AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for WorldMock, including all inherited members.
AddQueuedPlayer(WorldSession *)=0 | IWorld | pure virtual |
AddSession(WorldSession *s)=0 | IWorld | pure virtual |
DecreasePlayerCount()=0 | IWorld | pure virtual |
FindOfflineSession(uint32 id) const =0 | IWorld | pure virtual |
FindOfflineSessionForCharacterGUID(ObjectGuid::LowType guidLow) const =0 | IWorld | pure virtual |
FindPlayerInZone(uint32 zone)=0 | IWorld | pure virtual |
FindSession(uint32 id) const =0 | IWorld | pure virtual |
ForceGameEventUpdate()=0 | IWorld | pure virtual |
GetActiveAndQueuedSessionCount() const =0 | IWorld | pure virtual |
GetActiveSessionCount() const =0 | IWorld | pure virtual |
getAllowMovement() const =0 | IWorld | pure virtual |
GetAllSessions() const =0 | IWorld | pure virtual |
GetAvailableDbcLocale(LocaleConstant locale) const =0 | IWorld | pure virtual |
getBoolConfig(WorldBoolConfigs index) const =0 | IWorld | pure virtual |
GetCleaningFlags() const =0 | IWorld | pure virtual |
GetConfigMaxSkillValue() const =0 | IWorld | pure virtual |
GetDataPath() const =0 | IWorld | pure virtual |
GetDBVersion() const =0 | IWorld | pure virtual |
GetDefaultDbcLocale() const =0 | IWorld | pure virtual |
getFloatConfig(WorldFloatConfigs index) const =0 | IWorld | pure virtual |
getIntConfig(WorldIntConfigs index) const =0 | IWorld | pure virtual |
GetMaxActiveSessionCount() const =0 | IWorld | pure virtual |
GetMaxPlayerCount() const =0 | IWorld | pure virtual |
GetMaxQueuedSessionCount() const =0 | IWorld | pure virtual |
GetNewCharString() const =0 | IWorld | pure virtual |
GetNextDailyQuestsResetTime() const =0 | IWorld | pure virtual |
GetNextRandomBGResetTime() const =0 | IWorld | pure virtual |
GetNextWeeklyQuestsResetTime() const =0 | IWorld | pure virtual |
GetNextWhoListUpdateDelaySecs()=0 | IWorld | pure virtual |
GetPlayerAmountLimit() const =0 | IWorld | pure virtual |
GetPlayerCount() const =0 | IWorld | pure virtual |
GetPlayerSecurityLimit() const =0 | IWorld | pure virtual |
GetQueuedSessionCount() const =0 | IWorld | pure virtual |
GetQueuePos(WorldSession *)=0 | IWorld | pure virtual |
getRate(Rates rate) const =0 | IWorld | pure virtual |
GetRealmName() const =0 | IWorld | pure virtual |
GetShutDownTimeLeft() const =0 | IWorld | pure virtual |
getWorldState(uint32 index) const =0 | IWorld | pure virtual |
HasRecentlyDisconnected(WorldSession *)=0 | IWorld | pure virtual |
IncreasePlayerCount()=0 | IWorld | pure virtual |
IsClosed() const =0 | IWorld | pure virtual |
IsFFAPvPRealm() const =0 | IWorld | pure virtual |
IsPvPRealm() const =0 | IWorld | pure virtual |
IsShuttingDown() const =0 | IWorld | pure virtual |
KickAll()=0 | IWorld | pure virtual |
KickAllLess(AccountTypes sec)=0 | IWorld | pure virtual |
KickSession(uint32 id)=0 | IWorld | pure virtual |
LoadConfigSettings(bool reload=false)=0 | IWorld | pure virtual |
LoadDBAllowedSecurityLevel()=0 | IWorld | pure virtual |
LoadDBVersion()=0 | IWorld | pure virtual |
LoadWorldStates()=0 | IWorld | pure virtual |
