AzerothCore 3.3.5a
OpenSource WoW Emulator
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AuraEffect Member List

This is the complete list of members for AuraEffect, including all inherited members.

ApplySpellMod(Unit *target, bool apply)AuraEffect
Aura::_InitEffectsAuraEffectfriend
Aura::~Aura()AuraEffectprivate
AuraEffect(Aura *base, uint8 effIndex, int32 *baseAmount, Unit *caster)AuraEffectexplicitprivate
CalcPeriodicCritChance(Unit const *caster, Unit const *target) constAuraEffectprivate
CalculateAmount(Unit *caster)AuraEffect
CalculatePeriodic(Unit *caster, bool create=false, bool load=false)AuraEffect
CalculatePeriodicData()AuraEffect
CalculateSpellMod()AuraEffect
CanApplyResilience() constAuraEffectinline
CanBeRecalculated() constAuraEffectinline
ChangeAmount(int32 newAmount, bool mark=true, bool onStackOrReapply=false)AuraEffect
CleanupTriggeredSpells(Unit *target)AuraEffect
GetAmount() constAuraEffectinline
GetAmplitude() constAuraEffectinline
GetApplicationList(std::list< AuraApplication * > &applicationList) constAuraEffect
GetAuraGroup() constAuraEffectinline
GetAuraType() constAuraEffect
GetBase() constAuraEffectinline
GetBaseAmount() constAuraEffectinline
GetCaster() constAuraEffectinline
GetCasterGUID() constAuraEffectinline
GetCasterLevel() constAuraEffectinline
GetCritChance() constAuraEffectinline
GetDieSides() constAuraEffectinline
GetEffIndex() constAuraEffectinline
GetForcedAmount() constAuraEffectinline
GetId() constAuraEffect
GetMiscValue() constAuraEffect
GetMiscValueB() constAuraEffect
GetOldAmount() constAuraEffectinline
GetPctMods() constAuraEffectinline
GetPeriodicTimer() constAuraEffectinline
GetSpellInfo() constAuraEffectinline
GetSpellModifier() constAuraEffectinline
GetTargetList(std::list< Unit * > &targetList) constAuraEffect
GetTickNumber() constAuraEffectinline
GetTotalTicks() constAuraEffect
HandleArenaPreparation(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraAllowFlight(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraAllowOnlyAbility(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraCloneCaster(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraControlVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraConvertRune(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraDummy(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraEmpathy(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraFeatherFall(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraGhost(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraHover(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraIncreaseBaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraLinked(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModAttackPowerOfArmor(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModAttackPowerOfStatPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModBaseResistancePCT(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModBlockPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModCritPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDecreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDisarm(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDispelImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDmgImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDodgePercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModEffectImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModExpertise(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModFaction(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModFakeInebriation(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseEnergy(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseEnergyPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseFlightSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseHealth(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseMaxHealth(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseMountedSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseSwimSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModPacify(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModPacifyAndSilence(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModParryPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModPetTalentsPoints(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRangedAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRangedAttackPowerOfStatPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRangedAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRangedHaste(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRegenInterrupt(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModResistance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModResistanceExclusive(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModResistenceOfStatPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRoot(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModScale(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModSchoolImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModShapeshift(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModSilence(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModSkill(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStalked(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStateImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStun(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModTotalThreat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModUseNormalSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModWeaponCritPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraMounted(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraOpenStable(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraOverrideSpells(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraRetainComboPoints(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraSetVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraTrackCreatures(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraTrackResources(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraTrackStealthed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraTransform(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraUntrackable(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraWaterWalk(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleBindSight(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleChannelDeathItem(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleCharmConvert(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleComprehendLanguage(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleDetectAmore(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleEffect(AuraApplication *aurApp, uint8 mode, bool apply)AuraEffect
