440 {
442 {
445 }
446
448
449 return true;
450 }
std::uint32_t uint32
Definition: Define.h:108
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ QUEST_STAVE_OF_THE_ANCIENTS
Definition: npc_stave_of_ancients.h:36
@ GOSSIP_EVENT_START_OPTION_ID
Definition: npc_stave_of_ancients.h:27
@ ARTORIUS_HEAD
Definition: npc_stave_of_ancients.h:57
CreatureTemplate const * GetCreatureTemplate() const
Definition: Creature.h:197
uint32 GossipMenuId
Definition: CreatureData.h:187
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition: PlayerStorage.cpp:686
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1414
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:405