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AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for MapMgr, including all inherited members.
| _instanceIds | MapMgr | private |
| _nextInstanceId | MapMgr | private |
| CreateBaseMap(uint32 mapId) | MapMgr | |
| CreateMap(uint32 mapId, Player *player) | MapMgr | |
| DoDelayedMovesAndRemoves() | MapMgr | |
| DoForAllMaps(Worker &&worker) | MapMgr | |
| DoForAllMapsWithMapId(uint32 mapId, Worker &&worker) | MapMgr | inline |
| ExistMapAndVMap(uint32 mapid, float x, float y) | MapMgr | static |
| FindBaseMap(uint32 mapId) const | MapMgr | inline |
| FindBaseNonInstanceMap(uint32 mapId) const | MapMgr | |
| FindMap(uint32 mapId, uint32 instanceId) const | MapMgr | |
| GenerateInstanceId() | MapMgr | |
| GetAreaId(uint32 phaseMask, uint32 mapid, float x, float y, float z) const | MapMgr | inline |
| GetAreaId(uint32 phaseMask, uint32 mapid, Position const &pos) const | MapMgr | inline |
| GetAreaId(uint32 phaseMask, WorldLocation const &loc) const | MapMgr | inline |
| GetInstanceIDs() | MapMgr | inline |
| GetMapUpdater() | MapMgr | inline |
| GetNumInstances(uint32 &dungeons, uint32 &battlegrounds, uint32 &arenas) | MapMgr | |
| GetNumPlayersInInstances(uint32 &dungeons, uint32 &battlegrounds, uint32 &arenas, uint32 &spectators) | MapMgr | |
| GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, uint32 mapid, float x, float y, float z) | MapMgr | inline |
| GetZoneId(uint32 phaseMask, uint32 mapid, float x, float y, float z) const | MapMgr | inline |
| GetZoneId(uint32 phaseMask, uint32 mapid, Position const &pos) const | MapMgr | inline |
| GetZoneId(uint32 phaseMask, WorldLocation const &loc) const | MapMgr | inline |
| i_maps | MapMgr | private |
| i_timer | MapMgr | private |
| Initialize(void) | MapMgr | |
| InitializeVisibilityDistanceInfo() | MapMgr | |
| InitInstanceIds() | MapMgr | |
| instance() | MapMgr | static |
| InstanceIds typedef | MapMgr | private |
| IsValidMAP(uint32 mapid, bool startUp) | MapMgr | static |
| IsValidMapCoord(uint32 mapid, Position const &pos) | MapMgr | inlinestatic |
| IsValidMapCoord(uint32 mapid, float x, float y) | MapMgr | inlinestatic |
| IsValidMapCoord(uint32 mapid, float x, float y, float z) | MapMgr | inlinestatic |
| IsValidMapCoord(uint32 mapid, float x, float y, float z, float o) | MapMgr | inlinestatic |
| IsValidMapCoord(WorldLocation const &loc) | MapMgr | inlinestatic |
| Lock | MapMgr | private |
| m_updater | MapMgr | private |
| MapMapType typedef | MapMgr | private |
| MapMgr() | MapMgr | private |
| MapMgr(const MapMgr &) | MapMgr | private |
| mapUpdateStep | MapMgr | private |
| NormalizeOrientation(float o) | MapMgr | inlinestatic |
| operator=(const MapMgr &) | MapMgr | private |
| PlayerCannotEnter(uint32 mapid, Player *player, bool loginCheck=false) | MapMgr | |
| RegisterInstanceId(uint32 instanceId) | MapMgr | |
| SetMapUpdateInterval(uint32 t) | MapMgr | inline |
| UnloadAll() | MapMgr | |
| Update(uint32) | MapMgr | |
| ~MapMgr() | MapMgr | private |