AzerothCore 3.3.5a
OpenSource WoW Emulator
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list_commandscript Member List

This is the complete list of members for list_commandscript, including all inherited members.

_nameScriptObjectprivate
_totalAvailableHooksScriptObjectprivate
checkValidity()ScriptObjectinlinevirtual
CommandScript(const char *name)CommandScriptprotected
GetCommands() const overridelist_commandscriptinlinevirtual
GetName() constScriptObjectinline
GetTotalAvailableHooks()ScriptObjectinline
HandleListAllAurasCommand(ChatHandler *handler)list_commandscriptinlinestatic
HandleListAurasByIdCommand(ChatHandler *handler, uint32 spellId)list_commandscriptinlinestatic
HandleListAurasByNameCommand(ChatHandler *handler, WTail namePart)list_commandscriptinlinestatic
HandleListCreatureCommand(ChatHandler *handler, Variant< Hyperlink< creature_entry >, uint32 > creatureId, Optional< uint32 > countArg)list_commandscriptinlinestatic
HandleListItemCommand(ChatHandler *handler, Variant< Hyperlink< item >, uint32 > itemArg, Optional< uint32 > countArg)list_commandscriptinlinestatic
HandleListObjectCommand(ChatHandler *handler, Variant< Hyperlink< gameobject_entry >, uint32 > gameObjectId, Optional< uint32 > countArg)list_commandscriptinlinestatic
isAfterLoadScript() constScriptObjectinlinevirtual
IsDatabaseBound() constScriptObjectinlinevirtual
list_commandscript()list_commandscriptinline
ListAurasCommand(ChatHandler *handler, Optional< uint32 > spellId, std::wstring namePart)list_commandscriptinlinestatic
ScriptObject(const char *name, uint16 totalAvailableHooks=0)ScriptObjectinlineprotected
ShouldListAura(SpellInfo const *spellInfo, Optional< uint32 > spellId, std::wstring namePart, uint8 locale)list_commandscriptinlinestatic
~ScriptObject()=defaultScriptObjectprotectedvirtual