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AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for VMAP::StaticMapTree, including all inherited members.
| CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY) | VMAP::StaticMapTree | static |
| getHeight(const G3D::Vector3 &pPos, float maxSearchDist) const | VMAP::StaticMapTree | |
| GetIntersectionTime(const G3D::Ray &pRay, float &pMaxDist, bool StopAtFirstHit, ModelIgnoreFlags ignoreFlags) const | VMAP::StaticMapTree | private |
| GetLocationInfo(const G3D::Vector3 &pos, LocationInfo &info) const | VMAP::StaticMapTree | |
| GetModelInstances(ModelInstance *&models, uint32 &count) | VMAP::StaticMapTree | |
| GetObjectHitPos(const G3D::Vector3 &pos1, const G3D::Vector3 &pos2, G3D::Vector3 &pResultHitPos, float pModifyDist) const | VMAP::StaticMapTree | |
| getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY) | VMAP::StaticMapTree | static |
| iBasePath | VMAP::StaticMapTree | private |
| iIsTiled | VMAP::StaticMapTree | private |
| iLoadedSpawns | VMAP::StaticMapTree | private |
| iLoadedTiles | VMAP::StaticMapTree | private |
| iMapID | VMAP::StaticMapTree | private |
| InitMap(const std::string &fname, VMapMgr2 *vm) | VMAP::StaticMapTree | |
| iNTreeValues | VMAP::StaticMapTree | private |
| isInLineOfSight(const G3D::Vector3 &pos1, const G3D::Vector3 &pos2, ModelIgnoreFlags ignoreFlags) const | VMAP::StaticMapTree | |
| isTiled() const | VMAP::StaticMapTree | inline |
| iTree | VMAP::StaticMapTree | private |
| iTreeValues | VMAP::StaticMapTree | private |
| loadedSpawnMap typedef | VMAP::StaticMapTree | private |
| loadedTileMap typedef | VMAP::StaticMapTree | private |
| LoadMapTile(uint32 tileX, uint32 tileY, VMapMgr2 *vm) | VMAP::StaticMapTree | |
| numLoadedTiles() const | VMAP::StaticMapTree | inline |
| packTileID(uint32 tileX, uint32 tileY) | VMAP::StaticMapTree | inlinestatic |
| StaticMapTree(uint32 mapID, const std::string &basePath) | VMAP::StaticMapTree | |
| UnloadMap(VMapMgr2 *vm) | VMAP::StaticMapTree | |
| UnloadMapTile(uint32 tileX, uint32 tileY, VMapMgr2 *vm) | VMAP::StaticMapTree | |
| unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) | VMAP::StaticMapTree | inlinestatic |
| ~StaticMapTree() | VMAP::StaticMapTree |