AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_garfrost_permafrost Class Reference
Inheritance diagram for spell_garfrost_permafrost:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_garfrost_permafrost)
 
void Unload () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void FilterTargetsNext (std::list< WorldObject * > &targets)
 
void Register () override
 

Private Attributes

std::list< WorldObject * > targetList
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_garfrost_permafrost::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
313 {
314 if (Unit* caster = GetCaster())
315 {
316 std::list<GameObject*> blockList;
317 caster->GetGameObjectListWithEntryInGrid(blockList, GO_SARONITE_ROCK, 100.0f);
318
319 if (!blockList.empty())
320 {
321 for (std::list<WorldObject*>::iterator itrU = targets.begin(); itrU != targets.end(); ++itrU)
322 if (WorldObject* target = (*itrU))
323 {
324 bool valid = true;
325 if (!caster->IsWithinMeleeRange(target->ToUnit()))
326 for (std::list<GameObject*>::const_iterator itr = blockList.begin(); itr != blockList.end(); ++itr)
327 if (!(*itr)->IsInvisibleDueToDespawn())
328 if ((*itr)->IsInBetween(caster, target, 4.0f))
329 {
330 valid = false;
331 break;
332 }
333 if (valid)
334 {
335 if (Aura* aur = target->ToUnit()->GetAura(70336))
336 if (aur->GetStackAmount() >= 10 && caster->IsCreature())
337 caster->ToCreature()->AI()->SetData(1, aur->GetStackAmount());
338 targetList.push_back(*itrU);
339 }
340 }
341 }
342 else
343 {
344 targetList = targets;
345 return;
346 }
347 }
348
349 targets = targetList;
350 }
@ GO_SARONITE_ROCK
Definition: boss_forgemaster_garfrost.cpp:43
Definition: Object.h:405
Definition: Unit.h:630
Definition: SpellAuras.h:87
Unit * GetCaster()
Definition: SpellScript.cpp:401
std::list< WorldObject * > targetList
Definition: boss_forgemaster_garfrost.cpp:305

References SpellScript::GetCaster(), GO_SARONITE_ROCK, and targetList.

Referenced by Register().

◆ FilterTargetsNext()

void spell_garfrost_permafrost::FilterTargetsNext ( std::list< WorldObject * > &  targets)
inlineprivate
353 {
354 targets = targetList;
355 }

References targetList.

Referenced by Register().

◆ PrepareSpellScript()

spell_garfrost_permafrost::PrepareSpellScript ( spell_garfrost_permafrost  )
private

◆ Register()

void spell_garfrost_permafrost::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

358 {
362 }
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ EFFECT_2
Definition: SharedDefines.h:33
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition: SharedDefines.h:1421
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargetsNext(std::list< WorldObject * > &targets)
Definition: boss_forgemaster_garfrost.cpp:352
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_forgemaster_garfrost.cpp:312

References EFFECT_0, EFFECT_1, EFFECT_2, FilterTargets(), FilterTargetsNext(), SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENEMY.

◆ Unload()

void spell_garfrost_permafrost::Unload ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

308 {
309 targetList.clear();
310 }

References targetList.

Member Data Documentation

◆ targetList

std::list<WorldObject*> spell_garfrost_permafrost::targetList
private