![]() |
AzerothCore 3.3.5a
OpenSource WoW Emulator
|
This is the complete list of members for UnitScript, including all inherited members.
| _name | ScriptObject | private |
| _totalAvailableHooks | ScriptObject | private |
| CanSetPhaseMask(Unit const *, uint32, bool) | UnitScript | inlinevirtual |
| checkValidity() | ScriptObject | inlinevirtual |
| DealDamage(Unit *, Unit *, uint32 damage, DamageEffectType) | UnitScript | inlinevirtual |
| GetName() const | ScriptObject | inline |
| GetTotalAvailableHooks() | ScriptObject | inline |
| IfNormalReaction(Unit const *, Unit const *, ReputationRank &) | UnitScript | inlinevirtual |
| isAfterLoadScript() const | ScriptObject | inlinevirtual |
| IsCustomBuildValuesUpdate(Unit const *, uint8, ByteBuffer &, Player const *, uint16) | UnitScript | inlinevirtual |
| IsDatabaseBound() const | ScriptObject | inlinevirtual |
| IsNeedModHealPercent(Unit const *, AuraEffect *, float &, SpellInfo const *) | UnitScript | inlinevirtual |
| IsNeedModMeleeDamagePercent(Unit const *, AuraEffect *, float &, SpellInfo const *) | UnitScript | inlinevirtual |
| IsNeedModSpellDamagePercent(Unit const *, AuraEffect *, float &, SpellInfo const *) | UnitScript | inlinevirtual |
| ModifyHealReceived(Unit *, Unit *, uint32 &, SpellInfo const *) | UnitScript | inlinevirtual |
| ModifyMeleeDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| ModifyPeriodicDamageAurasTick(Unit *, Unit *, uint32 &, SpellInfo const *) | UnitScript | inlinevirtual |
| ModifySpellDamageTaken(Unit *, Unit *, int32 &, SpellInfo const *) | UnitScript | inlinevirtual |
| OnAuraApply(Unit *, Aura *) | UnitScript | inlinevirtual |
| OnAuraRemove(Unit *, AuraApplication *, AuraRemoveMode) | UnitScript | inlinevirtual |
| OnBeforeRollMeleeOutcomeAgainst(Unit const *, Unit const *, WeaponAttackType, int32 &, int32 &, int32 &, int32 &, int32 &, int32 &, int32 &, int32 &, int32 &) | UnitScript | inlinevirtual |
| OnDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| OnDisplayIdChange(Unit *, uint32) | UnitScript | inlinevirtual |
| OnHeal(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| OnPatchValuesUpdate(Unit const *, ByteBuffer &, BuildValuesCachePosPointers &, Player *) | UnitScript | inlinevirtual |
| OnUnitDeath(Unit *, Unit *) | UnitScript | inlinevirtual |
| OnUnitEnterCombat(Unit *, Unit *) | UnitScript | inlinevirtual |
| OnUnitEnterEvadeMode(Unit *, uint8) | UnitScript | inlinevirtual |
| OnUnitSetShapeshiftForm(Unit *, uint8) | UnitScript | inlinevirtual |
| OnUnitUpdate(Unit *, uint32) | UnitScript | inlinevirtual |
| ScriptObject(const char *name, uint16 totalAvailableHooks=0) | ScriptObject | inlineprotected |
| ShouldTrackValuesUpdatePosByIndex(Unit const *, uint8, uint16) | UnitScript | inlinevirtual |
| UnitScript(const char *name, bool addToScripts=true, std::vector< uint16 > enabledHooks=std::vector< uint16 >()) | UnitScript | protected |
| ~ScriptObject()=default | ScriptObject | protectedvirtual |