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AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for ReputationMgr, including all inherited members.
| _exaltedFactionCount | ReputationMgr | private |
| _factions | ReputationMgr | private |
| _forcedReactions | ReputationMgr | private |
| _honoredFactionCount | ReputationMgr | private |
| _player | ReputationMgr | private |
| _reveredFactionCount | ReputationMgr | private |
| _sendFactionIncreased | ReputationMgr | private |
| _visibleFactionCount | ReputationMgr | private |
| ApplyForceReaction(uint32 faction_id, ReputationRank rank, bool apply) | ReputationMgr | |
| GetBaseRank(FactionEntry const *factionEntry) const | ReputationMgr | |
| GetBaseReputation(FactionEntry const *factionEntry) const | ReputationMgr | |
| GetDefaultStateFlags(FactionEntry const *factionEntry) const | ReputationMgr | private |
| GetExaltedFactionCount() const | ReputationMgr | inline |
| GetForcedRankIfAny(FactionTemplateEntry const *factionTemplateEntry) const | ReputationMgr | inline |
| GetHonoredFactionCount() const | ReputationMgr | inline |
| GetRank(FactionEntry const *factionEntry) const | ReputationMgr | |
| GetReputation(uint32 faction_id) const | ReputationMgr | |
| GetReputation(FactionEntry const *factionEntry) const | ReputationMgr | |
| GetReputationRankStrIndex(FactionEntry const *factionEntry) const | ReputationMgr | inline |
| GetReveredFactionCount() const | ReputationMgr | inline |
| GetState(FactionEntry const *factionEntry) const | ReputationMgr | inline |
| GetState(RepListID id) const | ReputationMgr | inline |
| GetStateList() const | ReputationMgr | inline |
| GetVisibleFactionCount() const | ReputationMgr | inline |
| Initialize() | ReputationMgr | private |
| IsAtWar(uint32 faction_id) const | ReputationMgr | |
| IsAtWar(FactionEntry const *factionEntry) const | ReputationMgr | |
| LoadFromDB(PreparedQueryResult result) | ReputationMgr | |
| ModifyReputation(FactionEntry const *factionEntry, float standing, bool noSpillOver=false, Optional< ReputationRank > repMaxCap={}) | ReputationMgr | inline |
| PointsInRank | ReputationMgr | static |
| Reputation_Bottom | ReputationMgr | static |
| Reputation_Cap | ReputationMgr | static |
| ReputationMgr(Player *owner) | ReputationMgr | inlineexplicit |
| ReputationRankToStanding(ReputationRank rank) | ReputationMgr | static |
| ReputationToRank(int32 standing) | ReputationMgr | static |
| SaveToDB(CharacterDatabaseTransaction trans) | ReputationMgr | |
| SendForceReactions() | ReputationMgr | |
| SendInitialReputations() | ReputationMgr | |
| SendState(FactionState const *faction) | ReputationMgr | |
| SendStates() | ReputationMgr | |
| SendVisible(FactionState const *faction) const | ReputationMgr | private |
| SetAtWar(RepListID repListID, bool on) | ReputationMgr | |
| SetAtWar(FactionState *faction, bool atWar) const | ReputationMgr | private |
| SetInactive(RepListID repListID, bool on) | ReputationMgr | |
| SetInactive(FactionState *faction, bool inactive) const | ReputationMgr | private |
| SetOneFactionReputation(FactionEntry const *factionEntry, float standing, bool incremental, Optional< ReputationRank > repMaxCap={ }) | ReputationMgr | |
| SetReputation(FactionEntry const *factionEntry, float standing) | ReputationMgr | inline |
| SetReputation(FactionEntry const *factionEntry, float standing, bool incremental, bool noSpillOver=false, Optional< ReputationRank > repMaxCap={ }) | ReputationMgr | private |
| SetVisible(FactionTemplateEntry const *factionTemplateEntry) | ReputationMgr | |
| SetVisible(FactionEntry const *factionEntry) | ReputationMgr | |
| SetVisible(FactionState *faction) | ReputationMgr | private |
| UpdateRankCounters(ReputationRank old_rank, ReputationRank new_rank) | ReputationMgr | private |
| ~ReputationMgr() | ReputationMgr | inline |