AzerothCore 3.3.5a
OpenSource WoW Emulator
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DynObjAura Class Reference

#include "SpellAuras.h"

Inheritance diagram for DynObjAura:
Aura

Public Member Functions

void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) override
 
void FillTargetMap (std::map< Unit *, uint8 > &targets, Unit *caster) override
 
- Public Member Functions inherited from Aura
 Aura (SpellInfo const *spellproto, WorldObject *owner, Unit *caster, Item *castItem, ObjectGuid casterGUID, ObjectGuid itemGUID=ObjectGuid::Empty)
 
void _InitEffects (uint8 effMask, Unit *caster, int32 *baseAmount)
 
virtual ~Aura ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCastItemGUID () const
 
uint32 GetCastItemEntry () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
AuraObjectType GetType () const
 
virtual void _ApplyForTarget (Unit *target, Unit *caster, AuraApplication *auraApp)
 
virtual void _UnapplyForTarget (Unit *target, Unit *caster, AuraApplication *auraApp)
 
void _Remove (AuraRemoveMode removeMode)
 
virtual void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)=0
 
virtual void FillTargetMap (std::map< Unit *, uint8 > &targets, Unit *caster)=0
 
void UpdateTargetMap (Unit *caster, bool apply=true)
 
void _RegisterForTargets ()
 
void ApplyForTargets ()
 
void _ApplyEffectForTargets (uint8 effIndex)
 
void UpdateOwner (uint32 diff, WorldObject *owner)
 
void Update (uint32 diff, Unit *caster)
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
int32 CalcMaxDuration (Unit *caster) const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration (bool withMods=false)
 
void RefreshTimers (bool periodicReset=false)
 
void RefreshTimersWithMods ()
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges (Unit *caster) const
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT, bool periodicReset=false)
 
void RefreshSpellMods ()
 
uint8 GetCasterLevel () const
 
bool IsArea () const
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool IsRemovedOnShapeLost (Unit *target) const
 
bool CanBeSaved () const
 
bool IsRemoved () const
 
bool CanBeSentToClient () const
 
bool IsSingleTarget () const
 
bool IsSingleTargetWith (Aura const *aura) const
 
void SetIsSingleTarget (bool val)
 
void UnregisterSingleTarget ()
 
int32 CalcDispelChance (Unit *auraTarget, bool offensive) const
 
void SetLoadedState (int32 maxduration, int32 duration, int32 charges, uint8 stackamount, uint8 recalculateMask, int32 *amount)
 
bool HasEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
uint8 GetEffectMask () const
 
void RecalculateAmountOfEffects ()
 
void HandleAllEffects (AuraApplication *aurApp, uint8 mode, bool apply)
 
ApplicationMap const & GetApplicationMap ()
 
void GetApplicationList (std::list< AuraApplication * > &applicationList) const
 
const AuraApplicationGetApplicationOfTarget (ObjectGuid guid) const
 
AuraApplicationGetApplicationOfTarget (ObjectGuid guid)
 
bool IsAppliedOnTarget (ObjectGuid guid) const
 
void SetNeedClientUpdateForTargets () const
 
void HandleAuraSpecificMods (AuraApplication const *aurApp, Unit *caster, bool apply, bool onReapply)
 
bool CanBeAppliedOn (Unit *target)
 
bool CheckAreaTarget (Unit *target)
 
bool CanStackWith (Aura const *checkAura, bool remove) const
 
bool IsAuraStronger (Aura const *newAura) const
 
bool IsProcOnCooldown () const
 
void AddProcCooldown (Milliseconds msec)
 
bool IsUsingCharges () const
 
void SetUsingCharges (bool val)
 
void PrepareProcToTrigger (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
bool IsProcTriggeredOnEvent (AuraApplication *aurApp, ProcEventInfo &eventInfo) const
 
float CalcProcChance (SpellProcEntry const &procEntry, ProcEventInfo &eventInfo) const
 
void TriggerProcOnEvent (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void LoadScripts ()
 
bool CallScriptCheckAreaTargetHandlers (Unit *target)
 
void CallScriptDispel (DispelInfo *dispelInfo)
 
void CallScriptAfterDispel (DispelInfo *dispelInfo)
 
bool CallScriptEffectApplyHandlers (AuraEffect const *aurEff, AuraApplication const *aurApp, AuraEffectHandleModes mode)
 
