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AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for AuctionHouseScript, including all inherited members.
| _name | ScriptObject | private |
| _totalAvailableHooks | ScriptObject | private |
| AuctionHouseScript(const char *name, std::vector< uint16 > enabledHooks=std::vector< uint16 >()) | AuctionHouseScript | protected |
| checkValidity() | ScriptObject | inlinevirtual |
| GetName() const | ScriptObject | inline |
| GetTotalAvailableHooks() | ScriptObject | inline |
| isAfterLoadScript() const | ScriptObject | inlinevirtual |
| IsDatabaseBound() const | ScriptObject | inlinevirtual |
| OnAuctionAdd(AuctionHouseObject *, AuctionEntry *) | AuctionHouseScript | inlinevirtual |
| OnAuctionExpire(AuctionHouseObject *, AuctionEntry *) | AuctionHouseScript | inlinevirtual |
| OnAuctionRemove(AuctionHouseObject *, AuctionEntry *) | AuctionHouseScript | inlinevirtual |
| OnAuctionSuccessful(AuctionHouseObject *, AuctionEntry *) | AuctionHouseScript | inlinevirtual |
| OnBeforeAuctionHouseMgrSendAuctionCancelledToBidderMail(AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &) | AuctionHouseScript | inlinevirtual |
| OnBeforeAuctionHouseMgrSendAuctionExpiredMail(AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &, bool &) | AuctionHouseScript | inlinevirtual |
| OnBeforeAuctionHouseMgrSendAuctionOutbiddedMail(AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, Player *, uint32 &, bool &, bool &) | AuctionHouseScript | inlinevirtual |
| OnBeforeAuctionHouseMgrSendAuctionSalePendingMail(AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &) | AuctionHouseScript | inlinevirtual |
| OnBeforeAuctionHouseMgrSendAuctionSuccessfulMail(AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, uint32 &, bool &, bool &, bool &) | AuctionHouseScript | inlinevirtual |
| OnBeforeAuctionHouseMgrSendAuctionWonMail(AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &, bool &, bool &) | AuctionHouseScript | inlinevirtual |
| OnBeforeAuctionHouseMgrUpdate() | AuctionHouseScript | inlinevirtual |
| ScriptObject(const char *name, uint16 totalAvailableHooks=0) | ScriptObject | inlineprotected |
| ~ScriptObject()=default | ScriptObject | protectedvirtual |