AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_stone_watcher_of_norgannon Class Reference
Inheritance diagram for npc_stone_watcher_of_norgannon:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npc_stone_watcher_of_norgannon ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_stone_watcher_of_norgannon()

npc_stone_watcher_of_norgannon::npc_stone_watcher_of_norgannon ( )
inline
336: CreatureScript("npc_stone_watcher_of_norgannon") { }
Definition: CreatureScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool npc_stone_watcher_of_norgannon::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

372 {
373 if (creature->IsQuestGiver())
374 {
375 player->PrepareQuestMenu(creature->GetGUID());
376 }
377
378 if (player->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE)
379 {
381 }
382
383 SendGossipMenuFor(player, 1674, creature->GetGUID());
384
385 return true;
386 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:39
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1416
bool IsQuestGiver() const
Definition: Unit.h:1667

References AddGossipItemFor(), Object::GetGUID(), Player::GetQuestStatus(), GOSSIP_ACTION_INFO_DEF, GOSSIP_SENDER_MAIN, Unit::IsQuestGiver(), Player::PrepareQuestMenu(), QUEST_STATUS_INCOMPLETE, and SendGossipMenuFor().

◆ OnGossipSelect()

bool npc_stone_watcher_of_norgannon::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

339 {
340 ClearGossipMenuFor(player);
341 switch (action)
342 {
345 SendGossipMenuFor(player, 1675, creature->GetGUID());
346 break;
349 SendGossipMenuFor(player, 1676, creature->GetGUID());
350 break;
353 SendGossipMenuFor(player, 1677, creature->GetGUID());
354 break;
357 SendGossipMenuFor(player, 1678, creature->GetGUID());
358 break;
361 SendGossipMenuFor(player, 1679, creature->GetGUID());
362 break;
364 CloseGossipMenuFor(player);
365 player->AreaExploredOrEventHappens(2954);
366 break;
367 }
368 return true;
369 }
void ClearGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:56
void AreaExploredOrEventHappens(uint32 questId)
Definition: PlayerQuest.cpp:1777

References AddGossipItemFor(), Player::AreaExploredOrEventHappens(), ClearGossipMenuFor(), CloseGossipMenuFor(), Object::GetGUID(), GOSSIP_ACTION_INFO_DEF, GOSSIP_SENDER_MAIN, and SendGossipMenuFor().