![]() |
AzerothCore 3.3.5a
OpenSource WoW Emulator
|
This is the complete list of members for BattlefieldScript, including all inherited members.
| _name | ScriptObject | private |
| _totalAvailableHooks | ScriptObject | private |
| BattlefieldScript(const char *name, std::vector< uint16 > enabledHooks=std::vector< uint16 >()) | BattlefieldScript | protected |
| checkValidity() | ScriptObject | inlinevirtual |
| GetName() const | ScriptObject | inline |
| GetTotalAvailableHooks() | ScriptObject | inline |
| isAfterLoadScript() const | ScriptObject | inlinevirtual |
| IsDatabaseBound() const override | BattlefieldScript | inlinevirtual |
| OnBattlefieldBeforeInvitePlayerToWar(Battlefield *, Player *) | BattlefieldScript | inlinevirtual |
| OnBattlefieldPlayerEnterZone(Battlefield *, Player *) | BattlefieldScript | inlinevirtual |
| OnBattlefieldPlayerJoinWar(Battlefield *, Player *) | BattlefieldScript | inlinevirtual |
| OnBattlefieldPlayerLeaveWar(Battlefield *, Player *) | BattlefieldScript | inlinevirtual |
| OnBattlefieldPlayerLeaveZone(Battlefield *, Player *) | BattlefieldScript | inlinevirtual |
| ScriptObject(const char *name, uint16 totalAvailableHooks=0) | ScriptObject | inlineprotected |
| ~ScriptObject()=default | ScriptObject | protectedvirtual |