#include "CharacterPackets.h"
◆ PlayedTimeClient()
WorldPackets::Character::PlayedTimeClient::PlayedTimeClient |
( |
WorldPacket && |
packet | ) |
|
|
inline |
@ CMSG_PLAYED_TIME
Definition: Opcodes.h:490
ClientPacket(WorldPacket &&packet)
Definition: Packet.cpp:39
◆ Read()
void WorldPackets::Character::PlayedTimeClient::Read |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
38{
40}
WorldPacket _worldPacket
Definition: Packet.h:42
bool TriggerScriptEvent
Definition: CharacterPackets.h:105
◆ TriggerScriptEvent
bool WorldPackets::Character::PlayedTimeClient::TriggerScriptEvent = false |