AzerothCore 3.3.5a
OpenSource WoW Emulator
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MapMgr Member List

This is the complete list of members for MapMgr, including all inherited members.

_instanceIdsMapMgrprivate
_nextInstanceIdMapMgrprivate
CreateBaseMap(uint32 mapId)MapMgr
CreateMap(uint32 mapId, Player *player)MapMgr
DoDelayedMovesAndRemoves()MapMgr
DoForAllMaps(Worker &&worker)MapMgr
DoForAllMapsWithMapId(uint32 mapId, Worker &&worker)MapMgrinline
ExistMapAndVMap(uint32 mapid, float x, float y)MapMgrstatic
FindBaseMap(uint32 mapId) constMapMgrinline
FindBaseNonInstanceMap(uint32 mapId) constMapMgr
FindMap(uint32 mapId, uint32 instanceId) constMapMgr
GenerateInstanceId()MapMgr
GetAreaId(uint32 phaseMask, uint32 mapid, float x, float y, float z) constMapMgrinline
GetAreaId(uint32 phaseMask, uint32 mapid, Position const &pos) constMapMgrinline
GetAreaId(uint32 phaseMask, WorldLocation const &loc) constMapMgrinline
GetInstanceIDs()MapMgrinline
GetMapUpdater()MapMgrinline
GetNumInstances(uint32 &dungeons, uint32 &battlegrounds, uint32 &arenas)MapMgr
GetNumPlayersInInstances(uint32 &dungeons, uint32 &battlegrounds, uint32 &arenas, uint32 &spectators)MapMgr
GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, uint32 mapid, float x, float y, float z)MapMgrinline
GetZoneId(uint32 phaseMask, uint32 mapid, float x, float y, float z) constMapMgrinline
GetZoneId(uint32 phaseMask, uint32 mapid, Position const &pos) constMapMgrinline
GetZoneId(uint32 phaseMask, WorldLocation const &loc) constMapMgrinline
i_mapsMapMgrprivate
i_timerMapMgrprivate
Initialize(void)MapMgr
InitializeVisibilityDistanceInfo()MapMgr
InitInstanceIds()MapMgr
instance()MapMgrstatic
InstanceIds typedefMapMgrprivate
IsValidMAP(uint32 mapid, bool startUp)MapMgrstatic
IsValidMapCoord(uint32 mapid, Position const &pos)MapMgrinlinestatic
IsValidMapCoord(uint32 mapid, float x, float y)MapMgrinlinestatic
IsValidMapCoord(uint32 mapid, float x, float y, float z)MapMgrinlinestatic
IsValidMapCoord(uint32 mapid, float x, float y, float z, float o)MapMgrinlinestatic
IsValidMapCoord(WorldLocation const &loc)MapMgrinlinestatic
LockMapMgrprivate
m_updaterMapMgrprivate
MapMapType typedefMapMgrprivate
MapMgr()MapMgrprivate
MapMgr(const MapMgr &)MapMgrprivate
mapUpdateStepMapMgrprivate
NormalizeOrientation(float o)MapMgrinlinestatic
operator=(const MapMgr &)MapMgrprivate
PlayerCannotEnter(uint32 mapid, Player *player, bool loginCheck=false)MapMgr
RegisterInstanceId(uint32 instanceId)MapMgr
SetMapUpdateInterval(uint32 t)MapMgrinline
UnloadAll()MapMgr
Update(uint32)MapMgr
~MapMgr()MapMgrprivate