2736 {
2738
2742
2743
2744 if (
urand(0, 60) < 1)
2746 }
std::uint32_t uint32
Definition: Define.h:108
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition: CreatureAIImpl.h:30
@ SOUND_ASHBRINGER_6
Definition: spell_item.cpp:2717
@ SOUND_ASHBRINGER_11
Definition: spell_item.cpp:2722
@ SOUND_ASHBRINGER_12
Definition: spell_item.cpp:2723
@ SOUND_ASHBRINGER_5
Definition: spell_item.cpp:2716
@ SOUND_ASHBRINGER_1
Definition: spell_item.cpp:2712
@ SOUND_ASHBRINGER_4
Definition: spell_item.cpp:2715
@ SOUND_ASHBRINGER_3
Definition: spell_item.cpp:2714
@ SOUND_ASHBRINGER_2
Definition: spell_item.cpp:2713
@ SOUND_ASHBRINGER_7
Definition: spell_item.cpp:2718
@ SOUND_ASHBRINGER_10
Definition: spell_item.cpp:2721
@ SOUND_ASHBRINGER_8
Definition: spell_item.cpp:2719
@ SOUND_ASHBRINGER_9
Definition: spell_item.cpp:2720
Player * ToPlayer()
Definition: Object.h:195
void PlayDirectSound(uint32 sound_id, Player *target=nullptr)
Definition: Object.cpp:2878
Definition: Player.h:1056
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590