AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_gen_seaforium_blast Class Reference
Inheritance diagram for spell_gen_seaforium_blast:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_seaforium_blast)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void AchievementCredit (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ AchievementCredit()

void spell_gen_seaforium_blast::AchievementCredit ( SpellEffIndex  )
inlineprivate
2341 {
2342 // but in effect handling OriginalCaster can become nullptr
2343 if (Unit* originalCaster = GetOriginalCaster())
2344 if (GameObject* go = GetHitGObj())
2345 if (go->GetGOValue()->Building.Health > 0 && go->GetGOInfo()->type == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING)
2346 originalCaster->CastSpell(originalCaster, SPELL_PLANT_CHARGES_CREDIT_ACHIEVEMENT, true);
2347 }
@ SPELL_PLANT_CHARGES_CREDIT_ACHIEVEMENT
Definition: spell_generic.cpp:2321
@ GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING
Definition: SharedDefines.h:1593
Definition: GameObject.h:122
Definition: Unit.h:1302
GameObject * GetHitGObj()
Definition: SpellScript.cpp:494
Unit * GetOriginalCaster()
Definition: SpellScript.cpp:406

References GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING, SpellScript::GetHitGObj(), SpellScript::GetOriginalCaster(), and SPELL_PLANT_CHARGES_CREDIT_ACHIEVEMENT.

Referenced by Register().

◆ Load()

bool spell_gen_seaforium_blast::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2335 {
2336 // OriginalCaster is always available in Spell::prepare
2338 }
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
TypeID GetTypeId() const
Definition: Object.h:121

References SpellScript::GetOriginalCaster(), Object::GetTypeId(), and TYPEID_PLAYER.

◆ PrepareSpellScript()

spell_gen_seaforium_blast::PrepareSpellScript ( spell_gen_seaforium_blast  )
private

◆ Register()

void spell_gen_seaforium_blast::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2350 {
2352 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_GAMEOBJECT_DAMAGE
Definition: SharedDefines.h:865
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void AchievementCredit(SpellEffIndex)
Definition: spell_generic.cpp:2340

References AchievementCredit(), EFFECT_1, SpellScript::OnEffectHitTarget, SPELL_EFFECT_GAMEOBJECT_DAMAGE, and SpellEffectFn.

◆ Validate()

bool spell_gen_seaforium_blast::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2330 {
2332 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_PLANT_CHARGES_CREDIT_ACHIEVEMENT, and _SpellScript::ValidateSpellInfo().