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AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for lfg::LFGMgr, including all inherited members.
| _LoadFromDB(Field *fields, ObjectGuid guid) | lfg::LFGMgr | |
| _SaveToDB(ObjectGuid guid) | lfg::LFGMgr | private |
| AddPlayerToGroup(ObjectGuid gguid, ObjectGuid guid) | lfg::LFGMgr | |
| AddProposal(LfgProposal &proposal) | lfg::LFGMgr | |
| AllQueued(Lfg5Guids const &check) | lfg::LFGMgr | |
| BootsStore | lfg::LFGMgr | private |
| CachedDungeonMapStore | lfg::LFGMgr | private |
| CheckGroupRoles(LfgRolesMap &groles) | lfg::LFGMgr | static |
| Clean() | lfg::LFGMgr | |
| ClearState(ObjectGuid guid, char const *debugMsg) | lfg::LFGMgr | private |
| DecreaseKicksLeft(ObjectGuid guid) | lfg::LFGMgr | private |
| FinishDungeon(ObjectGuid gguid, uint32 dungeonId, const Map *currMap) | lfg::LFGMgr | |
| GetComment(ObjectGuid gguid) | lfg::LFGMgr | |
| GetCompatibleDungeons(LfgDungeonSet &dungeons, LfgGuidSet const &players, LfgLockPartyMap &lockMap) | lfg::LFGMgr | private |
| GetDungeon(ObjectGuid guid, bool asId=true) | lfg::LFGMgr | |
| GetDungeonMapId(ObjectGuid guid) | lfg::LFGMgr | |
| GetDungeonsByRandom(uint32 randomdungeon) | lfg::LFGMgr | private |
| GetDungeonType(uint32 dungeon) | lfg::LFGMgr | private |
| GetGroup(ObjectGuid guid) | lfg::LFGMgr | |
| GetKicksLeft(ObjectGuid gguid) | lfg::LFGMgr | |
| GetLeader(ObjectGuid guid) | lfg::LFGMgr | |
| GetLFGDungeon(uint32 id) | lfg::LFGMgr | private |
| GetLFGDungeonEntry(uint32 id) | lfg::LFGMgr | |
| GetLfgStatus(ObjectGuid guid) | lfg::LFGMgr | |
| GetLockedDungeons(ObjectGuid guid) | lfg::LFGMgr | |
| GetOldState(ObjectGuid guid) | lfg::LFGMgr | |
| GetOptions() | lfg::LFGMgr | |
| GetPlayerCount(ObjectGuid guid) | lfg::LFGMgr | |
| GetPlayers(ObjectGuid guid) | lfg::LFGMgr | private |
| GetQueue(ObjectGuid guid) | lfg::LFGMgr | private |
| GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion) | lfg::LFGMgr | |
| GetRandomDungeonReward(uint32 dungeon, uint8 level) | lfg::LFGMgr | |
| GetRandomPlayersCount(ObjectGuid guid) | lfg::LFGMgr | |
| GetRoles(ObjectGuid guid) | lfg::LFGMgr | |
| GetSelectedDungeons(ObjectGuid guid) | lfg::LFGMgr | |
| GetState(ObjectGuid guid) | lfg::LFGMgr | |
| GetTeam(ObjectGuid guid) | lfg::LFGMgr | private |
| GroupsStore | lfg::LFGMgr | private |
| HasIgnore(ObjectGuid guid1, ObjectGuid guid2) | lfg::LFGMgr | static |
| InitBoot(ObjectGuid gguid, ObjectGuid kicker, ObjectGuid victim, std::string const &reason) | lfg::LFGMgr | |
| InitializeLockedDungeons(Player *player, Group const *group=nullptr) | lfg::LFGMgr | |
| inLfgDungeonMap(ObjectGuid guid, uint32 map, Difficulty difficulty) | lfg::LFGMgr | |
| instance() | lfg::LFGMgr | static |
