AzerothCore 3.3.5a
OpenSource WoW Emulator
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WorldMock Member List

This is the complete list of members for WorldMock, including all inherited members.

AddQueuedPlayer(WorldSession *)=0IWorldpure virtual
AddSession(WorldSession *s)=0IWorldpure virtual
DecreasePlayerCount()=0IWorldpure virtual
FindOfflineSession(uint32 id) const =0IWorldpure virtual
FindOfflineSessionForCharacterGUID(ObjectGuid::LowType guidLow) const =0IWorldpure virtual
FindPlayerInZone(uint32 zone)=0IWorldpure virtual
FindSession(uint32 id) const =0IWorldpure virtual
ForceGameEventUpdate()=0IWorldpure virtual
GetActiveAndQueuedSessionCount() const =0IWorldpure virtual
GetActiveSessionCount() const =0IWorldpure virtual
getAllowMovement() const =0IWorldpure virtual
GetAllSessions() const =0IWorldpure virtual
GetAvailableDbcLocale(LocaleConstant locale) const =0IWorldpure virtual
getBoolConfig(WorldBoolConfigs index) const =0IWorldpure virtual
GetCleaningFlags() const =0IWorldpure virtual
GetConfigMaxSkillValue() const =0IWorldpure virtual
GetDataPath() const =0IWorldpure virtual
GetDBVersion() const =0IWorldpure virtual
GetDefaultDbcLocale() const =0IWorldpure virtual
getFloatConfig(WorldFloatConfigs index) const =0IWorldpure virtual
getIntConfig(WorldIntConfigs index) const =0IWorldpure virtual
GetMaxActiveSessionCount() const =0IWorldpure virtual
GetMaxPlayerCount() const =0IWorldpure virtual
GetMaxQueuedSessionCount() const =0IWorldpure virtual
GetNewCharString() const =0IWorldpure virtual
GetNextDailyQuestsResetTime() const =0IWorldpure virtual
GetNextRandomBGResetTime() const =0IWorldpure virtual
GetNextWeeklyQuestsResetTime() const =0IWorldpure virtual
GetNextWhoListUpdateDelaySecs()=0IWorldpure virtual
GetPlayerAmountLimit() const =0IWorldpure virtual
GetPlayerCount() const =0IWorldpure virtual
GetPlayerSecurityLimit() const =0IWorldpure virtual
GetQueuedSessionCount() const =0IWorldpure virtual
GetQueuePos(WorldSession *)=0IWorldpure virtual
getRate(Rates rate) const =0IWorldpure virtual
GetRealmName() const =0IWorldpure virtual
GetShutDownTimeLeft() const =0IWorldpure virtual
getWorldState(uint32 index) const =0IWorldpure virtual
HasRecentlyDisconnected(WorldSession *)=0IWorldpure virtual
IncreasePlayerCount()=0IWorldpure virtual
IsClosed() const =0IWorldpure virtual
IsFFAPvPRealm() const =0IWorldpure virtual
IsPvPRealm() const =0IWorldpure virtual
IsShuttingDown() const =0IWorldpure virtual
KickAll()=0IWorldpure virtual
KickAllLess(AccountTypes sec)=0IWorldpure virtual
KickSession(uint32 id)=0IWorldpure virtual
LoadConfigSettings(bool reload=false)=0IWorldpure virtual
LoadDBAllowedSecurityLevel()=0IWorldpure virtual
LoadDBVersion()=0IWorldpure virtual
LoadWorldStates()=0IWorldpure virtual
MOCK_METHOD(WorldSession *, FindSession,(uint32 id),(const))WorldMock
MOCK_METHOD(WorldSession *, FindOfflineSession,(uint32 id),(const))WorldMock
MOCK_METHOD(WorldSession *, FindOfflineSessionForCharacterGUID,(ObjectGuid::LowType guidLow),(const))WorldMock
MOCK_METHOD(void, AddSession,(WorldSession *s),())WorldMock
MOCK_METHOD(bool, KickSession,(uint32 id),())WorldMock
MOCK_METHOD(void, UpdateMaxSessionCounters,())WorldMock
MOCK_METHOD(const SessionMap &, GetAllSessions,(),(const))WorldMock
MOCK_METHOD(uint32, GetActiveAndQueuedSessionCount,(),(const))WorldMock
MOCK_METHOD(uint32, GetActiveSessionCount,(),(const))WorldMock
MOCK_METHOD(uint32, GetQueuedSessionCount,(),(const))WorldMock
MOCK_METHOD(uint32, GetMaxQueuedSessionCount,(),(const))WorldMock
MOCK_METHOD(uint32, GetMaxActiveSessionCount,(),(const))WorldMock
MOCK_METHOD(uint32, GetPlayerCount,(),(const))WorldMock
