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AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for CreatureGroup, including all inherited members.
| AddMember(Creature *member) | CreatureGroup | |
| CreatureGroup(uint32 id) | CreatureGroup | inlineexplicit |
| CreatureGroupMemberType typedef | CreatureGroup | |
| FormationReset(bool dismiss, bool initMotionMaster) | CreatureGroup | |
| GetId() const | CreatureGroup | inline |
| GetLeader() const | CreatureGroup | inline |
| GetMembers() const | CreatureGroup | inline |
| GetNewTargetForMember(Creature *member) | CreatureGroup | |
| IsAnyMemberAlive(bool ignoreLeader=false) | CreatureGroup | |
| IsEmpty() const | CreatureGroup | inline |
| IsFormationInCombat() | CreatureGroup | |
| IsFormed() const | CreatureGroup | inline |
| LeaderMoveTo(float x, float y, float z, uint32 move_type) | CreatureGroup | |
| m_Formed | CreatureGroup | private |
| m_groupID | CreatureGroup | private |
| m_leader | CreatureGroup | private |
| m_members | CreatureGroup | private |
| MemberEngagingTarget(Creature *member, Unit *target) | CreatureGroup | |
| MemberEvaded(Creature *member) | CreatureGroup | |
| RemoveMember(Creature *member) | CreatureGroup | |
| RespawnFormation(bool force=false) | CreatureGroup | |
| ~CreatureGroup() | CreatureGroup | inline |