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AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for AreaBoundary::DoublePosition, including all inherited members.
| DoublePosition(double x=0.0, double y=0.0, double z=0.0, float o=0.0f) | AreaBoundary::DoublePosition | inline |
| DoublePosition(float x, float y=0.0f, float z=0.0f, float o=0.0f) | AreaBoundary::DoublePosition | inline |
| DoublePosition(Position const &pos) | AreaBoundary::DoublePosition | inline |
| DoublePosX | AreaBoundary::DoublePosition | |
| DoublePosY | AreaBoundary::DoublePosition | |
| DoublePosZ | AreaBoundary::DoublePosition | |
| GetAbsoluteAngle(float x, float y) const | Position | inline |
| GetAbsoluteAngle(Position const &pos) const | Position | inline |
| GetAbsoluteAngle(Position const *pos) const | Position | inline |
| GetAngle(const Position *pos) const | Position | |
| GetAngle(float x, float y) const | Position | |
| GetDoubleExactDist2dSq(DoublePosition const &pos) const | AreaBoundary::DoublePosition | inline |
| GetDoublePositionX() const | AreaBoundary::DoublePosition | inline |
| GetDoublePositionY() const | AreaBoundary::DoublePosition | inline |
| GetDoublePositionZ() const | AreaBoundary::DoublePosition | inline |
| GetExactDist(float x, float y, float z) const | Position | inline |
| GetExactDist(Position const &pos) const | Position | inline |
| GetExactDist(Position const *pos) const | Position | inline |
| GetExactDist2d(const float x, const float y) const | Position | inline |
| GetExactDist2d(Position const &pos) const | Position | inline |
| GetExactDist2d(Position const *pos) const | Position | inline |
| GetExactDist2dSq(const float x, const float y) const | Position | inline |
| GetExactDist2dSq(Position const &pos) const | Position | inline |
| GetExactDist2dSq(Position const *pos) const | Position | inline |
| GetExactDistSq(float x, float y, float z) const | Position | inline |
| GetExactDistSq(Position const &pos) const | Position | inline |
| GetExactDistSq(Position const *pos) const | Position | inline |
| GetOrientation() const | Position | inline |
| GetPosition(float &x, float &y) const | Position | inline |
| GetPosition(float &x, float &y, float &z) const | Position | inline |
| GetPosition(float &x, float &y, float &z, float &o) const | Position | inline |
| GetPosition() const | Position | inline |
| GetPositionOffsetTo(const Position &endPos, Position &retOffset) const | Position | |
| GetPositionWithOffset(Position const &offset) const | Position | |
| GetPositionX() const | Position | inline |
| GetPositionY() const | Position | inline |
| GetPositionZ() const | Position | inline |
| GetRelativeAngle(const Position *pos) const | Position | inline |
| GetRelativeAngle(float x, float y) const | Position | inline |
| GetSinCos(float x, float y, float &vsin, float &vcos) const | Position | |
| HasInArc(float arcangle, const Position *pos, float targetRadius=0.0f) const | Position | |
| HasInLine(Position const *pos, float width) const | Position | |
| HasInLine(Position const *pos, float objSize, float width) const | Position | |
| IsInDist(float x, float y, float z, float dist) const | Position | inline |
| IsInDist(const Position *pos, float dist) const | Position | inline |
| IsInDist2d(float x, float y, float dist) const | Position | inline |
| IsInDist2d(const Position *pos, float dist) const | Position | inline |
| IsPositionValid() const | Position | |
| IsWithinBox(const Position ¢er, float xradius, float yradius, float zradius) const | Position | |
| m_orientation | Position | |
| m_positionX | Position | |
| m_positionY | Position | |
| m_positionZ | Position | |
| NormalizeOrientation(float o) | Position | inlinestatic |
| operator G3D::Vector3() const | Position | inline |
| operator!=(Position const &a) | Position | inline |
| operator!=(Position const &a) const | Position | inline |
| operator=(const Position &)=default | Position | |
| operator=(Position &&)=default | Position | |
| operator==(Position const &a) const | Position | |
| Position(float x=0, float y=0, float z=0, float o=0) | Position | inline |
| Position(Position const &loc) | Position | inline |
| Position(Position &&)=default | Position | |
| PositionXYZOStream() | Position | inline |
| PositionXYZStream() | Position | inline |
| Relocate(float x, float y) | Position | inline |
| Relocate(float x, float y, float z) | Position | inline |
| Relocate(float x, float y, float z, float orientation) | Position | inline |
| Relocate(const Position &pos) | Position | inline |
| Relocate(const Position *pos) | Position | inline |
| RelocateOffset(const Position &offset) | Position | |
| RelocatePolarOffset(float angle, float dist, float z=0.0f) | Position | |
| SetOrientation(float orientation) | Position | inline |
| sync() | AreaBoundary::DoublePosition | inline |
| ToAbsoluteAngle(float relAngle) const | Position | inline |
| ToString() const | Position |