| _activeEvents | GameEventMgr | private |
| _gameEvent | GameEventMgr | private |
| _gameEventBattlegroundHolidays | GameEventMgr | private |
| _gameEventCreatureQuests | GameEventMgr | private |
| _gameEventGameObjectQuests | GameEventMgr | private |
| _gameEventModelEquip | GameEventMgr | private |
| _gameEventNPCFlags | GameEventMgr | private |
| _gameEventPoolIds | GameEventMgr | private |
| _gameEventSeasonalQuestsMap | GameEventMgr | private |
| _gameEventVendors | GameEventMgr | private |
| _isSystemInit | GameEventMgr | private |
| _questToEventConditions | GameEventMgr | private |
| ActiveEvents typedef | GameEventMgr | |
| AddActiveEvent(uint16 eventId) | GameEventMgr | inlineprivate |
| ApplyNewEvent(uint16 eventId) | GameEventMgr | private |
| ChangeEquipOrModel(int16 eventId, bool activate) | GameEventMgr | private |
| CheckOneGameEvent(uint16 entry) const | GameEventMgr | |
| CheckOneGameEventConditions(uint16 eventId) | GameEventMgr | private |
| GameEventBitmask typedef | GameEventMgr | private |
| GameEventCreatureGuids | GameEventMgr | |
| GameEventDataMap typedef | GameEventMgr | |
| GameEventGameobjectGuids | GameEventMgr | |
| GameEventGuidMap typedef | GameEventMgr | private |
| GameEventIdMap typedef | GameEventMgr | private |
| GameEventMgr() | GameEventMgr | private |
| GameEventModelEquipMap typedef | GameEventMgr | private |
| GameEventNPCFlagMap typedef | GameEventMgr | private |
| GameEventNPCVendorMap typedef | GameEventMgr | private |
| GameEventQuestMap typedef | GameEventMgr | private |
| GameEventSeasonalQuestsMap typedef | GameEventMgr | private |
| GameEventSpawn(int16 eventId) | GameEventMgr | private |
| GameEventUnspawn(int16 eventId) | GameEventMgr | private |
| GetActiveEventList() const | GameEventMgr | inline |
| GetEventMap() const | GameEventMgr | inline |
| GetHolidayEventId(uint32 holidayId) const | GameEventMgr | |
| GetNPCFlag(Creature *cr) | GameEventMgr | |
| GuidLowList typedef | GameEventMgr | private |
| GuidNPCFlagPair typedef | GameEventMgr | private |
| HandleQuestComplete(uint32 quest_id) | GameEventMgr | |
| HasCreatureActiveEventExcept(ObjectGuid::LowType creature_guid, uint16 eventId) | GameEventMgr | private |
| HasCreatureQuestActiveEventExcept(uint32 quest_id, uint16 eventId) | GameEventMgr | private |
| HasGameObjectActiveEventExcept(ObjectGuid::LowType go_guid, uint16 eventId) | GameEventMgr | private |
| HasGameObjectQuestActiveEventExcept(uint32 quest_id, uint16 eventId) | GameEventMgr | private |
| IdList typedef | GameEventMgr | private |
| Initialize() | GameEventMgr | |
| instance() | GameEventMgr | static |
| IsActiveEvent(uint16 eventId) | GameEventMgr | inline |
| LoadEventBattlegroundData() | GameEventMgr | private |
| LoadEventConditionData() | GameEventMgr | private |
| LoadEventConditionSaveData() | GameEventMgr | private |
| LoadEventCreatureData() | GameEventMgr | private |
| LoadEventGameObjectData() | GameEventMgr | private |
| LoadEventGameObjectQuestData() | GameEventMgr | private |
| LoadEventModelEquipmentChangeData() | GameEventMgr | private |
| LoadEventNPCFlags() | GameEventMgr | private |
| LoadEventPoolData() | GameEventMgr | private |
| LoadEventPrerequisiteData() | GameEventMgr | private |
| LoadEventQuestConditionData() | GameEventMgr | private |
| LoadEventQuestData() | GameEventMgr | private |
| LoadEvents() | GameEventMgr | private |
| LoadEventSaveData() | GameEventMgr | private |
| LoadEventSeasonalQuestRelations() | GameEventMgr | private |
| LoadEventVendors() | GameEventMgr | |
| LoadFromDB() | GameEventMgr | |
| LoadHolidayDates() | GameEventMgr | |
| ModelEquipList typedef | GameEventMgr | private |
| ModelEquipPair typedef | GameEventMgr | private |
| ModifiedHolidays | GameEventMgr | |
| NextCheck(uint16 entry) const | GameEventMgr | |
| NPCFlagList typedef | GameEventMgr | private |
| NPCVendorList typedef | GameEventMgr | private |
| QuestIdToEventConditionMap typedef | GameEventMgr | private |
| QuestRelation typedef | GameEventMgr | private |
| QuestRelList typedef | GameEventMgr | private |
| RemoveActiveEvent(uint16 eventId) | GameEventMgr | inlineprivate |
| RunSmartAIScripts(uint16 eventId, bool activate) | GameEventMgr | private |
| SaveWorldEventStateToDB(uint16 eventId) | GameEventMgr | private |
| SendWorldStateUpdate(Player *player, uint16 eventId) | GameEventMgr | private |
| SetHolidayEventTime(GameEventData &event) | GameEventMgr | private |
| StartEvent(uint16 event_id, bool overwrite=false) | GameEventMgr | |
| StartInternalEvent(uint16 event_id) | GameEventMgr | |
| StartSystem() | GameEventMgr | |
| StopEvent(uint16 event_id, bool overwrite=false) | GameEventMgr | |
| UnApplyEvent(uint16 eventId) | GameEventMgr | private |
| Update() | GameEventMgr | |
| UpdateBattlegroundSettings() | GameEventMgr | private |
| UpdateEventNPCFlags(uint16 eventId) | GameEventMgr | private |
| UpdateEventNPCVendor(uint16 eventId, bool activate) | GameEventMgr | private |
| UpdateEventQuests(uint16 eventId, bool activate) | GameEventMgr | private |
| UpdateWorldStates(uint16 eventId, bool Activate) | GameEventMgr | private |
| ~GameEventMgr()=default | GameEventMgr | private |