AzeorthCore 3.3.5a
OpenSource WoW Emulator
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NetworkThread< SocketType > Member List

This is the complete list of members for NetworkThread< SocketType >, including all inherited members.

_acceptSocketNetworkThread< SocketType >private
_connectionsNetworkThread< SocketType >private
_ioContextNetworkThread< SocketType >private
_newSocketsNetworkThread< SocketType >private
_newSocketsLockNetworkThread< SocketType >private
_socketsNetworkThread< SocketType >private
_stoppedNetworkThread< SocketType >private
_threadNetworkThread< SocketType >private
_updateTimerNetworkThread< SocketType >private
AddNewSockets()NetworkThread< SocketType >inlineprotected
AddSocket(std::shared_ptr< SocketType > sock)NetworkThread< SocketType >inlinevirtual
GetConnectionCount() constNetworkThread< SocketType >inline
GetSocketForAccept()NetworkThread< SocketType >inline
NetworkThread()NetworkThread< SocketType >inline
Run()NetworkThread< SocketType >inlineprotected
SocketAdded(std::shared_ptr< SocketType >)NetworkThread< SocketType >inlineprotectedvirtual
SocketContainer typedefNetworkThread< SocketType >private
SocketRemoved(std::shared_ptr< SocketType >)NetworkThread< SocketType >inlineprotectedvirtual
Start()NetworkThread< SocketType >inline
Stop()NetworkThread< SocketType >inline
Update()NetworkThread< SocketType >inlineprotected
Wait()NetworkThread< SocketType >inline
~NetworkThread()NetworkThread< SocketType >inlinevirtual