AzerothCore 3.3.5a
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spell_mage_ice_barrier_aura Class Reference
Inheritance diagram for spell_mage_ice_barrier_aura:
spell_mage_incanters_absorbtion_base_AuraScript AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_ice_barrier_aura)
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &canBeRecalculated)
void Register () override

Static Private Member Functions

static int32 CalculateSpellAmount (Unit *caster, int32 amount, SpellInfo const *spellInfo, const AuraEffect *aurEff)

Additional Inherited Members

- Public Member Functions inherited from spell_mage_incanters_absorbtion_base_AuraScript
bool Validate (SpellInfo const *) override
void Trigger (AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
- Public Member Functions inherited from AuraScript
 AuraScript ()
bool _Validate (SpellInfo const *entry) override
bool _Load (Aura *aura)
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
void _FinishScriptCall ()
bool _IsDefaultActionPrevented ()
void PreventDefaultAction ()
SpellInfo const * GetSpellInfo () const
uint32 GetId () const
ObjectGuid GetCasterGUID () const
UnitGetCaster () const
WorldObjectGetOwner () const
UnitGetUnitOwner () const
DynamicObjectGetDynobjOwner () const
void Remove (uint32 removeMode=0)
AuraGetAura () const
AuraObjectType GetType () const
int32 GetDuration () const
void SetDuration (int32 duration, bool withMods=false)
void RefreshDuration ()
time_t GetApplyTime () const
int32 GetMaxDuration () const
void SetMaxDuration (int32 duration)
int32 CalcMaxDuration () const
bool IsExpired () const
bool IsPermanent () const
uint8 GetCharges () const
void SetCharges (uint8 charges)
uint8 CalcMaxCharges () const
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
uint8 GetStackAmount () const
void SetStackAmount (uint8 num)
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool IsPassive () const
bool IsDeathPersistent () const
bool HasEffect (uint8 effIndex) const
AuraEffectGetEffect (uint8 effIndex) const
bool HasEffectType (AuraType type) const
UnitGetTarget () const
AuraApplication const * GetTargetApplication () const
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
HookList< AuraDispelHandlerOnDispel
HookList< AuraDispelHandlerAfterDispel
HookList< EffectApplyHandlerOnEffectApply
HookList< EffectApplyHandlerAfterEffectApply
HookList< EffectApplyHandlerOnEffectRemove
HookList< EffectApplyHandlerAfterEffectRemove
HookList< EffectPeriodicHandlerOnEffectPeriodic
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
HookList< EffectAbsorbHandlerOnEffectAbsorb
HookList< EffectAbsorbHandlerAfterEffectAbsorb
HookList< EffectManaShieldHandlerOnEffectManaShield
HookList< EffectManaShieldHandlerAfterEffectManaShield
HookList< EffectSplitHandlerOnEffectSplit
HookList< CheckProcHandlerDoCheckProc
HookList< AfterCheckProcHandlerDoAfterCheckProc
HookList< AuraProcHandlerDoPrepareProc
HookList< AuraProcHandlerOnProc
HookList< AuraProcHandlerAfterProc
HookList< EffectProcHandlerOnEffectProc
HookList< EffectProcHandlerAfterEffectProc
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_mage_ice_barrier_aura::CalculateAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &  canBeRecalculated 
613 {
614 canBeRecalculated = false;
615 if (Unit* caster = GetCaster())
616 amount = CalculateSpellAmount(caster, amount, GetSpellInfo(), aurEff);
617 }
Definition: Unit.h:1302
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
static int32 CalculateSpellAmount(Unit *caster, int32 amount, SpellInfo const *spellInfo, const AuraEffect *aurEff)
Definition: spell_mage.cpp:595

References CalculateSpellAmount(), AuraScript::GetCaster(), and AuraScript::GetSpellInfo().

Referenced by Register().

◆ CalculateSpellAmount()

static int32 spell_mage_ice_barrier_aura::CalculateSpellAmount ( Unit caster,
int32  amount,
SpellInfo const *  spellInfo,
const AuraEffect aurEff 
: Rework
596 {
597 // +80.68% from sp bonus
598 float bonus = 0.8068f;
600 bonus *= caster->SpellBaseDamageBonusDone(spellInfo->GetSchoolMask());
602 // Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
603 // Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage
604 bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus);
606 bonus *= caster->CalculateLevelPenalty(spellInfo);
608 amount += int32(bonus);
609 return amount;
610 }
std::int32_t int32
Definition: Define.h:104
float ApplyEffectModifiers(SpellInfo const *spellProto, uint8 effect_index, float value) const
Definition: Unit.cpp:14814
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition: Unit.cpp:11915
float CalculateLevelPenalty(SpellInfo const *spellProto) const
Definition: Unit.cpp:3002
uint32 GetEffIndex() const
Definition: SpellAuraEffects.h:56

References Unit::ApplyEffectModifiers(), Unit::CalculateLevelPenalty(), AuraEffect::GetEffIndex(), SpellInfo::GetSchoolMask(), and Unit::SpellBaseDamageBonusDone().

Referenced by CalculateAmount().

◆ PrepareAuraScript()

spell_mage_ice_barrier_aura::PrepareAuraScript ( spell_mage_ice_barrier_aura  )

◆ Register()

void spell_mage_ice_barrier_aura::Register ( )

Implements _SpellScript.

620 {
623 }
Definition: SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectAbsorbFn(F, I)
Definition: SpellScript.h:790
Definition: SharedDefines.h:30
HookList< EffectAbsorbHandler > AfterEffectAbsorb
Definition: SpellScript.h:795
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
void Trigger(AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
Definition: spell_mage.cpp:414
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &canBeRecalculated)
Definition: spell_mage.cpp:612

References AuraScript::AfterEffectAbsorb, AuraEffectAbsorbFn, AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, and spell_mage_incanters_absorbtion_base_AuraScript::Trigger().