3296 {
3298 {
3300 {
3303 return true;
3304 }
3309 {
3311 return true;
3312 }
3313 }
3314 return false;
3315 }
void CloseGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:56
@ NPC_KING_VARIAN_WRYNN
Definition: icecrown_citadel.h:172
@ NPC_GARROSH_HELLSCREAM
Definition: icecrown_citadel.h:171
@ DATA_BUFF_AVAILABLE
Definition: icecrown_citadel.h:141
void PSendSysMessage(char const *fmt, Args &&... args)
Definition: Chat.h:60
uint32 GetMenuId() const
Definition: GossipDef.h:171
GossipMenu & GetGossipMenu()
Definition: GossipDef.h:263
uint32 GetEntry() const
Definition: Object.h:109
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
WorldSession * GetSession() const
Definition: Player.h:1948
Group * GetGroup()
Definition: Player.h:2418
PlayerMenu * PlayerTalkClass
Definition: Player.h:2188
bool IsLeader(ObjectGuid guid) const
Definition: Group.cpp:2280
bool isRaidGroup() const
Definition: Group.cpp:2210
Definition: InstanceScript.h:140