AzerothCore
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npc_text

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Table Structure

This table contains the texts that are used for gossip. More research needs to be done on this table.

Field Type Attributes Key Null Default Extra Comment
ID MEDIUMINT UNSIGNED PRI NO 0
text0_0 longtext SIGNED YES NULL
text0_1 longtext SIGNED YES NULL
lang0 TINYINT UNSIGNED NO 0
Probability0 FLOAT SIGNED NO 0
em0_0 SMALLINT UNSIGNED NO 0
em0_1 SMALLINT UNSIGNED NO 0
em0_2 SMALLINT UNSIGNED NO 0
em0_3 SMALLINT UNSIGNED NO 0
em0_4 SMALLINT UNSIGNED NO 0
em0_5 SMALLINT UNSIGNED NO 0
text1_0 longtext SIGNED YES NULL
text1_1 longtext SIGNED YES NULL
lang1 TINYINT UNSIGNED NO 0
Probability1 FLOAT SIGNED NO 0
em1_0 SMALLINT UNSIGNED NO 0
em1_1 SMALLINT UNSIGNED NO 0
em1_2 SMALLINT UNSIGNED NO 0
em1_3 SMALLINT UNSIGNED NO 0
em1_4 SMALLINT UNSIGNED NO 0
em1_5 SMALLINT UNSIGNED NO 0
text2_0 longtext SIGNED YES NULL
text2_1 longtext SIGNED YES NULL
lang2 TINYINT UNSIGNED NO 0
Probability2 FLOAT SIGNED NO 0
em2_0 SMALLINT UNSIGNED NO 0
em2_1 SMALLINT UNSIGNED NO 0
em2_2 SMALLINT UNSIGNED NO 0
em2_3 SMALLINT UNSIGNED NO 0
em2_4 SMALLINT UNSIGNED NO 0
em2_5 SMALLINT UNSIGNED NO 0
text3_0 longtext SIGNED YES NULL
text3_1 longtext SIGNED YES NULL
lang3 TINYINT UNSIGNED NO 0
Probability3 FLOAT SIGNED NO 0
em3_0 SMALLINT UNSIGNED NO 0
em3_1 SMALLINT UNSIGNED NO 0
em3_2 SMALLINT UNSIGNED NO 0
em3_3 SMALLINT UNSIGNED NO 0
em3_4 SMALLINT UNSIGNED NO 0
em3_5 SMALLINT UNSIGNED NO 0
text4_0 longtext SIGNED YES NULL
text4_1 longtext SIGNED YES NULL
lang4 TINYINT UNSIGNED NO 0
Probability4 FLOAT SIGNED NO 0
em4_0 SMALLINT UNSIGNED NO 0
em4_1 SMALLINT UNSIGNED NO 0
em4_2 SMALLINT UNSIGNED NO 0
em4_3 SMALLINT UNSIGNED NO 0
em4_4 SMALLINT UNSIGNED NO 0
em4_5 SMALLINT UNSIGNED NO 0
text5_0 longtext SIGNED YES NULL
text5_1 longtext SIGNED YES NULL
lang5 TINYINT UNSIGNED NO 0
Probability5 FLOAT SIGNED NO 0
em5_0 SMALLINT UNSIGNED NO 0
em5_1 SMALLINT UNSIGNED NO 0
em5_2 SMALLINT UNSIGNED NO 0
em5_3 SMALLINT UNSIGNED NO 0
em5_4 SMALLINT UNSIGNED NO 0
em5_5 SMALLINT UNSIGNED NO 0
text6_0 longtext SIGNED YES NULL
text6_1 longtext SIGNED YES NULL
lang5 TINYINT UNSIGNED NO 0
Probability6 FLOAT SIGNED NO 0
em6_0 SMALLINT UNSIGNED NO 0
em6_1 SMALLINT UNSIGNED NO 0
em6_2 SMALLINT UNSIGNED NO 0
em6_3 SMALLINT UNSIGNED NO 0
em6_4 SMALLINT UNSIGNED NO 0
em6_5 SMALLINT UNSIGNED NO 0
text7_0 longtext SIGNED YES NULL
text7_1 longtext SIGNED YES NULL
lang7 TINYINT UNSIGNED NO 0
Probability7 FLOAT SIGNED NO 0
em7_0 SMALLINT UNSIGNED NO 0
em7_1 SMALLINT UNSIGNED NO 0
em7_2 SMALLINT UNSIGNED NO 0
em7_3 SMALLINT UNSIGNED NO 0
em7_4 SMALLINT UNSIGNED NO 0
em7_5 SMALLINT UNSIGNED NO 0
VerifiedBuild SMALLINT SIGNED YES 1

Field Descriptions

ID

This is the ID of the text entry.

text0_0

This is the locale text that is displayed if the聽NPC is a male.

text0_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID0

The `broadcast_text`.`ID` field value for the `MaleText` in the `broadcast_text` table.

lang0

The language of the text in game. Refer to this page for the available language IDs. If set to 0, then it doesn't require to know any specific language.