bool CallScriptEffectRemoveHandlers (AuraEffect const *aurEff, AuraApplication const *aurApp, AuraEffectHandleModes mode)
 
void CallScriptAfterEffectApplyHandlers (AuraEffect const *aurEff, AuraApplication const *aurApp, AuraEffectHandleModes mode)
 
void CallScriptAfterEffectRemoveHandlers (AuraEffect const *aurEff, AuraApplication const *aurApp, AuraEffectHandleModes mode)
 
bool CallScriptEffectPeriodicHandlers (AuraEffect const *aurEff, AuraApplication const *aurApp)
 
void CallScriptEffectUpdatePeriodicHandlers (AuraEffect *aurEff)
 
void CallScriptEffectCalcAmountHandlers (AuraEffect const *aurEff, int32 &amount, bool &canBeRecalculated)
 
void CallScriptEffectCalcPeriodicHandlers (AuraEffect const *aurEff, bool &isPeriodic, int32 &amplitude)
 
void CallScriptEffectCalcSpellModHandlers (AuraEffect const *aurEff, SpellModifier *&spellMod)
 
void CallScriptEffectAbsorbHandlers (AuraEffect *aurEff, AuraApplication const *aurApp, DamageInfo &dmgInfo, uint32 &absorbAmount, bool &defaultPrevented)
 
void CallScriptEffectAfterAbsorbHandlers (AuraEffect *aurEff, AuraApplication const *aurApp, DamageInfo &dmgInfo, uint32 &absorbAmount)
 
void CallScriptEffectManaShieldHandlers (AuraEffect *aurEff, AuraApplication const *aurApp, DamageInfo &dmgInfo, uint32 &absorbAmount, bool &defaultPrevented)
 
void CallScriptEffectAfterManaShieldHandlers (AuraEffect *aurEff, AuraApplication const *aurApp, DamageInfo &dmgInfo, uint32 &absorbAmount)
 
void CallScriptEffectSplitHandlers (AuraEffect *aurEff, AuraApplication const *aurApp, DamageInfo &dmgInfo, uint32 &splitAmount)
 
bool CallScriptCheckProcHandlers (AuraApplication const *aurApp, ProcEventInfo &eventInfo)
 
bool CallScriptAfterCheckProcHandlers (AuraApplication const *aurApp, ProcEventInfo &eventInfo, bool isTriggeredAtSpellProcEvent)
 
bool CallScriptPrepareProcHandlers (AuraApplication const *aurApp, ProcEventInfo &eventInfo)
 
bool CallScriptProcHandlers (AuraApplication const *aurApp, ProcEventInfo &eventInfo)
 
void CallScriptAfterProcHandlers (AuraApplication const *aurApp, ProcEventInfo &eventInfo)
 
bool CallScriptEffectProcHandlers (AuraEffect const *aurEff, AuraApplication const *aurApp, ProcEventInfo &eventInfo)
 
void CallScriptAfterEffectProcHandlers (AuraEffect const *aurEff, AuraApplication const *aurApp, ProcEventInfo &eventInfo)
 
AuraScriptGetScriptByName (std::string const &scriptName) const
 
virtual std::string GetDebugInfo () const
 
void SetTriggeredByAuraSpellInfo (SpellInfo const *triggeredByAuraSpellInfo)
 
SpellInfo const * GetTriggeredByAuraSpellInfo () const
 

Protected Member Functions

 DynObjAura (SpellInfo const *spellproto, uint8 effMask, WorldObject *owner, Unit *caster, int32 *baseAmount, Item *castItem, ObjectGuid casterGUID, ObjectGuid itemGUID=ObjectGuid::Empty)
 

Friends

AuraAura::Create (SpellInfo const *spellproto, uint8 effMask, WorldObject *owner, Unit *caster, int32 *baseAmount, Item *castItem, ObjectGuid casterGUID, ObjectGuid itemGUID)
 

Additional Inherited Members

- Public Types inherited from Aura
typedef std::map< ObjectGuid, AuraApplication * > ApplicationMap
 