HandleEffect(Unit *target, uint8 mode, bool apply)AuraEffect
HandleFarSight(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleFeignDeath(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleForceMoveForward(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleForceReaction(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModAttackSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModBaseResistance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModCastingSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModCharm(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModCombatSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModConfuse(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModDamageDone(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModDamagePercentDone(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModFear(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModHealingDone(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModInvisibility(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModInvisibilityDetect(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModManaRegen(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMechanicImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMeleeRangedSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMeleeSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModOffhandDamagePercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPossess(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPossessPet(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPowerCost(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPowerCostPCT(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPowerRegen(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPowerRegenPCT(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModRating(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModRatingFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModResistancePercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellCritChance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellCritChanceShool(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellDamagePercentFromAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellDamagePercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellHealingPercentFromAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellHealingPercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStateImmunityMask(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStealth(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStealthDetect(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStealthLevel(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModTargetResistance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModTaunt(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModThreat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModTotalPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModUnattackable(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleNoImmediateEffect(AuraApplication const *, uint8, bool) constAuraEffectinline
HandleNoReagentUseAura(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleNULL(AuraApplication const *, uint8, bool) constAuraEffectinline
HandleObsModPowerAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicDamageAurasTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicDummyAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicEnergizeAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicHealAurasTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicHealthFunnelAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicHealthLeechAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicManaLeechAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicPowerBurnAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicTriggerSpellAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicTriggerSpellWithValueAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePhase(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePreventFleeing(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePreventResurrection(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleProcTriggerDamageAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleProcTriggerSpellAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleProcTriggerSpellWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleRaidProcFromChargeAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleRaidProcFromChargeWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleRangedAmmoHaste(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleShapeshiftBoosts(Unit *target, bool apply) constAuraEffect
HandleShieldBlockValue(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleSpiritOfRedemption(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleUnused(AuraApplication const *, uint8, bool) constAuraEffectinline
HandleWaterBreathing(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HasSpellClassMask() constAuraEffect
IsAffectedOnSpell(SpellInfo const *spell) constAuraEffect
IsPeriodic() constAuraEffectinline
m_amountAuraEffectprivate
m_amplitudeAuraEffectprivate
m_applyResilienceAuraEffectprivate
m_auraGroupAuraEffectprivate
m_baseAuraEffectprivate
m_baseAmountAuraEffectprivate
m_canBeRecalculatedAuraEffectprivate
m_casterLevelAuraEffectprivate
m_channelDataAuraEffectprivate
m_critChanceAuraEffectprivate
m_dieSidesAuraEffectprivate
m_effIndexAuraEffectprivate
m_isAuraEnabledAuraEffectprivate
m_isPeriodicAuraEffectprivate
m_oldAmountAuraEffectprivate
m_pctModsAuraEffectprivate
m_periodicTimerAuraEffectprivate
m_spellInfoAuraEffectprivate
m_spellmodAuraEffectprivate
m_tickNumberAuraEffectprivate
PeriodicTick(AuraApplication *aurApp, Unit *caster) constAuraEffect
RecalculateAmount()AuraEffectinline
RecalculateAmount(Unit *caster)AuraEffectinline
ResetPeriodic(bool resetPeriodicTimer=false)AuraEffectinline
ResetTicks()AuraEffectinline
SendTickImmune(Unit *target, Unit *caster) constAuraEffect
SetAmount(int32 amount)AuraEffectinline
SetCanBeRecalculated(bool val)AuraEffectinline
SetCritChance(float crit)AuraEffectinline
SetEnabled(bool enabled)AuraEffectinline
SetOldAmount(int32 amount)AuraEffectinline
SetPeriodic(bool isPeriodic)AuraEffectinline
SetPeriodicTimer(int32 periodicTimer)AuraEffectinline
Unit::_TryStackingOrRefreshingExistingAuraAuraEffectfriend
Update(uint32 diff, Unit *caster)AuraEffect
UpdatePeriodic(Unit *caster)AuraEffect
~AuraEffect()AuraEffectprivate