| IsLfgGroup(ObjectGuid guid) | lfg::LFGMgr | |
| isOptionEnabled(uint32 option) | lfg::LFGMgr | |
| IsSeasonActive(uint32 dungeonId) | lfg::LFGMgr | |
| IsTesting() const | lfg::LFGMgr | inline |
| JoinLfg(Player *player, uint8 roles, LfgDungeonSet &dungeons, std::string const &comment) | lfg::LFGMgr | |
| JoinRaidBrowser(Player *player, uint8 roles, LfgDungeonSet &dungeons, std::string comment) | lfg::LFGMgr | |
| lastProposalId | lfg::LFGMgr | private |
| LeaveAllLfgQueues(ObjectGuid guid, bool allowgroup, ObjectGuid groupguid=ObjectGuid::Empty) | lfg::LFGMgr | |
| LeaveLfg(ObjectGuid guid) | lfg::LFGMgr | |
| LeaveRaidBrowser(ObjectGuid guid) | lfg::LFGMgr | |
| LfgDungeonStore | lfg::LFGMgr | private |
| LFGMgr() | lfg::LFGMgr | private |
| LfrSearchAdd(Player *p, uint32 dungeonId) | lfg::LFGMgr | |
| LfrSearchRemove(Player *p) | lfg::LFGMgr | |
| LfrSetComment(Player *p, std::string comment) | lfg::LFGMgr | |
| LoadLFGDungeons(bool reload=false) | lfg::LFGMgr | |
| LoadRewards() | lfg::LFGMgr | |
| m_lfgProposalId | lfg::LFGMgr | private |
| m_options | lfg::LFGMgr | private |
| m_raidBrowserLastUpdatedDungeonId | lfg::LFGMgr | private |
| m_raidBrowserUpdateTimer | lfg::LFGMgr | private |
| m_Testing | lfg::LFGMgr | private |
| MakeNewGroup(LfgProposal const &proposal) | lfg::LFGMgr | private |
| PlayersStore | lfg::LFGMgr | private |
| ProposalsStore | lfg::LFGMgr | private |
| QueuesStore | lfg::LFGMgr | private |
| RaidBrowserStore | lfg::LFGMgr | private |
| RBCacheMap typedef | lfg::LFGMgr | private |
| RBCacheStore | lfg::LFGMgr | private |
| RBEntryInfoMap typedef | lfg::LFGMgr | private |
| RBInternalInfoMap typedef | lfg::LFGMgr | private |
| RBInternalInfoMapMap typedef | lfg::LFGMgr | private |
| RBInternalInfoStoreCurr | lfg::LFGMgr | private |
| RBInternalInfoStorePrev | lfg::LFGMgr | private |
| RBPacketAppendGroup(const RBInternalInfo &info, ByteBuffer &buffer) | lfg::LFGMgr | |
| RBPacketAppendPlayer(const RBInternalInfo &info, ByteBuffer &buffer) | lfg::LFGMgr | |
| RBPacketBuildDifference(WorldPacket &differencePacket, uint32 dungeonId, uint32 deletedCounter, ByteBuffer &buffer_deleted, uint32 groupCounter, ByteBuffer &buffer_groups, uint32 playerCounter, ByteBuffer &buffer_players) | lfg::LFGMgr | |
| RBPacketBuildFull(WorldPacket &fullPacket, uint32 dungeonId, RBInternalInfoMap &infoMap) | lfg::LFGMgr | |
| RBSearchersMap typedef | lfg::LFGMgr | private |
| RBSearchersStore | lfg::LFGMgr | private |
| RBStoreMap typedef | lfg::LFGMgr | private |
| RBUsedDungeonsSet typedef | lfg::LFGMgr | private |
| RBUsedDungeonsStore | lfg::LFGMgr | private |
| RemoveGroupData(ObjectGuid guid) | lfg::LFGMgr | |
| RemovePlayerFromGroup(ObjectGuid gguid, ObjectGuid guid) | lfg::LFGMgr | |
| RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdateType type) | lfg::LFGMgr | private |
| RestoreState(ObjectGuid guid, char const *debugMsg) | lfg::LFGMgr | private |
| RewardMapStore | lfg::LFGMgr | private |
| RoleChecksStore | lfg::LFGMgr | private |
| selectedRandomLfgDungeon(ObjectGuid guid) | lfg::LFGMgr | |
| SendLfgBootProposalUpdate(ObjectGuid guid, LfgPlayerBoot const &boot) | lfg::LFGMgr | private |
| SendLfgJoinResult(ObjectGuid guid, LfgJoinResultData const &data) | lfg::LFGMgr | private |
| SendLfgQueueStatus(ObjectGuid guid, LfgQueueStatusData const &data) | lfg::LFGMgr | static |
| SendLfgRoleCheckUpdate(ObjectGuid guid, LfgRoleCheck const &roleCheck) | lfg::LFGMgr | private |
| SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, uint8 roles) | lfg::LFGMgr | private |
| SendLfgUpdateParty(ObjectGuid guid, LfgUpdateData const &data) | lfg::LFGMgr | private |
| SendLfgUpdatePlayer(ObjectGuid guid, LfgUpdateData const &data) | lfg::LFGMgr | private |
| SendLfgUpdateProposal(ObjectGuid guid, LfgProposal const &proposal) | lfg::LFGMgr | private |
| SendRaidBrowserCachedList(Player *player, uint32 dungeonId) | lfg::LFGMgr | |
| SendRaidBrowserJoinedPacket(Player *p, LfgDungeonSet &dungeons, std::string comment) | lfg::LFGMgr | |
| SetCanOverrideRBState(ObjectGuid guid, bool val) | lfg::LFGMgr | private |
| SetComment(ObjectGuid guid, std::string const &comment) | lfg::LFGMgr | |
| SetDungeon(ObjectGuid guid, uint32 dungeon) | lfg::LFGMgr | |
| SetGroup(ObjectGuid guid, ObjectGuid group) | lfg::LFGMgr | |
| SetLeader(ObjectGuid gguid, ObjectGuid leader) | lfg::LFGMgr | |
| SetLockedDungeons(ObjectGuid guid, LfgLockMap const &lock) | lfg::LFGMgr | private |
| SetOptions(uint32 options) | lfg::LFGMgr | |
| SetRandomPlayersCount(ObjectGuid guid, uint8 count) | lfg::LFGMgr | |
| SetRoles(ObjectGuid guid, uint8 roles) | lfg::LFGMgr | |
| SetSelectedDungeons(ObjectGuid guid, LfgDungeonSet const &dungeons) | lfg::LFGMgr | private |
| SetState(ObjectGuid guid, LfgState state) | lfg::LFGMgr | private |
| SetTeam(ObjectGuid guid, TeamId teamId) | lfg::LFGMgr | |
| SetupGroupMember(ObjectGuid guid, ObjectGuid gguid) | lfg::LFGMgr | |
| TeleportPlayer(Player *player, bool out, WorldLocation const *teleportLocation=nullptr) | lfg::LFGMgr | |
| ToggleTesting() | lfg::LFGMgr | |
| Update(uint32 diff, uint8 task) | lfg::LFGMgr | |
| UpdateBoot(ObjectGuid guid, bool accept) | lfg::LFGMgr | |
| UpdateProposal(uint32 proposalId, ObjectGuid guid, bool accept) | lfg::LFGMgr | |
| UpdateRaidBrowser(uint32 diff) | lfg::LFGMgr | |
| UpdateRoleCheck(ObjectGuid gguid, ObjectGuid guid=ObjectGuid::Empty, uint8 roles=PLAYER_ROLE_NONE) | lfg::LFGMgr | |
| ~LFGMgr() | lfg::LFGMgr | private |