AzeorthCore 3.3.5a
OpenSource WoW Emulator
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HostileReference Member List

This is the complete list of members for HostileReference, including all inherited members.

addTempThreat(float threat)HostileReferenceinline
AddThreat(float modThreat)HostileReference
addThreatPercent(int32 percent)HostileReference
ClearThreat()HostileReferenceinline
delink()LinkedListElementinline
fireStatusChanged(ThreatRefStatusChangeEvent &threatRefStatusChangeEvent)HostileReferenceprivate
GetOwner() constHostileReference
GetSource() constReference< Unit, ThreatMgr >inline
GetSourceUnit()HostileReferenceprivate
getTarget() constReference< Unit, ThreatMgr >inline
getTempThreatModifier()HostileReferenceinline
GetThreat() constHostileReferenceinline
getUnitGuid() constHostileReferenceinline
GetVictim() constHostileReferenceinline
hasNext() constLinkedListElementinline
hasPrev() constLinkedListElementinline
HostileReference(Unit *refUnit, ThreatMgr *threatMgr, float threat)HostileReference
iNextLinkedListElementprivate
insertAfter(LinkedListElement *pElem)LinkedListElementinline
insertBefore(LinkedListElement *pElem)LinkedListElementinline
invalidate()Reference< Unit, ThreatMgr >inline
iOnlineHostileReferenceprivate
iPrevLinkedListElementprivate
iRefFromReference< Unit, ThreatMgr >private
iRefToReference< Unit, ThreatMgr >private
IsAvailable() constHostileReferenceinline
isInList() constLinkedListElementinline
IsOffline() constHostileReferenceinline
IsOnline() constHostileReferenceinline
isValid() constReference< Unit, ThreatMgr >inline
iTempThreatModifierHostileReferenceprivate
iThreatHostileReferenceprivate
iUnitGuidHostileReferenceprivate
link(Unit *toObj, ThreatMgr *fromObj)Reference< Unit, ThreatMgr >inline
LinkedListElement()=defaultLinkedListElement
next()HostileReferenceinline
Reference< Unit, ThreatMgr >::next() constReference< Unit, ThreatMgr >inline
nocheck_next()Reference< Unit, ThreatMgr >inline
nocheck_next() constReference< Unit, ThreatMgr >inline
nocheck_prev()Reference< Unit, ThreatMgr >inline
nocheck_prev() constReference< Unit, ThreatMgr >inline
operator->() constReference< Unit, ThreatMgr >inline
operator==(const HostileReference &hostileRef) constHostileReferenceinline
prev()Reference< Unit, ThreatMgr >inline
prev() constReference< Unit, ThreatMgr >inline
Reference()Reference< Unit, ThreatMgr >inline
removeReference()HostileReference
resetTempThreat()HostileReferenceinline
setOnlineOfflineState(bool isOnline)HostileReference
setTempThreat(float threat)HostileReferenceinline
SetThreat(float threat)HostileReferenceinline
sourceObjectDestroyLink() overrideHostileReferencevirtual
targetObjectBuildLink() overrideHostileReferencevirtual
targetObjectDestroyLink() overrideHostileReferencevirtual
unlink()Reference< Unit, ThreatMgr >inline
updateOnlineStatus()HostileReference
~LinkedListElement()LinkedListElementinline
~Reference()=defaultReference< Unit, ThreatMgr >virtual