Probability0

The percent-chance (probability) that the NPC will say either text0_0 or text0_1 depending on the NPCs gender.

em0_0

The ID of the emote that the NPC should do upon greeting the player.

em0_1

The use of this field is unknown.

em0_2

The use of this field is unknown.

em0_3

The use of this field is unknown.

em0_4

The use of this field is unknown.

em0_5

The use of this field is unknown.

text1_0

This is the locale text that is displayed if the聽NPC is a male.

text1_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID1

The `broadcast_text`.`ID` field value for the `FemaleText` in the `broadcast_text` table.

lang1

The language of the text in game. Refer to this page for the available language IDs.

Probability1

The percent-chance (probability) that the NPC will say either text1_0 or text1_1 depending on the NPCs gender.

em1_0

The ID of the emote that the NPC should do upon greeting the player.

em1_1

The use of this field is unknown.

em1_2

The use of this field is unknown.

em1_3

The use of this field is unknown.

em1_4

The use of this field is unknown.

em1_5

The use of this field is unknown.

text2_0

This is the locale text that is displayed if the聽NPC is a male.

text2_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID2

The use of this field is unknown.

lang2

The language of the text in game. Refer to this page for the available language IDs.

Probability2

The percent-chance (probability) that the NPC will say either text2_0 or text2_1 depending on the NPCs gender.

em2_0

The ID of the emote that the NPC should do upon greeting the player.

em2_1

The use of this field is unknown.

em2_2

The use of this field is unknown.

em2_3

The use of this field is unknown.

em2_4

The use of this field is unknown.

em2_5

The use of this field is unknown.

text3_0

This is the locale text that is displayed if the聽NPC is a male.

text3_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID3

The use of this field is unknown.

lang3

The language of the text in game. Refer to this page for the available language IDs.

Probability3

The percent-chance (probability) that the NPC will say either text3_0 or text3_1 depending on the NPCs gender.

em3_0

The ID of the emote that the NPC should do upon greeting the player.

em3_1

The use of this field is unknown.

em3_2

The use of this field is unknown.

em3_3

The use of this field is unknown.

em3_4

The use of this field is unknown.

em3_5

The use of this field is unknown.

text4_0

This is the locale text that is displayed if the聽NPC is a male.

text4_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID4

The use of this field is unknown.

lang4

The language of the text in game. Refer to this page for the available language IDs.

Probability4

The percent-chance (probability) that the NPC will say either text4_0 or text4_1 depending on the NPCs gender.

em4_0

The ID of the emote that the NPC should do upon greeting the player.

em4_1

The use of this field is unknown.

em4_2

The use of this field is unknown.

em4_3

The use of this field is unknown.

em4_4

The use of this field is unknown.

em4_5

The use of this field is unknown.

text5_0

This is the locale text that is displayed if the聽NPC is a male.

text5_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID5

The use of this field is unknown.

lang5

The language of the text in game. Refer to this page for the available language IDs.

Probability5

The percent-chance (probability) that the NPC will say either text5_0 or text5_1 depending on the NPCs gender.

em5_0

The ID of the emote that the NPC should do upon greeting the player.

em5_1

The use of this field is unknown.

em5_2

The use of this field is unknown.

em5_3

The use of this field is unknown.

em5_4

The use of this field is unknown.

em5_5

The use of this field is unknown.

text6_0

This is the locale text that is displayed if the聽NPC is a male.

text6_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID6

The use of this field is unknown.

lang6

The language of the text in game. Refer to this page for the available language IDs.

Probability6

The percent-chance (probability) that the NPC will say either text6_0 or text6_1 depending on the NPCs gender.

em6_0

The ID of the emote that the NPC should do upon greeting the player.

em6_1

The use of this field is unknown.

em6_2

The use of this field is unknown.

em6_3

The use of this field is unknown.

em6_4

The use of this field is unknown.

em6_5

The use of this field is unknown.

text7_0

This is the locale text that is displayed if the NPC is a male.

text7_1

This is the locale text that is displayed if the聽NPC is a female.

BroadcastTextID7

The use of this field is unknown.

lang7

The language of the text in game. Refer to this page for the available language IDs.

Probability7

The percent-chance (probability) that the NPC will say either text7_0 or text7_1 depending on the NPCs gender.

em7_0

The ID of the emote that the NPC should do upon greeting the player.

em7_1

The use of this field is unknown.

em7_2

The use of this field is unknown.

em7_3

The use of this field is unknown.

em7_4

The use of this field is unknown.

em7_5

The use of this field is unknown.

VerifiedBuild

This field was used to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.