MOCK_METHOD(WorldSession *, FindSession,(uint32 id),(const)) | WorldMock | |
MOCK_METHOD(WorldSession *, FindOfflineSession,(uint32 id),(const)) | WorldMock | |
MOCK_METHOD(WorldSession *, FindOfflineSessionForCharacterGUID,(ObjectGuid::LowType guidLow),(const)) | WorldMock | |
MOCK_METHOD(void, AddSession,(WorldSession *s),()) | WorldMock | |
MOCK_METHOD(bool, KickSession,(uint32 id),()) | WorldMock | |
MOCK_METHOD(void, UpdateMaxSessionCounters,()) | WorldMock | |
MOCK_METHOD(const SessionMap &, GetAllSessions,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetActiveAndQueuedSessionCount,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetActiveSessionCount,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetQueuedSessionCount,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetMaxQueuedSessionCount,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetMaxActiveSessionCount,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetPlayerCount,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetMaxPlayerCount,(),(const)) | WorldMock | |
MOCK_METHOD(void, IncreasePlayerCount,()) | WorldMock | |
MOCK_METHOD(void, DecreasePlayerCount,()) | WorldMock | |
MOCK_METHOD(Player *, FindPlayerInZone,(uint32 zone),()) | WorldMock | |
MOCK_METHOD(bool, IsClosed,(),(const)) | WorldMock | |
MOCK_METHOD(void, SetClosed,(bool val),()) | WorldMock | |
MOCK_METHOD(AccountTypes, GetPlayerSecurityLimit,(),(const)) | WorldMock | |
MOCK_METHOD(void, SetPlayerSecurityLimit,(AccountTypes sec),()) | WorldMock | |
MOCK_METHOD(void, LoadDBAllowedSecurityLevel,()) | WorldMock | |
MOCK_METHOD(void, SetPlayerAmountLimit,(uint32 limit),()) | WorldMock | |
MOCK_METHOD(uint32, GetPlayerAmountLimit,(),(const)) | WorldMock | |
MOCK_METHOD(void, AddQueuedPlayer,(WorldSession *),()) | WorldMock | |
MOCK_METHOD(bool, RemoveQueuedPlayer,(WorldSession *session),()) | WorldMock | |
MOCK_METHOD(int32, GetQueuePos,(WorldSession *),()) | WorldMock | |
MOCK_METHOD(bool, HasRecentlyDisconnected,(WorldSession *),()) | WorldMock | |
MOCK_METHOD(bool, getAllowMovement,(),(const)) | WorldMock | |
MOCK_METHOD(void, SetAllowMovement,(bool allow),()) | WorldMock | |
MOCK_METHOD(void, SetNewCharString,(std::string const &str),()) | WorldMock | |
MOCK_METHOD(std::string const &, GetNewCharString,(),(const)) | WorldMock | |
MOCK_METHOD(LocaleConstant, GetDefaultDbcLocale,(),(const)) | WorldMock | |
MOCK_METHOD(std::string const &, GetDataPath,(),(const)) | WorldMock | |
MOCK_METHOD(Seconds, GetNextDailyQuestsResetTime,(),(const)) | WorldMock | |
MOCK_METHOD(Seconds, GetNextWeeklyQuestsResetTime,(),(const)) | WorldMock | |
MOCK_METHOD(Seconds, GetNextRandomBGResetTime,(),(const)) | WorldMock | |
MOCK_METHOD(uint16, GetConfigMaxSkillValue,(),(const)) | WorldMock | |
MOCK_METHOD(void, SetInitialWorldSettings,()) | WorldMock | |
MOCK_METHOD(void, LoadConfigSettings,(bool reload),()) | WorldMock | |
MOCK_METHOD(void, SendGlobalText,(const char *text, WorldSession *self),()) | WorldMock | |