- Static Public Member Functions inherited from Aura
static uint8 BuildEffectMaskForOwner (SpellInfo const *spellProto, uint8 avalibleEffectMask, WorldObject *owner)
 
static AuraTryRefreshStackOrCreate (SpellInfo const *spellproto, uint8 tryEffMask, WorldObject *owner, Unit *caster, int32 *baseAmount=nullptr, Item *castItem=nullptr, ObjectGuid casterGUID=ObjectGuid::Empty, bool *refresh=nullptr, bool periodicReset=false)
 
static AuraTryCreate (SpellInfo const *spellproto, uint8 effMask, WorldObject *owner, Unit *caster, int32 *baseAmount=nullptr, Item *castItem=nullptr, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemGUID=ObjectGuid::Empty)
 
static AuraCreate (SpellInfo const *spellproto, uint8 effMask, WorldObject *owner, Unit *caster, int32 *baseAmount, Item *castItem, ObjectGuid casterGUID, ObjectGuid itemGUID=ObjectGuid::Empty)
 
- Public Attributes inherited from Aura
std::list< AuraScript * > m_loadedScripts
 
- Protected Attributes inherited from Aura
SpellInfo const *const m_spellInfo
 
ObjectGuid const m_casterGuid
 
ObjectGuid const m_castItemGuid
 
uint32 const m_castItemEntry
 
time_t const m_applyTime
 
WorldObject *const m_owner
 
int32 m_maxDuration
 
int32 m_duration
 
int32 m_timeCla
 
int32 m_updateTargetMapInterval
 
uint8 const m_casterLevel
 
uint8 m_procCharges
 
uint8 m_stackAmount
 
AuraEffectm_effects [3]
 
ApplicationMap m_applications
 
bool m_isRemoved: 1
 
bool m_isSingleTarget: 1
 
bool m_isUsingCharges: 1
 

Detailed Description

Constructor & Destructor Documentation

◆ DynObjAura()

DynObjAura::DynObjAura ( SpellInfo const *  spellproto,
uint8  effMask,
WorldObject owner,
Unit caster,
int32 baseAmount,
Item castItem,
ObjectGuid  casterGUID,
ObjectGuid  itemGUID = ObjectGuid::Empty 
)
explicitprotected
2884 : Aura(spellproto, owner, caster, castItem, casterGUID, itemGUID)
2885{
2886 LoadScripts();
2888 ASSERT(GetDynobjOwner()->IsInWorld());
2889 ASSERT(GetDynobjOwner()->GetMap() == caster->GetMap());
2890 _InitEffects(effMask, caster, baseAmount);
2891 GetDynobjOwner()->SetAura(this);
2892}
#define ASSERT
Definition: Errors.h:68
void SetAura(Aura *aura)
Definition: DynamicObject.cpp:219
Map * GetMap() const
Definition: Object.h:517
Definition: SpellAuras.h:87
DynamicObject * GetDynobjOwner() const
Definition: SpellAuras.h:109
void LoadScripts()
Definition: SpellAuras.cpp:2370
void _InitEffects(uint8 effMask, Unit *caster, int32 *baseAmount)
Definition: SpellAuras.cpp:435

References Aura::_InitEffects(), ASSERT, Aura::GetDynobjOwner(), WorldObject::GetMap(), Aura::LoadScripts(), and DynamicObject::SetAura().

Member Function Documentation

◆ FillTargetMap()

void DynObjAura::FillTargetMap ( std::map< Unit *, uint8 > &  targets,
Unit caster 
)
overridevirtual

Implements Aura.

