AzerothCore 3.3.5a
OpenSource WoW Emulator
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zone_dustwallow_marsh.cpp File Reference
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"

Go to the source code of this file.

Classes

class  spell_ooze_zap
 
class  spell_ooze_zap_channel_end
 
class  spell_energize_aoe
 

Enumerations

enum  SpellScripts {
  SPELL_OOZE_ZAP = 42489 ,
  SPELL_OOZE_ZAP_CHANNEL_END = 42485 ,
  SPELL_OOZE_CHANNEL_CREDIT = 42486 ,
  SPELL_ENERGIZED = 42492
}
 

Functions

void AddSC_dustwallow_marsh ()
 

Enumeration Type Documentation

◆ SpellScripts

Enumerator
SPELL_OOZE_ZAP 
SPELL_OOZE_ZAP_CHANNEL_END 
SPELL_OOZE_CHANNEL_CREDIT 
SPELL_ENERGIZED 
25{
26 SPELL_OOZE_ZAP = 42489,
29 SPELL_ENERGIZED = 42492,
30};
@ SPELL_OOZE_ZAP_CHANNEL_END
Definition: zone_dustwallow_marsh.cpp:27
@ SPELL_OOZE_ZAP
Definition: zone_dustwallow_marsh.cpp:26
@ SPELL_ENERGIZED
Definition: zone_dustwallow_marsh.cpp:29
@ SPELL_OOZE_CHANNEL_CREDIT
Definition: zone_dustwallow_marsh.cpp:28

Function Documentation

◆ AddSC_dustwallow_marsh()

void AddSC_dustwallow_marsh ( )
125{
129}
#define RegisterSpellScript(spell_script)
Definition: SpellScriptLoader.h:88
Definition: zone_dustwallow_marsh.cpp:33
Definition: zone_dustwallow_marsh.cpp:67
Definition: zone_dustwallow_marsh.cpp:90

References RegisterSpellScript.

Referenced by AddKalimdorScripts().