AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_deathstalker_erland Class Reference
Inheritance diagram for npc_deathstalker_erland:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_deathstalker_erlandAI
 

Public Member Functions

 npc_deathstalker_erland ()
 
bool OnQuestAccept (Player *player, Creature *creature, Quest const *quest) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_deathstalker_erland()

npc_deathstalker_erland::npc_deathstalker_erland ( )
inline
63: CreatureScript("npc_deathstalker_erland") { }
Definition: ScriptMgr.h:719

Member Function Documentation

◆ GetAI()

CreatureAI * npc_deathstalker_erland::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

132 {
133 return new npc_deathstalker_erlandAI(creature);
134 }

◆ OnQuestAccept()

bool npc_deathstalker_erland::OnQuestAccept ( Player player,
Creature creature,
Quest const *  quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

119 {
120 if (quest->GetQuestId() == QUEST_ESCORTING)
121 {
122 creature->AI()->Talk(SAY_QUESTACCEPT, player);
123
125 pEscortAI->Start(true, false, player->GetGUID());
126 }
127
128 return true;
129 }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
@ QUEST_ESCORTING
Definition: zone_silverpine_forest.cpp:55
@ SAY_QUESTACCEPT
Definition: zone_silverpine_forest.cpp:41
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition: CreatureAI.cpp:50
Definition: ScriptedEscortAI.h:53
CreatureAI * AI() const
Definition: Creature.h:135
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
Definition: zone_silverpine_forest.cpp:66

References Creature::AI(), CAST_AI, Object::GetGUID(), Quest::GetQuestId(), QUEST_ESCORTING, SAY_QUESTACCEPT, and CreatureAI::Talk().