| CanMove(int32 diff) | WaypointMovementGenerator< Creature > | inlineprivate |
| DoFinalize(Creature *) | WaypointMovementGenerator< Creature > | |
| DoInitialize(Creature *) | WaypointMovementGenerator< Creature > | |
| DoReset(Creature *) | WaypointMovementGenerator< Creature > | |
| DoUpdate(Creature *, uint32 diff) | WaypointMovementGenerator< Creature > | |
| Finalize(Unit *u) override | MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > > | inlinevirtual |
| GetCurrentNode() const | PathMovementBase< T, P > | inline |
| GetMovementGeneratorType() | WaypointMovementGenerator< Creature > | inlinevirtual |
| GetResetPosition(float &, float &, float &) | MovementGenerator | inlinevirtual |
| GetSplineId() const | MovementGenerator | inlinevirtual |
| i_currentNode | PathMovementBase< T, P > | protected |
| i_nextMoveTime | WaypointMovementGenerator< Creature > | private |
| i_path | PathMovementBase< T, P > | protected |
| i_pathSource | WaypointMovementGenerator< Creature > | private |
| Initialize(Unit *u) override | MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > > | inlinevirtual |
| LoadPath(Creature *) | WaypointMovementGenerator< Creature > | |
| m_isArrivalDone | WaypointMovementGenerator< Creature > | private |
| MovementInform(Creature *) | WaypointMovementGenerator< Creature > | |
| OnArrived(Creature *) | WaypointMovementGenerator< Creature > | private |
| path_id | WaypointMovementGenerator< Creature > | private |
| PathMovementBase() | PathMovementBase< T, P > | inline |
| PathMovementBase(P path) | PathMovementBase< T, P > | inline |
| Pause(uint32 timer=0) | WaypointMovementGenerator< Creature > | virtual |
| repeating | WaypointMovementGenerator< Creature > | private |
| Reset(Unit *u) override | MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > > | inlinevirtual |
| Resume(uint32 overrideTimer) | WaypointMovementGenerator< Creature > | virtual |
| stalled | WaypointMovementGenerator< Creature > | private |
| StartMove(Creature *) | WaypointMovementGenerator< Creature > | private |
| StartMoveNow(Creature *creature) | WaypointMovementGenerator< Creature > | inlineprivate |
| Stop(int32 time) | WaypointMovementGenerator< Creature > | inlineprivate |
| Stopped() | WaypointMovementGenerator< Creature > | inlineprivate |
| unitSpeedChanged() | MovementGenerator | inlinevirtual |
| Update(Unit *u, uint32 time_diff) override | MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > > | inlinevirtual |
| WaypointMovementGenerator(uint32 _path_id=0, PathSource pathSource=PathSource::WAYPOINT_MGR, bool _repeating=true, bool _stalled=false) | WaypointMovementGenerator< Creature > | inline |
| ~MovementGenerator() | MovementGenerator | virtual |
| ~PathMovementBase() | PathMovementBase< T, P > | inlinevirtual |
| ~WaypointMovementGenerator() | WaypointMovementGenerator< Creature > | inline |