MOCK_METHOD(uint32, GetMaxPlayerCount,(),(const))WorldMock
MOCK_METHOD(void, IncreasePlayerCount,())WorldMock
MOCK_METHOD(void, DecreasePlayerCount,())WorldMock
MOCK_METHOD(Player *, FindPlayerInZone,(uint32 zone),())WorldMock
MOCK_METHOD(bool, IsClosed,(),(const))WorldMock
MOCK_METHOD(void, SetClosed,(bool val),())WorldMock
MOCK_METHOD(AccountTypes, GetPlayerSecurityLimit,(),(const))WorldMock
MOCK_METHOD(void, SetPlayerSecurityLimit,(AccountTypes sec),())WorldMock
MOCK_METHOD(void, LoadDBAllowedSecurityLevel,())WorldMock
MOCK_METHOD(void, SetPlayerAmountLimit,(uint32 limit),())WorldMock
MOCK_METHOD(uint32, GetPlayerAmountLimit,(),(const))WorldMock
MOCK_METHOD(void, AddQueuedPlayer,(WorldSession *),())WorldMock
MOCK_METHOD(bool, RemoveQueuedPlayer,(WorldSession *session),())WorldMock
MOCK_METHOD(int32, GetQueuePos,(WorldSession *),())WorldMock
MOCK_METHOD(bool, HasRecentlyDisconnected,(WorldSession *),())WorldMock
MOCK_METHOD(bool, getAllowMovement,(),(const))WorldMock
MOCK_METHOD(void, SetAllowMovement,(bool allow),())WorldMock
MOCK_METHOD(void, SetNewCharString,(std::string const &str),())WorldMock
MOCK_METHOD(std::string const &, GetNewCharString,(),(const))WorldMock
MOCK_METHOD(LocaleConstant, GetDefaultDbcLocale,(),(const))WorldMock
MOCK_METHOD(std::string const &, GetDataPath,(),(const))WorldMock
MOCK_METHOD(Seconds, GetNextDailyQuestsResetTime,(),(const))WorldMock
MOCK_METHOD(Seconds, GetNextWeeklyQuestsResetTime,(),(const))WorldMock
MOCK_METHOD(Seconds, GetNextRandomBGResetTime,(),(const))WorldMock
MOCK_METHOD(uint16, GetConfigMaxSkillValue,(),(const))WorldMock
MOCK_METHOD(void, SetInitialWorldSettings,())WorldMock
MOCK_METHOD(void, LoadConfigSettings,(bool reload),())WorldMock
MOCK_METHOD(void, SendGlobalText,(const char *text, WorldSession *self),())WorldMock
MOCK_METHOD(void, SendGlobalMessage,(WorldPacket const *packet, WorldSession *self, TeamId teamId),())WorldMock
MOCK_METHOD(void, SendGlobalGMMessage,(WorldPacket const *packet, WorldSession *self, TeamId teamId),())WorldMock
MOCK_METHOD(bool, SendZoneMessage,(uint32 zone, WorldPacket const *packet, WorldSession *self, TeamId teamId),())WorldMock
MOCK_METHOD(void, SendZoneText,(uint32 zone, const char *text, WorldSession *self, TeamId teamId),())WorldMock
MOCK_METHOD(void, SendServerMessage,(ServerMessageType messageID, std::string stringParam, Player *player))WorldMock
MOCK_METHOD(bool, IsShuttingDown,(),(const))WorldMock
MOCK_METHOD(uint32, GetShutDownTimeLeft,(),(const))WorldMock
MOCK_METHOD(void, ShutdownServ,(uint32 time, uint32 options, uint8 exitcode, const std::string &reason),())WorldMock
MOCK_METHOD(void, ShutdownCancel,())WorldMock
MOCK_METHOD(void, ShutdownMsg,(bool show, Player *player, const std::string &reason),())WorldMock
MOCK_METHOD(void, Update,(uint32 diff),())WorldMock
MOCK_METHOD(void, UpdateSessions,(uint32 diff),())WorldMock
MOCK_METHOD(void, setRate,(Rates rate, float value),())WorldMock
MOCK_METHOD(float, getRate,(Rates rate),(const))WorldMock
MOCK_METHOD(void, setBoolConfig,(WorldBoolConfigs index, bool value),())WorldMock
MOCK_METHOD(bool, getBoolConfig,(WorldBoolConfigs index),(const))WorldMock
MOCK_METHOD(void, setFloatConfig,(WorldFloatConfigs index, float value),())WorldMock
MOCK_METHOD(float, getFloatConfig,(WorldFloatConfigs index),(const))WorldMock
MOCK_METHOD(void, setIntConfig,(WorldIntConfigs index, uint32 value),())WorldMock
MOCK_METHOD(uint32, getIntConfig,(WorldIntConfigs index),(const))WorldMock
MOCK_METHOD(void, setWorldState,(uint32 index, uint64 value),())WorldMock
MOCK_METHOD(uint64, getWorldState,(uint32 index),(const))WorldMock
MOCK_METHOD(void, LoadWorldStates,())WorldMock
MOCK_METHOD(bool, IsPvPRealm,(),(const))WorldMock