MOCK_METHOD(void, SendGlobalMessage,(WorldPacket const *packet, WorldSession *self, TeamId teamId),()) | WorldMock | |
MOCK_METHOD(void, SendGlobalGMMessage,(WorldPacket const *packet, WorldSession *self, TeamId teamId),()) | WorldMock | |
MOCK_METHOD(bool, SendZoneMessage,(uint32 zone, WorldPacket const *packet, WorldSession *self, TeamId teamId),()) | WorldMock | |
MOCK_METHOD(void, SendZoneText,(uint32 zone, const char *text, WorldSession *self, TeamId teamId),()) | WorldMock | |
MOCK_METHOD(void, SendServerMessage,(ServerMessageType messageID, std::string stringParam, Player *player)) | WorldMock | |
MOCK_METHOD(bool, IsShuttingDown,(),(const)) | WorldMock | |
MOCK_METHOD(uint32, GetShutDownTimeLeft,(),(const)) | WorldMock | |
MOCK_METHOD(void, ShutdownServ,(uint32 time, uint32 options, uint8 exitcode, const std::string &reason),()) | WorldMock | |
MOCK_METHOD(void, ShutdownCancel,()) | WorldMock | |
MOCK_METHOD(void, ShutdownMsg,(bool show, Player *player, const std::string &reason),()) | WorldMock | |
MOCK_METHOD(void, Update,(uint32 diff),()) | WorldMock | |
MOCK_METHOD(void, UpdateSessions,(uint32 diff),()) | WorldMock | |
MOCK_METHOD(void, setRate,(Rates rate, float value),()) | WorldMock | |
MOCK_METHOD(float, getRate,(Rates rate),(const)) | WorldMock | |
MOCK_METHOD(void, setBoolConfig,(WorldBoolConfigs index, bool value),()) | WorldMock | |
MOCK_METHOD(bool, getBoolConfig,(WorldBoolConfigs index),(const)) | WorldMock | |
MOCK_METHOD(void, setFloatConfig,(WorldFloatConfigs index, float value),()) | WorldMock | |
MOCK_METHOD(float, getFloatConfig,(WorldFloatConfigs index),(const)) | WorldMock | |
MOCK_METHOD(void, setIntConfig,(WorldIntConfigs index, uint32 value),()) | WorldMock | |
MOCK_METHOD(uint32, getIntConfig,(WorldIntConfigs index),(const)) | WorldMock | |
MOCK_METHOD(void, setWorldState,(uint32 index, uint64 value),()) | WorldMock | |
MOCK_METHOD(uint64, getWorldState,(uint32 index),(const)) | WorldMock | |
MOCK_METHOD(void, LoadWorldStates,()) | WorldMock | |
MOCK_METHOD(bool, IsPvPRealm,(),(const)) | WorldMock | |
MOCK_METHOD(bool, IsFFAPvPRealm,(),(const)) | WorldMock | |
MOCK_METHOD(void, KickAll,()) | WorldMock | |
MOCK_METHOD(void, KickAllLess,(AccountTypes sec),()) | WorldMock | |
MOCK_METHOD(uint32, GetNextWhoListUpdateDelaySecs,()) | WorldMock | |
MOCK_METHOD(void, ProcessCliCommands,()) | WorldMock | |
MOCK_METHOD(void, QueueCliCommand,(CliCommandHolder *commandHolder),()) | WorldMock | |
MOCK_METHOD(void, ForceGameEventUpdate,()) | WorldMock | |
MOCK_METHOD(void, UpdateRealmCharCount,(uint32 accid),()) | WorldMock | |
MOCK_METHOD(LocaleConstant, GetAvailableDbcLocale,(LocaleConstant locale),(const)) | WorldMock | |
MOCK_METHOD(void, LoadDBVersion,()) | WorldMock | |
MOCK_METHOD(char const *, GetDBVersion,(),(const)) | WorldMock | |
MOCK_METHOD(void, UpdateAreaDependentAuras,()) | WorldMock | |
MOCK_METHOD(uint32, GetCleaningFlags,(),(const)) | WorldMock | |
MOCK_METHOD(void, SetCleaningFlags,(uint32 flags),()) | WorldMock | |
MOCK_METHOD(void, ResetEventSeasonalQuests,(uint16 event_id),()) | WorldMock | |