2902{
2903 Unit* dynObjOwnerCaster = GetDynobjOwner()->GetCaster();
2904 float radius = GetDynobjOwner()->GetRadius();
2905
2906 for (uint8 effIndex = 0; effIndex < MAX_SPELL_EFFECTS; ++effIndex)
2907 {
2908 if (!HasEffect(effIndex))
2909 continue;
2910
2911 SpellInfo const* spellInfo = GetSpellInfo();
2912 UnitList targetList;
2913 if (spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_ALLY || spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_UNIT_DEST_AREA_ALLY)
2914 {
2915 Acore::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
2917 Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius);
2918 }
2919 // pussywizard: TARGET_DEST_DYNOBJ_NONE is supposed to search for both friendly and unfriendly targets, so for any unit
2920 // what about EffectImplicitTargetA?
2921 else if (spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_NONE)
2922 {
2925 Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius);
2926 }
2927 else
2928 {
2929 Acore::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
2931 Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius);
2932 }
2933
2934 for (UnitList::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
2935 {
2936 Unit* target = *itr;
2937
2938 Optional<float> collisionHeight = { };
2939 Optional<float> combatReach = { };
2940 if (Unit* dynObjCaster = GetDynobjOwner()->GetCaster())
2941 {
2942 collisionHeight = dynObjCaster->GetCollisionHeight();
2943 combatReach = dynObjCaster->GetCombatReach();
2944 }
2945
2947 !GetDynobjOwner()->IsWithinLOSInMap(target, VMAP::ModelIgnoreFlags::Nothing, LINEOFSIGHT_ALL_CHECKS, collisionHeight, combatReach))
2948 {
2949 continue;
2950 }
2951
2952 std::map<Unit*, uint8>::iterator existing = targets.find(*itr);
2953 if (existing != targets.end())
2954 existing->second |= 1 << effIndex;
2955 else
2956 targets[*itr] = 1 << effIndex;
2957 }
2958 }
2959}
std::uint8_t uint8
Definition: Define.h:110
std::optional< T > Optional
Optional helper class to wrap optional values within.
Definition: Optional.h:24
std::list< Unit * > UnitList
Definition: Unit.h:240
@ LINEOFSIGHT_ALL_CHECKS
Definition: Map.h:198
#define MAX_SPELL_EFFECTS
Definition: DBCStructure.h:1635
@ SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT
Definition: SharedDefines.h:593
@ TARGET_UNIT_DEST_AREA_ALLY
Definition: SharedDefines.h:1435
@ TARGET_DEST_DYNOBJ_NONE
Definition: SharedDefines.h:1492
@ TARGET_DEST_DYNOBJ_ALLY
Definition: SharedDefines.h:1433
@ SPELL_ATTR2_IGNORE_LINE_OF_SIGHT
Definition: SharedDefines.h:458
Unit * GetCaster() const
Definition: DynamicObject.h:55
float GetRadius() const
Definition: DynamicObject.h:60
Definition: Unit.h:1302
float GetCollisionHeight() const override
Return collision height sent to client.
Definition: Unit.cpp:21387
static void VisitAllObjects(WorldObject const *obj, T &visitor, float radius, bool dont_load=true)
Definition: CellImpl.h:207
Definition: GridNotifiers.h:420
Definition: GridNotifiers.h:973
Definition: GridNotifiers.h:1074
bool HasEffect(uint8 effIndex) const
Definition: SpellAuras.h:173
Unit * GetCaster() const
Definition: SpellAuras.cpp:471
SpellInfo const * GetSpellInfo() const
Definition: SpellAuras.h:100
Definition: SpellInfo.h:314
bool HasAttribute(SpellAttr0 attribute) const
Definition: SpellInfo.h:412
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:391

References SpellInfo::Effects, DynamicObject::GetCaster(), Aura::GetCaster(), Unit::GetCollisionHeight(), Aura::GetDynobjOwner(), DynamicObject::GetRadius(), Aura::GetSpellInfo(), SpellInfo::HasAttribute(), Aura::HasEffect(), LINEOFSIGHT_ALL_CHECKS, MAX_SPELL_EFFECTS, VMAP::Nothing, SPELL_ATTR2_IGNORE_LINE_OF_SIGHT, SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT, TARGET_DEST_DYNOBJ_ALLY, TARGET_DEST_DYNOBJ_NONE, TARGET_UNIT_DEST_AREA_ALLY, and Cell::VisitAllObjects().

◆ Remove()

void DynObjAura::Remove ( AuraRemoveMode  removeMode = AURA_REMOVE_BY_DEFAULT)
overridevirtual

Implements Aura.

2895{
2896 if (IsRemoved())
2897 return;
2898 _Remove(removeMode);
2899}
bool IsRemoved() const
Definition: SpellAuras.h:161
void _Remove(AuraRemoveMode removeMode)
Definition: SpellAuras.cpp:574

References Aura::_Remove(), and Aura::IsRemoved().

Friends And Related Function Documentation

◆ Aura::Create

Aura * Aura::Create ( SpellInfo const *  spellproto,
uint8  effMask,
WorldObject owner,
Unit caster,
int32 baseAmount,
Item castItem,
ObjectGuid  casterGUID,
ObjectGuid  itemGUID 
)
friend