236 {
238
239
242 else
243 {
245
246
249
250
251
252
253
258
263
264
266 {
271 }
272 }
273
275 }
float frand(float min, float max)
Definition: Random.cpp:57
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
double rand_norm()
Definition: Random.cpp:77
constexpr float maxTeleportDist
Definition: boss_mother_shahraz.cpp:219
constexpr float minTeleportDist
Definition: boss_mother_shahraz.cpp:218
const Position validTeleportStairsPos[9]
Definition: boss_mother_shahraz.cpp:200
Position GetNearPosition(float dist, float angle, bool disableWarning=false)
Definition: Object.cpp:2728
Definition: Position.h:27
float GetExactDist2d(const float x, const float y) const
Definition: Position.h:165
float m_positionX
Definition: Position.h:55
float GetPositionZ() const
Definition: Position.h:118
float m_positionY
Definition: Position.h:56
float GetPositionX() const
Definition: Position.h:116
float GetPositionY() const
Definition: Position.h:117
void Relocate(Position const &pos)
Definition: Spell.cpp:93