AzerothCore 3.3.5a
OpenSource WoW Emulator
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CreatureModel Struct Reference

#include "CreatureData.h"

Public Member Functions

 CreatureModel ()
 
 CreatureModel (uint32 creatureDisplayID, float displayScale, float probability)
 

Public Attributes

uint32 CreatureDisplayID
 
float DisplayScale
 
float Probability
 

Static Public Attributes

static CreatureModel const DefaultInvisibleModel
 
static CreatureModel const DefaultVisibleModel
 

Detailed Description

Constructor & Destructor Documentation

◆ CreatureModel() [1/2]

CreatureModel::CreatureModel ( )
inline
176 :
177 CreatureDisplayID(0), DisplayScale(0.0f), Probability(0.0f) { }
uint32 CreatureDisplayID
Definition: CreatureData.h:182
float Probability
Definition: CreatureData.h:184
float DisplayScale
Definition: CreatureData.h:183

◆ CreatureModel() [2/2]

CreatureModel::CreatureModel ( uint32  creatureDisplayID,
float  displayScale,
float  probability 
)
inline
179 :
180 CreatureDisplayID(creatureDisplayID), DisplayScale(displayScale), Probability(probability) { }

Member Data Documentation

◆ CreatureDisplayID

◆ DefaultInvisibleModel

CreatureModel const CreatureModel::DefaultInvisibleModel
static

◆ DefaultVisibleModel

CreatureModel const CreatureModel::DefaultVisibleModel
static

◆ DisplayScale

◆ Probability

float CreatureModel::Probability