AzerothCore 3.3.5a
OpenSource WoW Emulator
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at_blackrock_stadium Class Reference
Inheritance diagram for at_blackrock_stadium:
AreaTriggerScript ScriptObject

Public Member Functions

 at_blackrock_stadium ()
 
bool OnTrigger (Player *player, const AreaTrigger *) override
 
- Public Member Functions inherited from AreaTriggerScript
bool IsDatabaseBound () const override
 
virtual bool OnTrigger (Player *, AreaTrigger const *)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from AreaTriggerScript
 AreaTriggerScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ at_blackrock_stadium()

at_blackrock_stadium::at_blackrock_stadium ( )
inline
748: AreaTriggerScript("at_blackrock_stadium") { }
Definition: AreaTriggerScript.h:24

Member Function Documentation

◆ OnTrigger()

bool at_blackrock_stadium::OnTrigger ( Player player,
const AreaTrigger  
)
inlineoverridevirtual

Reimplemented from AreaTriggerScript.

751 {
752 if (player && player->IsAlive())
753 {
754 InstanceScript* instance = player->GetInstanceScript();
755 if (!instance)
756 return false;
757
758 Creature* rend;
760 {
761 if ((rend = player->FindNearestCreature(NPC_WARCHIEF_REND_BLACKHAND, 100.0f, false)))
762 rend->Respawn(true);
763 }
764
765 if ((rend = player->FindNearestCreature(NPC_WARCHIEF_REND_BLACKHAND, 100.0f)))
766 {
768 return true;
769 }
770 }
771
772 return false;
773 }
@ NOT_STARTED
Definition: InstanceScript.h:57
@ NPC_WARCHIEF_REND_BLACKHAND
Definition: blackrock_spire.h:72
@ AREATRIGGER
Definition: blackrock_spire.h:102
@ AREATRIGGER_BLACKROCK_STADIUM
Definition: blackrock_spire.h:104
@ DATA_WARCHIEF_REND_BLACKHAND
Definition: blackrock_spire.h:41
virtual void SetData(uint32, uint32)
Definition: UnitAI.h:203
Definition: Creature.h:46
void Respawn(bool force=false)
Definition: Creature.cpp:1974
CreatureAI * AI() const
Definition: Creature.h:136
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2434
bool IsAlive() const
Definition: Unit.h:1822
Definition: InstanceScript.h:141
EncounterState GetBossState(uint32 id) const
Definition: InstanceScript.h:231

References Creature::AI(), AREATRIGGER, AREATRIGGER_BLACKROCK_STADIUM, DATA_WARCHIEF_REND_BLACKHAND, WorldObject::FindNearestCreature(), InstanceScript::GetBossState(), WorldObject::GetInstanceScript(), Unit::IsAlive(), NOT_STARTED, NPC_WARCHIEF_REND_BLACKHAND, Creature::Respawn(), and UnitAI::SetData().