113 {
115 {
117 {
119 return true;
120 }
121
123 {
125 return true;
126 }
127
128 return false;
129 }
130 return false;
131 }
@ SPELL_TELE_H_TO
Definition: areatrigger_scripts.cpp:100
@ SPELL_TELE_A_TO
Definition: areatrigger_scripts.cpp:97
@ QUEST_GAINING_ACCESS_A
Definition: areatrigger_scripts.cpp:98
@ QUEST_GAINING_ACCESS_H
Definition: areatrigger_scripts.cpp:101
@ TEAM_ALLIANCE
Definition: SharedDefines.h:760
@ TEAM_HORDE
Definition: SharedDefines.h:761
bool GetQuestRewardStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1409
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2088
bool IsAlive() const
Definition: Unit.h:1204
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
bool IsInCombat() const
Definition: Unit.h:820