MOCK_METHOD(time_t, GetNextTimeWithDayAndHour,(int8 dayOfWeek, int8 hour),()) | WorldMock | |
MOCK_METHOD(time_t, GetNextTimeWithMonthAndHour,(int8 month, int8 hour),()) | WorldMock | |
MOCK_METHOD(std::string const &, GetRealmName,(),(const)) | WorldMock | |
MOCK_METHOD(void, SetRealmName,(std::string name),()) | WorldMock | |
MOCK_METHOD(void, RemoveOldCorpses,()) | WorldMock | |
ProcessCliCommands()=0 | IWorld | pure virtual |
QueueCliCommand(CliCommandHolder *commandHolder)=0 | IWorld | pure virtual |
RemoveOldCorpses()=0 | IWorld | pure virtual |
RemoveQueuedPlayer(WorldSession *session)=0 | IWorld | pure virtual |
ResetEventSeasonalQuests(uint16 event_id)=0 | IWorld | pure virtual |
SendGlobalGMMessage(WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0 | IWorld | pure virtual |
SendGlobalMessage(WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0 | IWorld | pure virtual |
SendGlobalText(const char *text, WorldSession *self)=0 | IWorld | pure virtual |
SendGMText(uint32 string_id,...) override | WorldMock | inlinevirtual |
SendServerMessage(ServerMessageType messageID, std::string stringParam="", Player *player=nullptr)=0 | IWorld | pure virtual |
SendWorldText(uint32 string_id,...) override | WorldMock | inlinevirtual |
SendWorldTextOptional(uint32 string_id, uint32 flag,...) override | WorldMock | inlinevirtual |
SendZoneMessage(uint32 zone, WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0 | IWorld | pure virtual |
SendZoneText(uint32 zone, const char *text, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0 | IWorld | pure virtual |
SetAllowMovement(bool allow)=0 | IWorld | pure virtual |
setBoolConfig(WorldBoolConfigs index, bool value)=0 | IWorld | pure virtual |
SetCleaningFlags(uint32 flags)=0 | IWorld | pure virtual |
SetClosed(bool val)=0 | IWorld | pure virtual |
setFloatConfig(WorldFloatConfigs index, float value)=0 | IWorld | pure virtual |
SetInitialWorldSettings()=0 | IWorld | pure virtual |
setIntConfig(WorldIntConfigs index, uint32 value)=0 | IWorld | pure virtual |
SetNewCharString(std::string const &str)=0 | IWorld | pure virtual |
SetPlayerAmountLimit(uint32 limit)=0 | IWorld | pure virtual |
SetPlayerSecurityLimit(AccountTypes sec)=0 | IWorld | pure virtual |
setRate(Rates rate, float value)=0 | IWorld | pure virtual |
SetRealmName(std::string name)=0 | IWorld | pure virtual |
setWorldState(uint32 index, uint64 value)=0 | IWorld | pure virtual |
ShutdownCancel()=0 | IWorld | pure virtual |
ShutdownMsg(bool show=false, Player *player=nullptr, const std::string &reason=std::string())=0 | IWorld | pure virtual |
ShutdownServ(uint32 time, uint32 options, uint8 exitcode, const std::string &reason=std::string())=0 | IWorld | pure virtual |
Update(uint32 diff)=0 | IWorld | pure virtual |
UpdateAreaDependentAuras()=0 | IWorld | pure virtual |
UpdateMaxSessionCounters()=0 | IWorld | pure virtual |
UpdateRealmCharCount(uint32 accid)=0 | IWorld | pure virtual |
UpdateSessions(uint32 diff)=0 | IWorld | pure virtual |
~IWorld()=default | IWorld | virtual |
~WorldMock() override | WorldMock | inline |