MOCK_METHOD(bool, IsFFAPvPRealm,(),(const))WorldMock
MOCK_METHOD(void, KickAll,())WorldMock
MOCK_METHOD(void, KickAllLess,(AccountTypes sec),())WorldMock
MOCK_METHOD(uint32, GetNextWhoListUpdateDelaySecs,())WorldMock
MOCK_METHOD(void, ProcessCliCommands,())WorldMock
MOCK_METHOD(void, QueueCliCommand,(CliCommandHolder *commandHolder),())WorldMock
MOCK_METHOD(void, ForceGameEventUpdate,())WorldMock
MOCK_METHOD(void, UpdateRealmCharCount,(uint32 accid),())WorldMock
MOCK_METHOD(LocaleConstant, GetAvailableDbcLocale,(LocaleConstant locale),(const))WorldMock
MOCK_METHOD(void, LoadDBVersion,())WorldMock
MOCK_METHOD(char const *, GetDBVersion,(),(const))WorldMock
MOCK_METHOD(void, UpdateAreaDependentAuras,())WorldMock
MOCK_METHOD(uint32, GetCleaningFlags,(),(const))WorldMock
MOCK_METHOD(void, SetCleaningFlags,(uint32 flags),())WorldMock
MOCK_METHOD(void, ResetEventSeasonalQuests,(uint16 event_id),())WorldMock
MOCK_METHOD(time_t, GetNextTimeWithDayAndHour,(int8 dayOfWeek, int8 hour),())WorldMock
MOCK_METHOD(time_t, GetNextTimeWithMonthAndHour,(int8 month, int8 hour),())WorldMock
MOCK_METHOD(std::string const &, GetRealmName,(),(const))WorldMock
MOCK_METHOD(void, SetRealmName,(std::string name),())WorldMock
MOCK_METHOD(void, RemoveOldCorpses,())WorldMock
ProcessCliCommands()=0IWorldpure virtual
QueueCliCommand(CliCommandHolder *commandHolder)=0IWorldpure virtual
RemoveOldCorpses()=0IWorldpure virtual
RemoveQueuedPlayer(WorldSession *session)=0IWorldpure virtual
ResetEventSeasonalQuests(uint16 event_id)=0IWorldpure virtual
SendGlobalGMMessage(WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0IWorldpure virtual
SendGlobalMessage(WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0IWorldpure virtual
SendGlobalText(const char *text, WorldSession *self)=0IWorldpure virtual
SendGMText(uint32 string_id,...) overrideWorldMockinlinevirtual
SendServerMessage(ServerMessageType messageID, std::string stringParam="", Player *player=nullptr)=0IWorldpure virtual
SendWorldText(uint32 string_id,...) overrideWorldMockinlinevirtual
SendWorldTextOptional(uint32 string_id, uint32 flag,...) overrideWorldMockinlinevirtual
SendZoneMessage(uint32 zone, WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0IWorldpure virtual
SendZoneText(uint32 zone, const char *text, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0IWorldpure virtual
SetAllowMovement(bool allow)=0IWorldpure virtual
setBoolConfig(WorldBoolConfigs index, bool value)=0IWorldpure virtual
SetCleaningFlags(uint32 flags)=0IWorldpure virtual
SetClosed(bool val)=0IWorldpure virtual
setFloatConfig(WorldFloatConfigs index, float value)=0IWorldpure virtual
SetInitialWorldSettings()=0IWorldpure virtual
setIntConfig(WorldIntConfigs index, uint32 value)=0IWorldpure virtual
SetNewCharString(std::string const &str)=0IWorldpure virtual
SetPlayerAmountLimit(uint32 limit)=0IWorldpure virtual
SetPlayerSecurityLimit(AccountTypes sec)=0IWorldpure virtual
setRate(Rates rate, float value)=0IWorldpure virtual
SetRealmName(std::string name)=0IWorldpure virtual
setWorldState(uint32 index, uint64 value)=0IWorldpure virtual
ShutdownCancel()=0IWorldpure virtual
ShutdownMsg(bool show=false, Player *player=nullptr, const std::string &reason=std::string())=0IWorldpure virtual
ShutdownServ(uint32 time, uint32 options, uint8 exitcode, const std::string &reason=std::string())=0IWorldpure virtual
Update(uint32 diff)=0IWorldpure virtual
UpdateAreaDependentAuras()=0IWorldpure virtual
UpdateMaxSessionCounters()=0IWorldpure virtual
UpdateRealmCharCount(uint32 accid)=0IWorldpure virtual
UpdateSessions(uint32 diff)=0IWorldpure virtual
~IWorld()=defaultIWorldvirtual
~WorldMock() overrideWorldMockinline