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| instance_magisters_terrace_InstanceMapScript (Map *map) |
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void | Initialize () override |
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bool | IsEncounterInProgress () const override |
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uint32 | GetData (uint32 identifier) const override |
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void | SetData (uint32 identifier, uint32 data) override |
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void | OnCreatureCreate (Creature *creature) override |
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void | OnGameObjectCreate (GameObject *go) override |
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void | ReadSaveDataMore (std::istringstream &data) override |
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void | WriteSaveDataMore (std::ostringstream &data) override |
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ObjectGuid | GetGuidData (uint32 identifier) const override |
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| InstanceScript (Map *map) |
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| ~InstanceScript () override |
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virtual void | Initialize () |
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virtual void | Load (char const *data) |
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virtual void | CreatureLooted (Creature *, LootType) |
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virtual std::string | GetSaveData () |
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void | SaveToDB () |
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virtual void | Update (uint32) |
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virtual bool | IsEncounterInProgress () const |
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void | OnCreatureCreate (Creature *creature) override |
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void | OnCreatureRemove (Creature *creature) override |
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void | OnGameObjectCreate (GameObject *go) override |
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void | OnGameObjectRemove (GameObject *go) override |
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ObjectGuid | GetObjectGuid (uint32 type) const |
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ObjectGuid | GetGuidData (uint32 type) const override |
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Creature * | GetCreature (uint32 type) |
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GameObject * | GetGameObject (uint32 type) |
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virtual void | OnPlayerEnter (Player *) |
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virtual void | OnPlayerAreaUpdate (Player *, uint32, uint32) |
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void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
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void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
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void | DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE) |
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void | DoRespawnCreature (ObjectGuid guid, bool force=false) |
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void | DoRespawnCreature (uint32 type, bool force=false) |
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void | DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue) |
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void | DoSendNotifyToInstance (char const *format,...) |
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void | DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) |
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void | DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
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void | DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
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void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell) |
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void | DoCastSpellOnPlayers (uint32 spell) |
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void | DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled) |
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bool | ServerAllowsTwoSideGroups () |
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virtual bool | SetBossState (uint32 id, EncounterState state) |
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EncounterState | GetBossState (uint32 id) const |
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CreatureBoundary const * | GetBossBoundary (uint32 id) const |
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BossInfo const * | GetBossInfo (uint32 id) const |
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uint32 | GetPersistentData (uint32 index) const |
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void | StorePersistentData (uint32 index, uint32 data) |
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virtual bool | CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0) |
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virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
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void | SetCompletedEncountersMask (uint32 newMask, bool save) |
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uint32 | GetCompletedEncounterMask () const |
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void | SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0) |
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virtual void | FillInitialWorldStates (WorldPacket &) |
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uint32 | GetEncounterCount () const |
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void | MarkAreaTriggerDone (uint32 id) |
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void | ResetAreaTriggerDone (uint32 id) |
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bool | IsAreaTriggerDone (uint32 id) const |
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virtual void | DoAction (int32) |
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void | DoForAllMinions (uint32 id, std::function< void(Creature *)> exec) |
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| ZoneScript () |
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virtual | ~ZoneScript () |
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virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
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virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
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virtual void | OnCreatureCreate (Creature *) |
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virtual void | OnCreatureRemove (Creature *) |
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virtual void | OnGameObjectCreate (GameObject *) |
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virtual void | OnGameObjectRemove (GameObject *) |
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virtual void | OnUnitDeath (Unit *) |
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virtual void | OnCreatureEvade (Creature *) |
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virtual ObjectGuid | GetGuidData (uint32) const |
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virtual void | SetGuidData (uint32, ObjectGuid) |
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virtual uint64 | GetData64 (uint32) const |
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virtual void | SetData64 (uint32, uint64) |
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virtual uint32 | GetData (uint32) const |
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virtual void | SetData (uint32, uint32) |
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virtual void | ProcessEvent (WorldObject *, uint32) |
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void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnGameObjectCreate |
( |
GameObject * |
go | ) |
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inlineoverridevirtual |
Reimplemented from InstanceScript.
122 {
124 {
129 break;
132 break;
133
138 break;
139
144 break;
147 break;
152 break;
153 }
154 }
@ DONE
Definition: InstanceScript.h:59
@ GO_DELRISSA_DOOR
Definition: magisters_terrace.h:52
@ GO_VEXALLUS_DOOR
Definition: magisters_terrace.h:49
@ GO_SELIN_DOOR
Definition: magisters_terrace.h:50
@ GO_SELIN_ENCOUNTER_DOOR
Definition: magisters_terrace.h:51
@ GO_KAEL_DOOR
Definition: magisters_terrace.h:53
@ GO_ESCAPE_ORB
Definition: magisters_terrace.h:54
@ GO_FLAG_NOT_SELECTABLE
Definition: SharedDefines.h:1579
void RemoveGameObjectFlag(GameObjectFlags flags)
Definition: GameObject.h:221
void HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)
Definition: InstanceScript.cpp:109
ObjectGuid DelrissaDoorGUID
Definition: instance_magisters_terrace.cpp:39
ObjectGuid KaelDoorGUID
Definition: instance_magisters_terrace.cpp:40
ObjectGuid SelinEncounterDoorGUID
Definition: instance_magisters_terrace.cpp:38
ObjectGuid EscapeOrbGUID
Definition: instance_magisters_terrace.cpp:41
uint32 GetData(uint32 identifier) const override
Definition: instance_magisters_terrace.cpp:59
ObjectGuid SelinDoorGUID
Definition: instance_magisters_terrace.cpp:37
ObjectGuid VexallusDoorGUID
Definition: instance_magisters_terrace.cpp:36
References DATA_DELRISSA_EVENT, DATA_KAELTHAS_EVENT, DATA_SELIN_EVENT, DATA_VEXALLUS_EVENT, DelrissaDoorGUID, DONE, ObjectGuid::Empty, EscapeOrbGUID, GetData(), Object::GetEntry(), Object::GetGUID(), GO_DELRISSA_DOOR, GO_ESCAPE_ORB, GO_FLAG_NOT_SELECTABLE, GO_KAEL_DOOR, GO_SELIN_DOOR, GO_SELIN_ENCOUNTER_DOOR, GO_VEXALLUS_DOOR, InstanceScript::HandleGameObject(), KaelDoorGUID, GameObject::RemoveGameObjectFlag(), SelinDoorGUID, SelinEncounterDoorGUID, and VexallusDoorGUID.