58 {
61
64
66
67 return true;
68 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:25
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition: ScriptedGossip.h:56
@ GOSSIP_ICON_VENDOR
Definition: GossipDef.h:61
@ REP_EXALTED
Definition: SharedDefines.h:159
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:38
ReputationRank GetReputationRank(uint32 faction_id) const
Definition: Player.cpp:5763
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:405
bool IsQuestGiver() const
Definition: Unit.h:1653
bool IsVendor() const
Definition: Unit.h:1651