x, float y, float z, float orientation, uint32 mapId=MAPID_INVALID)
Definition: Spell.cpp:400
Definition: SpellDefines.h:162
void AddSpellMod(SpellValueMod mod, int32 value)
Definition: SpellDefines.h:164
Definition: SpellInfo.h:314
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:391
WorldLocation const * GetExplTargetDest()
Definition: SpellScript.cpp:416
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:579
Unit * GetCaster()
Definition: SpellScript.cpp:401
uint32 _energyLeft
Definition: boss_icecrown_gunship_battle.cpp:2451